Player Matchup

Scylla
Scylla
Ambob
Scylla
Level 20
God Stats
0W - 7L
1,461 SR
Queue Stats
40W - 50L
1,549 Elo+
Solo
Susano
Susano
Dylitan08
Susano
Level 14
God Stats
4W - 3L
1,571 SR
Queue Stats
13W - 14L
1,382 Elo+
Solo
Kukulkan
Kukulkan
alvartoro
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,595 Elo+
Solo
Bellona
Bellona
elvincars
Bellona
Level 4
God Stats
1W - 2L
1,733 SR
Queue Stats
3W - 3L
1,531 Elo+
Solo
Artemis
Artemis
xCrossedPanicXx
Artemis
Level 25
God Stats
4W - 3L
1,815 SR
Queue Stats
35W - 42L
1,379 Elo+
Solo
Team Averages
Level 13
1,616 SR
1,487 Elo+

VS

Team Averages
Level 15
1,495 SR
1,502 Elo+
Gilgamesh
Gilgamesh
Cicero127
Gilgamesh
Level 29
God Stats
27W - 15L
1,772 SR
Queue Stats
172W - 123L
1,622 Elo+
Solo
Ymir
Ymir
GodlyNELSO
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Serqet
Serqet
Lil Kevo2351
Serqet
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 28L
1,635 Elo+
Solo
Raijin
Raijin
bdel1993
Raijin
Level 11
God Stats
6W - 7L
1,438 SR
Queue Stats
111W - 131L
1,371 Elo+
Solo
Discordia
Discordia
cho_ro21
Discordia
Level 5
God Stats
1W - 1L
1,265 SR
Queue Stats
3W - 3L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ambob
Scylla
11
5 / 3 / 2
6,525
502
4,311
6,537
2,491
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
Dylitan08
Susano
10
0 / 8 / 0
5,840
449
1,754
8,818
2,247
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
alvartoro
Kukulkan
6
1 / 7 / 3
5,030
387
866
6,296
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
elvincars
Bellona
9
3 / 5 / 2
5,981
460
4,046
7,568
4,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
7 / 4 / 2
6,432
495
8,221
8,298
2,585
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cicero127
Gilgamesh
15
19 / 0 / 1
10,123
779
14,091
9,482
8,735
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
0 / 5 / 3
6,245
480
1,707
9,935
3,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
5
0 / 1 / 1
5,108
393
774
1,940
350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
bdel1993
Raijin
11
3 / 2 / 3
7,122
548
4,260
4,870
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
cho_ro21
Discordia
7
0 / 9 / 3
5,533
426
1,513
6,536
1,443

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
16
Kills
22
27
Deaths
17
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
Ambob
Scylla
5
3
2
2
W
Gilgamesh
Cicero127
Gilgamesh
19
0
1
19.5
L
Susano
Dylitan08
Susano
0
8
0
0
W
0
5
3
0.3
W
Serqet
0
1
1
0.5
L
Kukulkan
alvartoro
Kukulkan
1
7
3
0.36
W
Raijin
bdel1993
Raijin
3
2
3
2.25
W
Discordia
cho_ro21
Discordia
0
9
3
0.17
L
Bellona
elvincars
Bellona
3
5
2
0.8
L
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,198
Damage
22,345
37,517
Taken
32,763
13,135
Mitigated
15,588
4,680
Healing
4,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Ambob
Scylla
4,311
701
0
1,119
6,537
2,491
0
766
5,641
26,729
0
W
Gilgamesh
Cicero127
Gilgamesh
14,091
6,268
0
3,200
9,482
8,735
4,778
951
8,285
1,462
54,403
L
Susano
Dylitan08
Susano
1,754
619
0
1,398
8,818
2,247
572
794
7,785
0
31,596
W
1,707
845
0
140
9,935
3,630
678
1,020
8,915
10,617
0
W
Serqet
774
478
0
553
1,940
350
0
111
1,829
0
6,765
L
Kukulkan
alvartoro
Kukulkan
866
768
0
0
6,296
1,609
13
1,759
4,439
11,318
0
W
Raijin
bdel1993
Raijin
4,260
721
0
898
4,870
1,430
342
1,479
3,391
27,697
0
W
Discordia
cho_ro21
Discordia
1,513
350
0
0
6,536
1,443
0
1,616
4,920
9,208
0
L
Bellona
elvincars
Bellona
4,046
1,255
0
380
7,568
4,203
364
2,099
5,300
0
14,820
L
8,221
6,395
0
1,783
8,298
2,585
1,462
1,907
6,121
0
21,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,808
Gold Earned
34,131
185
Minions Killed
211
0
Camps Cleared
0
1,087,488
Distance Traveled
902,836
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,525
502
55
4
0
206,653
3
W
Gilgamesh
10,123
779
99
8
0
238,419
1
L
Susano
5,840
449
52
4
0
233,184
1
W
Ymir
6,245
480
20
2
0
190,009
1
W
Serqet
5,108
393
15
1
0
57,423
0
L
Kukulkan
5,030
387
12
1
0
203,097
0
W
Raijin
7,122
548
64
5
0
214,813
1
W
Discordia
5,533
426
13
1
0
202,172
0
L
Bellona
5,981
460
31
2
0
232,756
0
L
Artemis
6,432
495
35
3
0
211,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role