Player Matchup

Sol
Sol
AJRUSSOIII
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Solo
Thanatos
Thanatos
GrandPod
Thanatos
Level 16
God Stats
6W - 12L
1,371 SR
Queue Stats
35W - 43L
1,200 Elo+
Solo
Charybdis
Charybdis
cld4391
Charybdis
Level 29
God Stats
9W - 13L
1,504 SR
Queue Stats
138W - 232L
1,205 Elo+
Solo
Team Averages
Level 16
1,458 SR
1,301 Elo+

VS

Team Averages
Level 62
1,519 SR
1,394 Elo+
Ah Puch
Ah Puch
Salvarene
Ah Puch
Level 16
God Stats
23W - 21L
1,514 SR
Queue Stats
23W - 21L
1,287 Elo+
Solo
Nemesis
Nemesis
Swindletrash
Nemesis
Level 29
God Stats
2W - 1L
1,507 SR
Queue Stats
57W - 55L
1,425 Elo+
Party 1
Cthulhu
Cthulhu
zooXgang
Cthulhu
Level 141
God Stats
6W - 6L
1,535 SR
Queue Stats
20W - 30L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 12 / 4
7,112
593
173
9,359
2,721
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
GrandPod
Thanatos
12
4 / 10 / 1
9,776
815
9,580
13,854
4,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
cld4391
Charybdis
12
1 / 7 / 5
8,448
704
4,896
13,874
6,558
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Salvarene
Ah Puch
12
8 / 0 / 10
10,098
842
8,404
4,729
1,234
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Swindletrash
Nemesis
14
15 / 3 / 6
10,815
901
12,009
10,776
4,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
zooXgang
Cthulhu
12
4 / 3 / 15
9,354
780
9,021
13,732
16,471
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
5
Kills
27
29
Deaths
6
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
12
4
0.17
L
Thanatos
GrandPod
Thanatos
4
10
1
0.45
W
Ah Puch
Salvarene
Ah Puch
8
0
10
13
W
Nemesis
Swindletrash
Nemesis
15
3
6
6
L
Charybdis
cld4391
Charybdis
1
7
5
0.5
W
Cthulhu
zooXgang
Cthulhu
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,649
Damage
29,434
37,087
Taken
29,237
13,955
Mitigated
22,565
4,590
Healing
7,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
173
57
0
242
9,359
2,721
0
4,251
5,108
1,048
0
L
Thanatos
GrandPod
Thanatos
9,580
2,102
0
3,842
13,854
4,676
0
7,100
6,754
0
24,306
W
Ah Puch
Salvarene
Ah Puch
8,404
728
0
2,447
4,729
1,234
671
173
4,556
20,704
0
W
Nemesis
Swindletrash
Nemesis
12,009
4,979
0
1,898
10,776
4,860
1,580
397
10,379
0
27,842
L
Charybdis
cld4391
Charybdis
4,896
1,834
0
506
13,874
6,558
370
6,724
7,150
0
31,176
W
Cthulhu
zooXgang
Cthulhu
9,021
903
0
3,353
13,732
16,471
346
316
13,416
28,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,336
Gold Earned
30,267
87
Minions Killed
86
4
Camps Cleared
5
496,907
Distance Traveled
676,671
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,112
593
0
0
0
148,492
0
L
Thanatos
9,776
815
30
3
4
182,358
0
W
Ah Puch
10,098
842
20
2
0
211,970
0
W
Nemesis
10,815
901
30
3
2
244,775
0
L
Charybdis
8,448
704
57
5
0
166,057
0
W
Cthulhu
9,354
780
36
3
3
219,926
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role