Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DmVictim
Arachne
Level 85
God Stats
3W - 3L
1,542 SR
Queue Stats
141W - 150L
1,563 Elo+
Solo
Ah Puch
Ah Puch
Politicalagenda
Ah Puch
Level 84
God Stats
7W - 3L
1,690 SR
Queue Stats
12W - 10L
1,560 Elo+
Solo
Team Averages
Level 96
1,577 SR
1,541 Elo+

VS

Team Averages
Level 98
1,505 SR
1,540 Elo+
Sol
Sol
DrFuttBucker
Sol
Level 158
God Stats
1W - 2L
1,506 SR
Queue Stats
88W - 72L
1,584 Elo+
Party 1
Achilles
Achilles
WhoLikesNos
Achilles
Level 108
God Stats
7W - 7L
1,701 SR
Queue Stats
9W - 11L
1,609 Elo+
Party 1
Medusa
Medusa
kingboodark
Medusa
Level 28
God Stats
1W - 1L
1,306 SR
Queue Stats
35W - 30L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
3 / 1 / 8
7,499
750
6,350
5,362
2,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
DmVictim
Arachne
13
9 / 0 / 4
8,505
851
10,942
6,907
3,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 10
7,310
731
7,980
3,805
1,277
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
6,131
613
4,965
8,066
3,018
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
WhoLikesNos
Achilles
8
0 / 3 / 0
5,645
565
2,215
9,593
9,231
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
9
0 / 7 / 1
5,826
583
5,160
10,498
3,205
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
13
Kills
1
1
Deaths
13
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
1
8
7
W
Arachne
DmVictim
Arachne
9
0
4
11
L
1
3
0
0.33
W
1
0
10
6
L
Achilles
WhoLikesNos
Achilles
0
3
0
0
L
Medusa
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,272
Damage
12,340
16,074
Taken
28,157
6,878
Mitigated
15,454
5,529
Healing
6,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,350
2,639
0
1,540
5,362
2,291
725
1,825
3,537
0
20,942
W
Arachne
DmVictim
Arachne
10,942
7,654
0
2,547
6,907
3,310
658
1,493
5,414
0
31,300
L
4,965
821
0
2,353
8,066
3,018
216
3,249
4,817
23,819
0
W
7,980
199
0
1,442
3,805
1,277
315
2,108
1,697
28,916
0
L
Achilles
WhoLikesNos
Achilles
2,215
500
0
1,270
9,593
9,231
0
2,184
7,409
0
9,114
L
Medusa
5,160
2,068
0
2,801
10,498
3,205
72
2,683
7,815
0
15,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,314
Gold Earned
17,602
139
Minions Killed
97
9
Camps Cleared
1
637,202
Distance Traveled
500,817
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,499
750
31
3
2
186,031
2
W
Arachne
8,505
851
43
4
6
238,937
2
L
Sol
6,131
613
44
4
1
177,516
4
W
Ah Puch
7,310
731
65
7
1
212,234
0
L
Achilles
5,645
565
22
2
0
182,018
0
L
Medusa
5,826
583
31
3
0
141,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role