Player Matchup

Odin
Odin
DieFuchsMama
Odin
Level 6
God Stats
2W - 3L
1,732 SR
Queue Stats
2W - 3L
1,597 Elo+
Solo
Loki
Loki
IzanagiVll
Loki
Level 26
God Stats
34W - 26L
1,580 SR
Queue Stats
349W - 325L
1,484 Elo+
Party 1
Ymir
Ymir
IzanamiVII
Ymir
Level 17
God Stats
11W - 18L
1,494 SR
Queue Stats
131W - 125L
1,400 Elo+
Party 1
Hou Yi
Hou Yi
MaximP2809
Hou Yi
Level 29
God Stats
7W - 6L
1,547 SR
Queue Stats
114W - 99L
1,504 Elo+
Solo
Xbalanque
Xbalanque
SL1D3R-_-FR
Xbalanque
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,629 Elo+
Solo
Team Averages
Level 16
1,571 SR
1,523 Elo+

VS

Team Averages
Level 24
1,519 SR
1,497 Elo+
Arachne
Arachne
Joel_El_Bicho
Arachne
Level 29
God Stats
7W - 8L
1,507 SR
Queue Stats
32W - 39L
1,377 Elo+
Solo
Bellona
Bellona
MBeams
Bellona
Level 27
God Stats
3W - 0L
1,692 SR
Queue Stats
116W - 84L
1,618 Elo+
Solo
Ravana
Ravana
VENOM09492
Ravana
Level 27
God Stats
9W - 11L
1,531 SR
Queue Stats
97W - 113L
1,384 Elo+
Solo
Heimdallr
Heimdallr
i_will_f_you_ali
Heimdallr
Level 18
God Stats
11W - 7L
1,552 SR
Queue Stats
45W - 21L
1,612 Elo+
Solo
Janus
Janus
luckyyyy42
Janus
Level 20
God Stats
4W - 10L
1,311 SR
Queue Stats
58W - 56L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 1
6,729
612
4,824
6,705
6,037
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 2 / 0
5,535
503
2,757
7,268
1,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 5 / 0
4,958
451
914
7,414
2,958
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hou Yi
MaximP2809
Hou Yi
10
1 / 4 / 0
5,521
502
1,975
5,755
1,705
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xbalanque
SL1D3R-_-FR
Xbalanque
4
0 / 3 / 0
3,972
361
633
2,466
411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
8
0 / 3 / 2
5,303
482
2,705
5,947
2,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
MBeams
Bellona
10
4 / 1 / 5
6,186
562
5,763
4,270
4,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
VENOM09492
Ravana
10
0 / 5 / 0
5,999
545
2,801
5,862
2,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
12
5 / 0 / 4
6,985
635
5,560
4,288
1,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
13
6 / 0 / 1
7,971
725
4,135
4,225
1,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
9
Kills
15
15
Deaths
9
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
6
1
1
6.5
L
2
2
0
1
L
0
5
0
0
W
Arachne
0
3
2
0.33
W
Bellona
MBeams
Bellona
4
1
5
6.5
L
Hou Yi
MaximP2809
Hou Yi
1
4
0
0.25
L
Xbalanque
SL1D3R-_-FR
Xbalanque
0
3
0
0
W
Ravana
VENOM09492
Ravana
0
5
0
0
W
Heimdallr
5
0
4
7
W
Janus
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,103
Damage
20,964
29,608
Taken
24,592
13,096
Mitigated
11,359
6,201
Healing
5,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,824
1,311
0
1,520
6,705
6,037
226
575
6,130
0
28,313
L
2,757
888
0
2,581
7,268
1,985
0
822
6,446
0
26,312
L
914
172
0
443
7,414
2,958
0
174
7,237
16,371
0
W
Arachne
2,705
1,969
0
1,074
5,947
2,250
141
0
5,947
0
25,376
W
Bellona
MBeams
Bellona
5,763
1,523
54
1,033
4,270
4,377
0
179
4,091
0
26,493
L
Hou Yi
MaximP2809
Hou Yi
1,975
1,154
0
1,532
5,755
1,705
0
2,190
3,565
0
22,316
L
Xbalanque
SL1D3R-_-FR
Xbalanque
633
411
0
125
2,466
411
0
374
2,092
0
3,469
W
Ravana
VENOM09492
Ravana
2,801
1,376
0
416
5,862
2,036
452
0
5,862
0
33,620
W
Heimdallr
5,560
2,949
0
1,999
4,288
1,485
531
735
3,553
0
38,780
W
Janus
4,135
183
0
919
4,225
1,211
86
0
4,225
52,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,715
Gold Earned
32,444
206
Minions Killed
358
0
Camps Cleared
0
914,543
Distance Traveled
1,089,844
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,729
612
63
6
0
174,653
0
L
Loki
5,535
503
64
6
0
231,347
2
L
Ymir
4,958
451
28
3
0
205,601
0
W
Arachne
5,303
482
47
4
0
227,328
0
W
Bellona
6,186
562
41
4
0
219,978
0
L
Hou Yi
5,521
502
43
4
0
185,441
0
L
Xbalanque
3,972
361
8
1
0
117,501
0
W
Ravana
5,999
545
78
7
0
207,702
0
W
Heimdallr
6,985
635
81
7
0
193,869
4
W
Janus
7,971
725
111
10
0
240,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role