Player Matchup

Fenrir
Fenrir
Dasanmej
Fenrir
Level 29
God Stats
2W - 0L
1,828 SR
Queue Stats
106W - 104L
1,510 Elo+
Solo
Freya
Freya
Eyika
Freya
Level 19
God Stats
2W - 1L
1,487 SR
Queue Stats
66W - 62L
1,524 Elo+
Solo
Ymir
Ymir
HatchetAx3
Ymir
Level 25
God Stats
2W - 1L
1,606 SR
Queue Stats
41W - 42L
1,427 Elo+
Solo
Bacchus
Bacchus
MunchiJackson13
Bacchus
Level 27
God Stats
9W - 5L
1,500 SR
Queue Stats
134W - 149L
1,516 Elo+
Solo
Medusa
Medusa
cashmonies
Medusa
Level 25
God Stats
1W - 0L
1,693 SR
Queue Stats
15W - 6L
1,621 Elo+
Solo
Team Averages
Level 25
1,623 SR
1,520 Elo+

VS

Team Averages
Level 14
1,477 SR
1,437 Elo+
Janus
Janus
GurrenCrunch
Janus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,603 Elo+
Solo
Artemis
Artemis
Huiv
Artemis
Level 8
God Stats
9W - 9L
1,814 SR
Queue Stats
41W - 52L
1,559 Elo+
Solo
Baron Samedi
Baron Samedi
Leroynydus
Baron Samedi
Level 11
God Stats
4W - 7L
1,126 SR
Queue Stats
121W - 132L
1,070 Elo+
Solo
Tsukuyomi
Tsukuyomi
jamesjoshua11
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 32L
1,532 Elo+
Solo
Kukulkan
Kukulkan
tupotulpa
Kukulkan
Level 14
God Stats
173W - 190L
1,446 SR
Queue Stats
178W - 197L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dasanmej
Fenrir
16
4 / 4 / 11
9,882
1,098
9,173
10,534
4,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Freya
Eyika
Freya
18
2 / 2 / 17
10,088
1,121
3,709
7,086
2,739
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
3 / 1 / 15
10,773
1,197
5,267
8,438
9,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
7 / 1 / 11
11,007
1,223
10,178
10,068
12,523
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
cashmonies
Medusa
19
17 / 2 / 13
13,344
1,483
33,437
15,873
6,995
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

316

VS

Team 2 Tickets

19

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 4
9,538
1,060
13,137
18,225
4,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Huiv
Artemis
14
1 / 2 / 4
8,642
960
3,224
2,783
850
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Leroynydus
Baron Samedi
15
2 / 10 / 5
9,316
1,035
6,616
16,470
7,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
jamesjoshua11
Tsukuyomi
14
3 / 5 / 3
9,418
1,046
6,229
11,931
4,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
tupotulpa
Kukulkan
14
1 / 7 / 3
8,798
978
8,619
16,179
5,832
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
28
33
Kills
9
10
Deaths
33
67
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Dasanmej
Fenrir
4
4
11
2.38
W
Freya
Eyika
Freya
2
2
17
5.25
L
2
9
4
0.44
W
3
1
15
10.5
L
Artemis
Huiv
Artemis
1
2
4
1.5
L
Baron Samedi
Leroynydus
Baron Samedi
2
10
5
0.45
W
7
1
11
12.5
W
Medusa
cashmonies
Medusa
17
2
13
11.75
L
Tsukuyomi
jamesjoshua11
Tsukuyomi
3
5
3
0.9
L
Kukulkan
tupotulpa
Kukulkan
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,764
Damage
37,825
51,999
Taken
65,588
35,804
Mitigated
23,552
11,647
Healing
2,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Dasanmej
Fenrir
9,173
1,489
0
1,512
10,534
4,237
0
4,737
4,927
0
23,401
W
Freya
Eyika
Freya
3,709
1,037
0
1,432
7,086
2,739
0
4,073
3,013
21,048
0
L
13,137
1,004
0
549
18,225
4,636
0
4,692
13,533
20,834
0
W
5,267
358
0
740
8,438
9,310
0
4,817
3,621
22,256
0
L
Artemis
Huiv
Artemis
3,224
1,282
0
348
2,783
850
0
1,460
1,323
0
11,348
L
Baron Samedi
Leroynydus
Baron Samedi
6,616
414
617
322
16,470
7,448
0
5,111
11,359
21,208
0
W
10,178
612
0
222
10,068
12,523
0
5,633
4,435
21,102
0
W
Medusa
cashmonies
Medusa
33,437
24,951
0
7,741
15,873
6,995
0
9,112
6,761
0
60,208
L
Tsukuyomi
jamesjoshua11
Tsukuyomi
6,229
1,344
0
25
11,931
4,786
0
4,240
7,691
0
22,631
L
Kukulkan
tupotulpa
Kukulkan
8,619
292
0
148
16,179
5,832
0
3,651
12,528
22,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,094
Gold Earned
45,712
199
Minions Killed
122
7
Camps Cleared
4
944,518
Distance Traveled
719,215
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,882
1,098
23
3
1
165,182
1
W
Freya
10,088
1,121
40
4
1
189,024
0
L
Janus
9,538
1,060
17
2
0
168,281
1
W
Ymir
10,773
1,197
51
6
0
191,052
0
L
Artemis
8,642
960
20
2
2
70,070
0
L
Baron Samedi
9,316
1,035
26
3
1
139,672
0
W
Bacchus
11,007
1,223
18
2
3
207,843
1
W
Medusa
13,344
1,483
67
7
2
191,417
0
L
Tsukuyomi
9,418
1,046
26
3
0
140,611
0
L
Kukulkan
8,798
978
33
4
1
200,581
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role