Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BabyDropDatSilk
Loki
Level 128
God Stats
27W - 18L
1,674 SR
Queue Stats
505W - 517L
1,518 Elo+
Solo
Scylla
Scylla
Klaudyne
Scylla
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,731 Elo+
Solo
Horus
Horus
kmont
Horus
Level 84
God Stats
53W - 40L
1,546 SR
Queue Stats
748W - 781L
1,519 Elo+
Solo
Hel
Hel
sirjavi
Hel
Level 146
God Stats
3W - 2L
1,584 SR
Queue Stats
207W - 208L
1,550 Elo+
Solo
Team Averages
Level 107
1,561 SR
1,564 Elo+

VS

Team Averages
Level 92
1,543 SR
1,468 Elo+
Artio
Artio
CJune
Artio
Level 87
God Stats
3W - 1L
1,610 SR
Queue Stats
15W - 23L
1,429 Elo+
Solo
Janus
Janus
LaboometBrook
Janus
Level 61
God Stats
3W - 10L
1,284 SR
Queue Stats
159W - 177L
1,441 Elo+
Solo
Gilgamesh
Gilgamesh
RT01Skynet
Gilgamesh
Level 129
God Stats
3W - 5L
1,591 SR
Queue Stats
131W - 114L
1,487 Elo+
Solo
Sun Wukong
Sun Wukong
Rhals676
Sun Wukong
Level 114
God Stats
1W - 1L
1,762 SR
Queue Stats
183W - 187L
1,501 Elo+
Solo
Medusa
Medusa
TikoMur
Medusa
Level 69
God Stats
32W - 31L
1,467 SR
Queue Stats
438W - 461L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
6 / 4 / 25
13,178
1,098
40,484
19,357
9,218
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 5 / 17
13,021
1,085
14,971
12,371
5,508
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Klaudyne
Scylla
19
8 / 0 / 16
13,031
1,086
17,395
8,423
3,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
kmont
Horus
19
5 / 0 / 22
12,721
1,060
11,724
15,335
14,041
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hel
19
7 / 3 / 19
12,252
1,021
16,799
17,519
8,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

204

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CJune
Artio
17
2 / 8 / 7
10,740
895
9,982
24,056
30,420
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
0 / 5 / 7
10,596
883
9,688
13,506
4,816
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
RT01Skynet
Gilgamesh
18
4 / 4 / 8
11,887
991
19,319
22,643
24,055
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
Rhals676
Sun Wukong
17
3 / 5 / 6
10,978
915
11,476
26,891
21,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
TikoMur
Medusa
17
3 / 13 / 6
11,224
935
17,891
22,149
8,913
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
46
35
Kills
12
12
Deaths
35
99
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
4
25
4.63
W
9
5
17
3.5
L
Artio
CJune
Artio
2
8
7
0.69
W
Scylla
Klaudyne
Scylla
8
0
16
16
L
0
5
7
0.7
L
Gilgamesh
RT01Skynet
Gilgamesh
4
4
8
2
L
Sun Wukong
Rhals676
Sun Wukong
3
5
6
1.2
L
Medusa
TikoMur
Medusa
3
13
6
0.46
W
Horus
kmont
Horus
5
0
22
16
W
Hel
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,373
Damage
68,356
73,005
Taken
109,245
40,877
Mitigated
90,123
36,094
Healing
17,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
40,484
20,789
0
5,306
19,357
9,218
0
7,208
11,764
0
62,206
W
14,971
6,183
0
0
12,371
5,508
0
3,278
8,862
0
33,292
L
Artio
CJune
Artio
9,982
450
1,720
3,734
24,056
30,420
0
9,757
14,299
19,597
0
W
Scylla
Klaudyne
Scylla
17,395
2,358
0
0
8,423
3,601
0
3,163
5,083
47,481
0
L
9,688
442
40
2,502
13,506
4,816
0
1,657
11,849
33,425
0
L
Gilgamesh
RT01Skynet
Gilgamesh
19,319
3,594
229
814
22,643
24,055
0
6,933
15,710
6,930
31,474
L
Sun Wukong
Rhals676
Sun Wukong
11,476
1,233
0
7,786
26,891
21,919
0
11,850
15,041
1,016
26,249
L
Medusa
TikoMur
Medusa
17,891
9,392
0
257
22,149
8,913
0
3,997
18,152
0
52,834
W
Horus
kmont
Horus
11,724
5,039
3,938
5,125
15,335
14,041
0
5,213
9,931
0
22,364
W
Hel
16,799
1,023
12,853
8,872
17,519
8,509
0
5,198
11,999
33,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,203
Gold Earned
55,425
222
Minions Killed
216
11
Camps Cleared
6
1,131,237
Distance Traveled
1,136,109
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,178
1,098
50
4
2
203,810
1
W
Loki
13,021
1,085
15
1
8
219,242
0
L
Artio
10,740
895
15
1
0
227,618
0
W
Scylla
13,031
1,086
85
7
0
227,950
0
L
Janus
10,596
883
70
6
3
225,703
2
L
Gilgamesh
11,887
991
30
3
2
243,123
0
L
Sun Wukong
10,978
915
38
3
0
238,476
1
L
Medusa
11,224
935
63
5
1
201,189
2
W
Horus
12,721
1,060
34
3
1
256,659
1
W
Hel
12,252
1,021
38
3
0
223,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role