Player Matchup

Nemesis
Nemesis
God881
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,241 Elo+
Solo
Anhur
Anhur
Merilstorm
Anhur
Level 29
God Stats
13W - 19L
1,447 SR
Queue Stats
126W - 145L
1,433 Elo+
Solo
Hel
Hel
iMoneyy
Hel
Level 29
God Stats
0W - 1L
1,682 SR
Queue Stats
99W - 83L
1,448 Elo+
Solo
Yemoja
Yemoja
randomrebe1
Yemoja
Level 7
God Stats
5W - 8L
1,195 SR
Queue Stats
56W - 59L
1,522 Elo+
Solo
Sun Wukong
Sun Wukong
踏平美国
Sun Wukong
Level 22
God Stats
42W - 55L
1,320 SR
Queue Stats
76W - 93L
1,421 Elo+
Solo
Team Averages
Level 19
1,429 SR
1,413 Elo+

VS

Team Averages
Level 16
1,502 SR
1,398 Elo+
Scylla
Scylla
Exempelar
Scylla
Level 17
God Stats
1W - 0L
1,339 SR
Queue Stats
39W - 42L
1,501 Elo+
Solo
Achilles
Achilles
FireyBirb
Achilles
Level 24
God Stats
19W - 17L
1,650 SR
Queue Stats
103W - 103L
1,432 Elo+
Solo
Ymir
Ymir
HELPER_59RUS
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,227 Elo+
Solo
Heimdallr
Heimdallr
PomiddorrKKaaa
Heimdallr
Level 29
God Stats
28W - 16L
1,524 SR
Queue Stats
155W - 146L
1,437 Elo+
Solo
Zhong Kui
Zhong Kui
SoloTrollo
Zhong Kui
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
God881
Nemesis
9
2 / 5 / 0
5,946
457
3,188
8,170
3,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
12
3 / 1 / 2
7,033
541
9,380
7,489
1,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
12
0 / 2 / 0
6,483
499
6,174
8,356
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
11
3 / 1 / 4
6,790
522
3,691
6,270
3,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
踏平美国
Sun Wukong
11
1 / 6 / 0
6,322
486
4,015
11,054
4,428
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Exempelar
Scylla
13
2 / 1 / 3
7,563
582
2,847
5,650
1,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
FireyBirb
Achilles
14
8 / 1 / 0
8,391
645
7,126
8,976
6,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 4 / 1
5,748
442
1,018
10,376
2,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
PomiddorrKKaaa
Heimdallr
13
2 / 3 / 0
6,940
534
6,820
8,180
2,289
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
SoloTrollo
Zhong Kui
14
3 / 0 / 1
8,106
624
9,404
10,364
7,313
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
9
Kills
15
15
Deaths
9
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
Exempelar
Scylla
2
1
3
3.5
W
Achilles
FireyBirb
Achilles
8
1
0
8
L
Nemesis
God881
Nemesis
2
5
0
0.4
W
0
4
1
0.13
L
Anhur
3
1
2
4
W
Heimdallr
PomiddorrKKaaa
Heimdallr
2
3
0
0.67
W
Zhong Kui
SoloTrollo
Zhong Kui
3
0
1
3.5
L
Hel
0
2
0
0
L
Yemoja
3
1
4
5
L
Sun Wukong
踏平美国
Sun Wukong
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,448
Damage
27,215
41,339
Taken
43,546
15,977
Mitigated
20,381
13,248
Healing
13,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Exempelar
Scylla
2,847
749
0
250
5,650
1,414
0
151
5,483
52,163
0
W
Achilles
FireyBirb
Achilles
7,126
2,749
0
2,542
8,976
6,609
964
0
8,976
0
40,446
L
Nemesis
God881
Nemesis
3,188
1,413
0
1,241
8,170
3,000
0
2,914
5,256
0
27,772
W
1,018
0
0
120
10,376
2,756
0
1,924
8,452
4,744
0
L
Anhur
9,380
5,295
0
2,220
7,489
1,876
870
321
7,168
0
49,934
W
Heimdallr
PomiddorrKKaaa
Heimdallr
6,820
2,998
0
2,377
8,180
2,289
0
1,514
6,666
0
60,773
W
Zhong Kui
SoloTrollo
Zhong Kui
9,404
1,656
0
8,000
10,364
7,313
1,603
5,682
4,104
56,727
0
L
Hel
6,174
283
517
4,698
8,356
2,961
0
6,201
2,155
41,066
0
L
Yemoja
3,691
931
866
432
6,270
3,712
206
1,736
4,534
16,624
0
L
Sun Wukong
踏平美国
Sun Wukong
4,015
1,267
0
3,274
11,054
4,428
0
2,097
8,957
0
25,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,574
Gold Earned
36,748
284
Minions Killed
401
0
Camps Cleared
0
1,206,102
Distance Traveled
1,220,450
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,563
582
101
8
0
256,713
1
W
Achilles
8,391
645
81
6
0
267,089
1
L
Nemesis
5,946
457
43
3
0
234,209
0
W
Ymir
5,748
442
4
0
0
262,851
2
L
Anhur
7,033
541
80
6
0
252,530
4
W
Heimdallr
6,940
534
105
8
0
188,632
0
W
Zhong Kui
8,106
624
110
8
0
245,165
4
L
Hel
6,483
499
89
7
0
238,122
3
L
Yemoja
6,790
522
20
2
0
228,277
4
L
Sun Wukong
6,322
486
52
4
0
252,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role