Player Matchup

Izanami
Izanami
 
Izanami
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
GhostFuryy
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Lenny87
Cthulhu
Level 6
God Stats
2W - 1L
1,273 SR
Queue Stats
6W - 10L
1,095 Elo+
Solo
Bellona
Bellona
LuisCandeias04
Bellona
Level 4
God Stats
1W - 4L
1,239 SR
Queue Stats
1W - 4L
1,271 Elo+
Solo
Sol
Sol
doomdeathsix
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 7
1,402 SR
1,373 Elo+

VS

Team Averages
Level 17
1,596 SR
1,365 Elo+
Olorun
Olorun
Biksas
Olorun
Level 22
God Stats
58W - 50L
1,474 SR
Queue Stats
101W - 102L
1,323 Elo+
Solo
Ymir
Ymir
CENTAUROYT
Ymir
Level 43
God Stats
19W - 5L
1,710 SR
Queue Stats
61W - 66L
1,353 Elo+
Party 2
Nemesis
Nemesis
MattyNRaps
Nemesis
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 19L
1,295 Elo+
Party 1
Cupid
Cupid
Piragua11
Cupid
Level 11
God Stats
16W - 7L
1,795 SR
Queue Stats
48W - 44L
1,353 Elo+
Party 2
Amaterasu
Amaterasu
kyropey
Amaterasu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
4 / 3 / 0
10,060
592
8,709
7,684
2,598
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
GhostFuryy
Nemesis
12
3 / 13 / 0
7,918
466
4,661
13,916
5,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Lenny87
Cthulhu
12
0 / 4 / 1
6,866
404
4,822
12,932
9,259
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 6 / 5
7,620
448
5,136
11,937
10,208
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 10 / 1
6,985
411
5,644
12,604
3,817
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Biksas
Olorun
16
11 / 5 / 4
10,668
628
11,422
10,769
4,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
4 / 0 / 11
8,963
527
6,380
8,360
5,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
MattyNRaps
Nemesis
15
6 / 1 / 3
9,477
557
6,592
8,798
5,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
Piragua11
Cupid
17
11 / 0 / 6
10,205
600
13,735
6,701
2,563
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
kyropey
Amaterasu
14
4 / 2 / 4
8,439
496
4,964
10,633
5,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
64
8
Kills
36
36
Deaths
8
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
3
0
1.33
W
Olorun
Biksas
Olorun
11
5
4
2.6
W
4
0
11
9.5
L
Nemesis
GhostFuryy
Nemesis
3
13
0
0.23
L
Cthulhu
Lenny87
Cthulhu
0
4
1
0.13
L
0
6
5
0.42
W
Nemesis
MattyNRaps
Nemesis
6
1
3
7.5
W
Cupid
Piragua11
Cupid
11
0
6
14
L
1
10
1
0.15
W
Amaterasu
kyropey
Amaterasu
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,972
Damage
43,093
59,073
Taken
45,261
31,193
Mitigated
22,997
5,214
Healing
12,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,709
5,990
0
1,463
7,684
2,598
1,376
1,491
6,193
0
64,525
W
Olorun
Biksas
Olorun
11,422
5,895
26
2,337
10,769
4,494
5,861
3,871
6,810
48,474
3,485
W
6,380
766
0
579
8,360
5,340
273
2,773
5,542
23,511
0
L
Nemesis
GhostFuryy
Nemesis
4,661
1,632
0
1,060
13,916
5,311
91
3,808
10,108
0
29,835
L
Cthulhu
Lenny87
Cthulhu
4,822
404
0
1,137
12,932
9,259
0
3,517
9,415
24,209
0
L
5,136
1,007
0
506
11,937
10,208
404
670
11,267
0
24,608
W
Nemesis
MattyNRaps
Nemesis
6,592
2,504
0
3,306
8,798
5,191
2,174
681
7,982
0
62,853
W
Cupid
Piragua11
Cupid
13,735
8,059
502
2,416
6,701
2,563
2,791
2,901
3,800
0
77,499
L
5,644
2,083
0
1,048
12,604
3,817
1,120
7,177
5,427
28,380
0
W
Amaterasu
kyropey
Amaterasu
4,964
1,417
0
2,900
10,633
5,409
685
240
10,087
0
19,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,449
Gold Earned
47,752
342
Minions Killed
436
0
Camps Cleared
0
1,495,923
Distance Traveled
1,628,207
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,060
592
146
9
0
298,019
2
W
Olorun
10,668
628
107
6
0
317,311
0
W
Ymir
8,963
527
17
1
0
332,806
3
L
Nemesis
7,918
466
51
3
0
301,863
1
L
Cthulhu
6,866
404
48
3
0
330,380
0
L
Bellona
7,620
448
44
3
0
288,959
0
W
Nemesis
9,477
557
134
8
0
371,607
1
W
Cupid
10,205
600
145
9
0
311,393
0
L
Sol
6,985
411
53
3
0
276,702
3
W
Amaterasu
8,439
496
33
2
0
295,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role