Player Matchup

Scylla
Scylla
PorotusMig
Scylla
Level 27
God Stats
11W - 16L
1,857 SR
Queue Stats
176W - 184L
1,592 Elo+
Party 1
Cthulhu
Cthulhu
Steveooo84
Cthulhu
Level 24
God Stats
3W - 4L
1,623 SR
Queue Stats
49W - 43L
1,820 Elo+
Solo
Medusa
Medusa
XXkoly4kaXX
Medusa
Level 11
God Stats
0W - 2L
1,359 SR
Queue Stats
5W - 3L
1,579 Elo+
Solo
Ravana
Ravana
gynkax
Ravana
Level 6
God Stats
0W - 1L
1,304 SR
Queue Stats
12W - 14L
1,368 Elo+
Solo
Cerberus
Cerberus
iRazux
Cerberus
Level 17
God Stats
5W - 16L
1,423 SR
Queue Stats
42W - 70L
1,367 Elo+
Party 1
Team Averages
Level 17
1,513 SR
1,545 Elo+

VS

Team Averages
Level 45
1,547 SR
1,539 Elo+
Ra
Ra
FragBarcin
Ra
Level 28
God Stats
4W - 3L
1,738 SR
Queue Stats
59W - 51L
1,565 Elo+
Party 3
Gilgamesh
Gilgamesh
Gostomsiu00
Gilgamesh
Level 28
God Stats
4W - 4L
1,444 SR
Queue Stats
62W - 66L
1,588 Elo+
Party 3
Sun Wukong
Sun Wukong
Ragnar371
Sun Wukong
Level 6
God Stats
17W - 19L
1,500 SR
Queue Stats
109W - 132L
1,613 Elo+
Party 2
Ymir
Ymir
YouAreBigMalding
Ymir
Level 18
God Stats
17W - 10L
1,551 SR
Queue Stats
163W - 148L
1,499 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zordiman
Ah Muzen Cab
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 55L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
PorotusMig
Scylla
17
2 / 7 / 3
10,458
498
15,794
12,733
3,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Steveooo84
Cthulhu
14
1 / 4 / 5
8,991
428
10,093
17,756
12,914
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
14
1 / 9 / 2
8,955
426
6,635
14,716
4,933
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
gynkax
Ravana
13
1 / 9 / 3
8,221
391
7,775
15,909
6,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
iRazux
Cerberus
12
3 / 11 / 0
7,850
374
7,105
22,387
14,741
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 0 / 12
14,015
667
25,244
15,291
6,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Gostomsiu00
Gilgamesh
19
12 / 1 / 10
12,345
588
14,875
16,849
6,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Ragnar371
Sun Wukong
16
2 / 3 / 8
10,760
512
5,335
15,746
10,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
1 / 1 / 11
11,779
561
5,597
19,168
19,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
Zordiman
Ah Muzen Cab
18
8 / 4 / 2
12,534
597
15,912
17,498
5,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
83
8
Kills
40
40
Deaths
9
13
Assists
43
Player
Kills
Deaths
Assists
KDA
W
17
0
12
23
W
Gilgamesh
Gostomsiu00
Gilgamesh
12
1
10
17
L
Scylla
PorotusMig
Scylla
2
7
3
0.5
W
Sun Wukong
Ragnar371
Sun Wukong
2
3
8
2
L
Cthulhu
Steveooo84
Cthulhu
1
4
5
0.88
L
Medusa
1
9
2
0.22
W
1
1
11
6.5
W
Ah Muzen Cab
Zordiman
Ah Muzen Cab
8
4
2
2.25
L
Ravana
gynkax
Ravana
1
9
3
0.28
L
Cerberus
iRazux
Cerberus
3
11
0
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,402
Damage
66,963
83,501
Taken
84,552
42,521
Mitigated
49,172
10,206
Healing
30,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,244
4,206
3,852
9,106
15,291
6,169
3,248
8,790
6,337
110,043
0
W
Gilgamesh
Gostomsiu00
Gilgamesh
14,875
4,542
0
3,329
16,849
6,847
700
4,937
11,726
0
83,304
L
Scylla
PorotusMig
Scylla
15,794
256
0
493
12,733
3,751
0
5,104
7,629
73,710
0
W
Sun Wukong
Ragnar371
Sun Wukong
5,335
1,868
0
1,093
15,746
10,835
903
9,934
5,722
0
42,066
L
Cthulhu
Steveooo84
Cthulhu
10,093
1,475
162
1,737
17,756
12,914
0
7,085
10,671
39,574
0
L
Medusa
6,635
2,616
0
0
14,716
4,933
1,134
3,591
11,125
0
50,833
W
5,597
1,675
424
3,883
19,168
19,812
545
2,687
16,319
56,455
0
W
Ah Muzen Cab
Zordiman
Ah Muzen Cab
15,912
7,771
0
8,878
17,498
5,509
5,088
5,864
11,456
0
101,194
L
Ravana
gynkax
Ravana
7,775
2,206
0
1,426
15,909
6,182
0
7,196
8,713
0
47,264
L
Cerberus
iRazux
Cerberus
7,105
638
0
6,388
22,387
14,741
0
7,865
14,522
29,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,475
Gold Earned
61,433
459
Minions Killed
610
0
Camps Cleared
0
1,822,538
Distance Traveled
2,001,193
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,015
667
188
9
0
438,398
4
W
Gilgamesh
12,345
588
110
5
0
436,758
3
L
Scylla
10,458
498
127
6
0
351,346
4
W
Sun Wukong
10,760
512
75
4
0
355,899
1
L
Cthulhu
8,991
428
68
3
0
393,028
2
L
Medusa
8,955
426
102
5
0
351,731
0
W
Ymir
11,779
561
83
4
0
396,399
2
W
Ah Muzen Cab
12,534
597
154
7
0
373,739
7
L
Ravana
8,221
391
91
4
0
380,603
2
L
Cerberus
7,850
374
71
3
0
345,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role