Player Matchup

Gilgamesh
Gilgamesh
AzurePursuer
Gilgamesh
Level 117
God Stats
38W - 33L
1,560 SR
Queue Stats
120W - 115L
1,486 Elo+
Solo
Charybdis
Charybdis
IcyBlue x
Charybdis
Level 143
God Stats
14W - 17L
1,507 SR
Queue Stats
146W - 193L
1,396 Elo+
Solo
Chaac
Chaac
daedaeisballin
Chaac
Level 32
God Stats
0W - 2L
1,310 SR
Queue Stats
13W - 19L
1,502 Elo+
Solo
Team Averages
Level 97
1,459 SR
1,461 Elo+

VS

Team Averages
Level 113
1,548 SR
1,479 Elo+
Yemoja
Yemoja
KingzBud
Yemoja
Level 131
God Stats
5W - 3L
1,746 SR
Queue Stats
16W - 15L
1,555 Elo+
Solo
Anubis
Anubis
T R E M 4 H
Anubis
Level 49
God Stats
2W - 2L
1,270 SR
Queue Stats
19W - 42L
1,365 Elo+
Solo
Cupid
Cupid
dereckslay
Cupid
Level 158
God Stats
7W - 5L
1,626 SR
Queue Stats
245W - 244L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AzurePursuer
Gilgamesh
16
2 / 2 / 0
12,223
582
10,577
14,176
13,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
IcyBlue x
Charybdis
12
0 / 4 / 1
10,699
509
7,346
11,498
4,111
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 5 / 2
11,481
547
7,711
22,980
25,628
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
KingzBud
Yemoja
20
7 / 0 / 4
14,967
713
14,412
17,392
22,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Anubis
3
0 / 1 / 0
9,622
458
0
598
117
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
19
4 / 1 / 7
13,239
630
19,056
14,552
9,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
11
11
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AzurePursuer
Gilgamesh
2
2
0
1
L
Charybdis
IcyBlue x
Charybdis
0
4
1
0.13
W
Yemoja
KingzBud
Yemoja
7
0
4
9
W
Anubis
0
1
0
0
L
0
5
2
0.2
W
Cupid
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,634
Damage
33,468
48,654
Taken
32,542
43,036
Mitigated
32,629
12,648
Healing
14,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AzurePursuer
Gilgamesh
10,577
2,758
374
3,046
14,176
13,297
551
4,406
9,770
8,758
35,998
L
Charybdis
IcyBlue x
Charybdis
7,346
4,356
0
46
11,498
4,111
603
4,531
6,967
0
37,377
W
Yemoja
KingzBud
Yemoja
14,412
1,046
2,506
4,546
17,392
22,578
837
909
16,483
46,035
0
W
Anubis
0
0
0
0
598
117
0
0
598
0
0
L
7,711
800
181
9,001
22,980
25,628
144
6,030
16,810
0
38,136
W
Cupid
19,056
8,563
2,583
4,967
14,552
9,934
1,668
1,270
13,282
0
84,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,403
Gold Earned
37,828
207
Minions Killed
189
10
Camps Cleared
8
1,023,828
Distance Traveled
718,733
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,223
582
72
3
5
328,537
2
L
Charybdis
10,699
509
77
4
5
298,162
3
W
Yemoja
14,967
713
49
2
1
360,641
3
W
Anubis
9,622
458
0
0
0
7,642
0
L
Chaac
11,481
547
58
3
0
397,129
1
W
Cupid
13,239
630
140
7
7
350,450
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role