Player Matchup

Hera
Hera
 
Hera
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
GoBananasNoSplit
Heimdallr
Level 33
God Stats
15W - 16L
1,631 SR
Queue Stats
235W - 163L
1,604 Elo+
Party 2
Rama
Rama
Pawofdoom
Rama
Level 86
God Stats
9W - 6L
1,216 SR
Queue Stats
503W - 590L
1,426 Elo+
Party 4
Nemesis
Nemesis
Sozoshi_Shonen
Nemesis
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 85L
1,447 Elo+
Party 2
Yemoja
Yemoja
VyperHyper
Yemoja
Level 60
God Stats
28W - 35L
1,527 SR
Queue Stats
425W - 508L
1,450 Elo+
Party 4
Team Averages
Level 77
1,475 SR
1,485 Elo+

VS

Team Averages
Level 76
1,544 SR
1,490 Elo+
Mercury
Mercury
 
Mercury
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Farning
Gilgamesh
Level 27
God Stats
11W - 3L
1,480 SR
Queue Stats
105W - 98L
1,504 Elo+
Party 3
Cthulhu
Cthulhu
Johnnyboi792
Cthulhu
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hades
Hades
Krambam_
Hades
Level 119
God Stats
3W - 4L
1,455 SR
Queue Stats
325W - 337L
1,463 Elo+
Party 1
Neith
Neith
willdye
Neith
Level 60
God Stats
6W - 2L
1,786 SR
Queue Stats
87W - 92L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
1 / 3 / 1
7,222
556
3,905
6,604
1,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
11
5 / 4 / 3
7,037
541
6,581
9,114
3,430
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
12
0 / 2 / 0
6,884
530
3,964
7,986
2,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 5 / 3
6,328
487
3,554
10,039
3,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
VyperHyper
Yemoja
10
2 / 0 / 2
5,808
447
2,746
7,134
4,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
2 / 5 / 2
6,494
500
4,175
8,904
3,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
Farning
Gilgamesh
11
2 / 1 / 2
6,740
518
3,215
7,055
3,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
Johnnyboi792
Cthulhu
10
0 / 3 / 3
5,712
439
2,556
6,434
3,964
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Hades
Krambam_
Hades
15
3 / 0 / 0
8,000
615
6,497
9,165
7,004
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
willdye
Neith
15
6 / 0 / 3
8,721
671
7,148
5,949
2,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
8
Kills
13
14
Deaths
9
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
3
1
0.5
W
Mercury
 
Mercury
2
5
2
0.6
W
Gilgamesh
Farning
Gilgamesh
2
1
2
3
L
Heimdallr
5
4
3
1.63
W
Cthulhu
Johnnyboi792
Cthulhu
0
3
3
0.5
W
Hades
Krambam_
Hades
3
0
0
3
L
Rama
0
2
0
0
L
0
5
3
0.3
L
Yemoja
VyperHyper
Yemoja
2
0
2
3
W
Neith
willdye
Neith
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,750
Damage
23,591
40,877
Taken
37,507
16,136
Mitigated
19,846
13,503
Healing
12,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,905
815
0
1,248
6,604
1,957
4
49
6,555
42,949
0
W
Mercury
 
Mercury
4,175
1,862
0
1,449
8,904
3,275
0
1,040
7,860
0
36,853
W
Gilgamesh
Farning
Gilgamesh
3,215
1,085
0
2,177
7,055
3,495
387
1,231
5,750
0
38,072
L
Heimdallr
6,581
3,278
0
1,746
9,114
3,430
584
1,776
7,338
0
38,518
W
Cthulhu
Johnnyboi792
Cthulhu
2,556
228
0
1,114
6,434
3,964
30
1,627
4,767
15,471
0
W
Hades
Krambam_
Hades
6,497
1,129
0
5,669
9,165
7,004
359
0
9,165
49,445
0
L
Rama
3,964
3,329
0
3,926
7,986
2,678
0
5,720
2,266
0
41,427
L
3,554
808
98
3,154
10,039
3,756
32
777
9,262
0
31,409
L
Yemoja
VyperHyper
Yemoja
2,746
556
1,882
1,449
7,134
4,315
0
731
6,403
17,745
0
W
Neith
willdye
Neith
7,148
3,523
0
1,834
5,949
2,108
87
2,467
3,310
0
57,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,279
Gold Earned
35,667
367
Minions Killed
406
0
Camps Cleared
0
1,159,688
Distance Traveled
1,312,405
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,222
556
107
8
0
239,793
6
W
Mercury
6,494
500
67
5
0
325,285
0
W
Gilgamesh
6,740
518
72
6
0
258,347
0
L
Heimdallr
7,037
541
72
6
0
207,589
0
W
Cthulhu
5,712
439
25
2
0
269,085
3
W
Hades
8,000
615
114
9
0
224,281
3
L
Rama
6,884
530
93
7
0
204,076
2
L
Nemesis
6,328
487
77
6
0
261,162
0
L
Yemoja
5,808
447
18
1
0
247,068
1
W
Neith
8,721
671
128
10
0
235,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role