Player Matchup

Hou Yi
Hou Yi
KeKo9
Hou Yi
Level 86
God Stats
4W - 1L
1,678 SR
Queue Stats
40W - 51L
1,407 Elo+
Solo
Artio
Artio
NervousDuck
Artio
Level 155
God Stats
2W - 4L
1,283 SR
Queue Stats
224W - 236L
1,469 Elo+
Solo
Janus
Janus
xXBaodegothXx
Janus
Level 61
God Stats
4W - 5L
1,150 SR
Queue Stats
82W - 144L
1,302 Elo+
Solo
Team Averages
Level 101
1,371 SR
1,393 Elo+

VS

Team Averages
Level 83
1,510 SR
1,340 Elo+
Gilgamesh
Gilgamesh
DrunkenPatchy
Gilgamesh
Level 59
God Stats
3W - 2L
1,818 SR
Queue Stats
24W - 28L
1,443 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Wr37ch3d
Morgan Le Fay
Level 67
God Stats
5W - 7L
1,604 SR
Queue Stats
40W - 56L
1,361 Elo+
Party 1
Charybdis
Charybdis
ne_lass_ma
Charybdis
Level 122
God Stats
1W - 10L
1,110 SR
Queue Stats
13W - 38L
1,217 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
KeKo9
Hou Yi
16
12 / 3 / 4
12,279
819
24,278
15,335
7,101
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 3 / 11
11,443
763
11,978
30,775
37,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 3 / 5
9,723
648
5,004
3,149
897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DrunkenPatchy
Gilgamesh
11
2 / 8 / 4
9,262
617
10,475
21,684
11,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Wr37ch3d
Morgan Le Fay
14
5 / 5 / 4
9,713
648
16,507
13,763
5,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
ne_lass_ma
Charybdis
13
2 / 3 / 5
9,586
639
15,283
11,121
3,764
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
16
Kills
9
9
Deaths
16
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DrunkenPatchy
Gilgamesh
2
8
4
0.5
W
Hou Yi
KeKo9
Hou Yi
12
3
4
4.67
W
3
3
11
2.83
L
Morgan Le Fay
Wr37ch3d
Morgan Le Fay
5
5
4
1.4
L
Charybdis
ne_lass_ma
Charybdis
2
3
5
1.5
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,260
Damage
42,265
49,259
Taken
46,568
45,400
Mitigated
20,935
16,000
Healing
8,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DrunkenPatchy
Gilgamesh
10,475
3,068
0
3,114
21,684
11,876
0
7,568
14,116
0
19,323
W
Hou Yi
KeKo9
Hou Yi
24,278
11,205
0
4,279
15,335
7,101
432
4,907
10,232
0
52,221
W
11,978
779
1,324
10,397
30,775
37,402
0
10,341
19,664
29,559
0
L
Morgan Le Fay
Wr37ch3d
Morgan Le Fay
16,507
1,196
293
4,351
13,763
5,295
0
4,988
8,775
39,681
0
L
Charybdis
ne_lass_ma
Charybdis
15,283
10,061
0
1,192
11,121
3,764
0
4,676
6,445
0
40,314
W
5,004
164
0
0
3,149
897
0
822
2,239
31,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,445
Gold Earned
28,561
181
Minions Killed
157
7
Camps Cleared
7
772,008
Distance Traveled
804,950
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,262
617
19
1
3
270,065
4
W
Hou Yi
12,279
819
85
6
4
260,975
5
W
Artio
11,443
763
22
1
1
299,588
3
L
Morgan Le Fay
9,713
648
63
4
3
282,045
1
L
Charybdis
9,586
639
75
5
1
252,840
0
W
Janus
9,723
648
74
5
2
211,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role