Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
DK28071999
Aphrodite
Level 14
God Stats
14W - 7L
1,621 SR
Queue Stats
24W - 18L
1,439 Elo+
Party 3
Merlin
Merlin
Dark Tigries
Merlin
Level 19
God Stats
13W - 7L
1,651 SR
Queue Stats
49W - 63L
1,308 Elo+
Solo
Tsukuyomi
Tsukuyomi
K_Masss
Tsukuyomi
Level 17
God Stats
23W - 25L
1,419 SR
Queue Stats
38W - 55L
1,308 Elo+
Party 2
Tiamat
Tiamat
eFlashNatsu
Tiamat
Level 13
God Stats
7W - 1L
1,772 SR
Queue Stats
18W - 15L
1,445 Elo+
Party 3
Team Averages
Level 16
1,592 SR
1,400 Elo+

VS

Team Averages
Level 10
1,368 SR
1,251 Elo+
Da Ji
Da Ji
CGH1Gaming
Da Ji
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 38L
1,215 Elo+
Solo
Fenrir
Fenrir
Stynciaak
Fenrir
Level 3
God Stats
2W - 3L
1,394 SR
Queue Stats
2W - 9L
1,276 Elo+
Party 1
Thanatos
Thanatos
cash-_-exe
Thanatos
Level 8
God Stats
4W - 9L
1,312 SR
Queue Stats
10W - 21L
1,246 Elo+
Party 1
Thor
Thor
lovabulle1
Thor
Level 7
God Stats
1W - 3L
1,135 SR
Queue Stats
3W - 10L
1,012 Elo+
Solo
Anubis
Anubis
sbire77
Anubis
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 12L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
2 / 2 / 24
11,435
953
3,019
12,469
7,153
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
DK28071999
Aphrodite
20
10 / 2 / 28
13,867
1,156
14,334
15,277
9,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
19
3 / 6 / 20
11,743
979
13,789
15,782
3,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
K_Masss
Tsukuyomi
19
8 / 6 / 23
12,210
1,018
14,963
16,219
6,011
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
20
24 / 1 / 19
15,784
1,315
30,966
9,247
5,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

196

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
18
5 / 13 / 8
12,226
1,019
16,847
22,275
7,881
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
Stynciaak
Fenrir
17
0 / 12 / 5
10,111
843
7,370
18,203
9,192
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
cash-_-exe
Thanatos
17
4 / 9 / 5
11,794
983
14,608
14,460
5,207
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
0 / 13 / 3
9,952
829
2,516
20,403
6,624
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
sbire77
Anubis
19
8 / 1 / 6
14,167
1,181
23,409
15,713
7,787
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
44
47
Kills
17
17
Deaths
48
114
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
2
24
7
L
Da Ji
5
13
8
0.69
W
Aphrodite
DK28071999
Aphrodite
10
2
28
12
W
Merlin
3
6
20
2.17
W
Tsukuyomi
K_Masss
Tsukuyomi
8
6
23
3.25
L
Fenrir
Stynciaak
Fenrir
0
12
5
0.21
L
Thanatos
cash-_-exe
Thanatos
4
9
5
0.72
W
Tiamat
24
1
19
33.5
L
0
13
3
0.12
L
Anubis
sbire77
Anubis
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,071
Damage
64,750
68,994
Taken
91,054
31,613
Mitigated
36,691
20,021
Healing
13,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,019
844
4,657
3,083
12,469
7,153
0
3,116
9,353
8,006
0
L
Da Ji
16,847
6,424
264
1,129
22,275
7,881
0
16,815
5,420
0
23,636
W
Aphrodite
DK28071999
Aphrodite
14,334
2,727
3,567
5,905
15,277
9,547
0
6,250
9,027
28,607
0
W
Merlin
13,789
2,250
0
381
15,782
3,658
0
5,529
10,253
44,399
0
W
Tsukuyomi
K_Masss
Tsukuyomi
14,963
5,481
0
68
16,219
6,011
0
5,442
10,777
0
22,085
L
Fenrir
Stynciaak
Fenrir
7,370
2,094
0
435
18,203
9,192
0
9,833
7,694
0
19,076
L
Thanatos
cash-_-exe
Thanatos
14,608
2,737
0
4,029
14,460
5,207
0
10,826
3,634
0
23,727
W
Tiamat
30,966
2,682
0
2,360
9,247
5,244
0
3,072
6,175
56,072
0
L
2,516
870
0
327
20,403
6,624
0
15,067
5,324
0
10,319
L
Anubis
sbire77
Anubis
23,409
413
0
7,072
15,713
7,787
0
9,451
6,224
83,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,039
Gold Earned
58,250
187
Minions Killed
191
1
Camps Cleared
8
1,069,256
Distance Traveled
891,244
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,435
953
7
1
0
203,309
1
L
Da Ji
12,226
1,019
6
1
1
178,389
1
W
Aphrodite
13,867
1,156
40
3
0
222,802
0
W
Merlin
11,743
979
71
6
0
168,986
0
W
Tsukuyomi
12,210
1,018
5
0
0
235,317
0
L
Fenrir
10,111
843
7
1
0
129,393
1
L
Thanatos
11,794
983
15
1
3
208,516
1
W
Tiamat
15,784
1,315
64
5
1
238,842
0
L
Thor
9,952
829
15
1
3
162,489
0
L
Anubis
14,167
1,181
148
12
1
212,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role