Player Matchup

Discordia
Discordia
LagoonWitch
Discordia
Level 16
God Stats
0W - 1L
1,728 SR
Queue Stats
14W - 21L
1,199 Elo+
Party 2
Thanatos
Thanatos
Lusa321
Thanatos
Level 26
God Stats
4W - 5L
1,500 SR
Queue Stats
24W - 25L
1,285 Elo+
Party 2
Neith
Neith
Sorry03
Neith
Level 28
God Stats
1W - 3L
1,174 SR
Queue Stats
41W - 39L
1,325 Elo+
Party 2
Cthulhu
Cthulhu
Yuta107
Cthulhu
Level 18
God Stats
11W - 10L
1,497 SR
Queue Stats
22W - 27L
1,280 Elo+
Party 2
Chernobog
Chernobog
st4rkid
Chernobog
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,330 Elo+
Solo
Team Averages
Level 22
1,480 SR
1,284 Elo+

VS

Team Averages
Level 25
1,492 SR
1,428 Elo+
Thanatos
Thanatos
ArjangRa
Thanatos
Level 29
God Stats
9W - 13L
1,786 SR
Queue Stats
83W - 105L
1,397 Elo+
Solo
Anubis
Anubis
Basom112
Anubis
Level 42
God Stats
1W - 1L
1,331 SR
Queue Stats
5W - 7L
1,327 Elo+
Party 1
Ares
Ares
NamikazeHiroto
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,625 Elo+
Party 1
Cernunnos
Cernunnos
RogueOtter
Cernunnos
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 20L
1,290 Elo+
Solo
Hercules
Hercules
davyddavid
Hercules
Level 23
God Stats
1W - 0L
1,341 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LagoonWitch
Discordia
17
1 / 12 / 13
11,232
432
9,776
16,979
3,777
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
Lusa321
Thanatos
20
9 / 9 / 12
13,882
534
15,635
21,364
9,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Neith
Sorry03
Neith
20
18 / 9 / 6
15,749
606
39,961
24,368
8,075
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Yuta107
Cthulhu
16
1 / 9 / 2
9,462
364
8,395
23,995
17,435
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Chernobog
st4rkid
Chernobog
13
3 / 3 / 1
9,415
362
7,906
9,570
2,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ArjangRa
Thanatos
20
15 / 8 / 5
16,302
627
15,914
25,502
14,557
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
Basom112
Anubis
19
13 / 9 / 8
14,517
558
22,604
17,616
11,424
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 5 / 15
13,469
518
10,429
26,961
30,620
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
RogueOtter
Cernunnos
20
5 / 4 / 7
13,442
517
15,458
15,551
7,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
davyddavid
Hercules
18
5 / 6 / 11
13,118
505
13,818
27,556
31,423
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
88
32
Kills
42
42
Deaths
32
34
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ArjangRa
Thanatos
15
8
5
2.19
W
Anubis
Basom112
Anubis
13
9
8
1.89
L
Discordia
LagoonWitch
Discordia
1
12
13
0.63
L
Thanatos
Lusa321
Thanatos
9
9
12
1.67
W
4
5
15
2.3
W
Cernunnos
RogueOtter
Cernunnos
5
4
7
2.13
L
Neith
Sorry03
Neith
18
9
6
2.33
L
Cthulhu
Yuta107
Cthulhu
1
9
2
0.22
W
Hercules
davyddavid
Hercules
5
6
11
1.75
L
Chernobog
st4rkid
Chernobog
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,673
Damage
78,223
96,276
Taken
113,186
41,144
Mitigated
95,400
25,873
Healing
41,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ArjangRa
Thanatos
15,914
4,280
0
20,418
25,502
14,557
4,683
2,093
23,409
0
109,294
W
Anubis
Basom112
Anubis
22,604
384
0
3,713
17,616
11,424
1,207
2,664
14,952
61,699
0
L
Discordia
LagoonWitch
Discordia
9,776
841
230
2,765
16,979
3,777
0
6,578
10,388
39,065
0
L
Thanatos
Lusa321
Thanatos
15,635
4,384
0
13,032
21,364
9,264
0
6,148
15,045
0
68,032
W
10,429
961
0
4,485
26,961
30,620
234
5,415
21,546
28,126
0
W
Cernunnos
RogueOtter
Cernunnos
15,458
5,352
0
4,587
15,551
7,376
7,823
2,817
12,734
0
95,511
L
Neith
Sorry03
Neith
39,961
21,924
0
6,210
24,368
8,075
482
8,944
15,339
0
123,205
L
Cthulhu
Yuta107
Cthulhu
8,395
326
241
788
23,995
17,435
58
10,810
13,185
36,275
0
W
Hercules
davyddavid
Hercules
13,818
3,166
0
8,466
27,556
31,423
1,600
5,442
22,114
5,853
48,514
L
Chernobog
st4rkid
Chernobog
7,906
5,826
0
2,607
9,570
2,593
315
1,855
7,715
0
34,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,740
Gold Earned
70,848
408
Minions Killed
511
0
Camps Cleared
0
1,892,000
Distance Traveled
2,254,395
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
16,302
627
171
7
0
474,110
0
W
Anubis
14,517
558
89
3
0
405,913
0
L
Discordia
11,232
432
58
2
0
360,629
5
L
Thanatos
13,882
534
93
4
0
462,231
0
W
Ares
13,469
518
28
1
0
475,276
3
W
Cernunnos
13,442
517
148
6
0
419,600
0
L
Neith
15,749
606
149
6
0
400,568
1
L
Cthulhu
9,462
364
33
1
0
426,251
0
W
Hercules
13,118
505
75
3
0
479,496
1
L
Chernobog
9,415
362
75
3
0
242,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role