Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Bunka595
Cernunnos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,744 Elo+
Solo
Ravana
Ravana
CRAZY-KAMIIKAZE
Ravana
Level 156
God Stats
2W - 4L
1,360 SR
Queue Stats
335W - 354L
1,488 Elo+
Solo
Sol
Sol
PolyPocketPa
Sol
Level 87
God Stats
6W - 4L
1,430 SR
Queue Stats
195W - 170L
1,570 Elo+
Solo
Cerberus
Cerberus
Teliarg
Cerberus
Level 107
God Stats
2W - 0L
1,693 SR
Queue Stats
96W - 100L
1,553 Elo+
Solo
Team Averages
Level 103
1,497 SR
1,571 Elo+

VS

Team Averages
Level 91
1,625 SR
1,514 Elo+
Bakasura
Bakasura
CameIlia
Bakasura
Level 154
God Stats
0W - 1L
1,809 SR
Queue Stats
4W - 8L
1,448 Elo+
Party 1
Izanami
Izanami
GroseMine
Izanami
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,511 Elo+
Solo
Freya
Freya
ffarqaleet
Freya
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,284 Elo+
Solo
Medusa
Medusa
locomaniaco
Medusa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
コルドベ氏
Zeus
Level 138
God Stats
0W - 1L
1,816 SR
Queue Stats
2W - 2L
1,826 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
18
10 / 5 / 10
11,254
866
11,053
17,005
11,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Bunka595
Cernunnos
14
1 / 5 / 12
9,050
696
10,088
10,208
4,058
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 3 / 17
10,324
794
6,693
14,249
15,236
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 3 / 14
10,778
829
14,917
12,100
4,988
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Teliarg
Cerberus
19
7 / 3 / 16
11,347
873
10,876
18,184
19,801
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CameIlia
Bakasura
16
5 / 5 / 7
9,794
753
9,272
15,630
7,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
GroseMine
Izanami
17
6 / 5 / 11
10,193
784
12,139
14,196
5,657
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
14
2 / 7 / 11
9,144
703
6,175
11,589
3,759
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
17
2 / 5 / 7
9,747
750
6,302
12,523
5,373
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
4 / 5 / 12
9,478
729
28,345
8,646
3,184
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
67
27
Kills
19
19
Deaths
27
69
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
10
5
10
3
W
Cernunnos
Bunka595
Cernunnos
1
5
12
1.4
W
4
3
17
4.17
L
Bakasura
CameIlia
Bakasura
5
5
7
1.7
L
Izanami
GroseMine
Izanami
6
5
11
2.3
W
5
3
14
4
W
Cerberus
Teliarg
Cerberus
7
3
16
5
L
Freya
2
7
11
1.07
L
Medusa
2
5
7
1.1
L
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,627
Damage
62,233
71,746
Taken
62,584
55,594
Mitigated
25,434
33,789
Healing
19,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
11,053
1,360
9,930
8,577
17,005
11,511
0
8,255
8,235
25,551
0
W
Cernunnos
Bunka595
Cernunnos
10,088
3,183
0
791
10,208
4,058
1,737
6,421
3,572
0
19,254
W
6,693
1,432
1,613
2,267
14,249
15,236
242
6,053
7,249
3,942
10,734
L
Bakasura
CameIlia
Bakasura
9,272
5,954
1,464
4,193
15,630
7,461
0
8,465
7,165
0
10,496
L
Izanami
GroseMine
Izanami
12,139
8,604
2,094
4,584
14,196
5,657
1,013
8,622
5,574
0
33,995
W
14,917
4,869
924
4,417
12,100
4,988
3,984
5,804
5,866
40,379
0
W
Cerberus
Teliarg
Cerberus
10,876
690
1,697
3,573
18,184
19,801
327
7,987
9,457
23,283
0
L
Freya
6,175
1,734
0
1,728
11,589
3,759
280
8,255
3,334
11,517
0
L
Medusa
6,302
4,275
1,109
2,341
12,523
5,373
158
7,704
4,819
0
17,124
L
28,345
2,036
1,078
778
8,646
3,184
0
5,495
3,151
44,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,753
Gold Earned
48,356
153
Minions Killed
132
0
Camps Cleared
0
1,110,756
Distance Traveled
1,113,100
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,254
866
34
3
0
193,655
0
W
Cernunnos
9,050
696
23
2
0
219,087
3
W
Ravana
10,324
794
9
1
0
223,011
0
L
Bakasura
9,794
753
25
2
0
280,723
0
L
Izanami
10,193
784
36
3
0
206,712
3
W
Sol
10,778
829
62
5
0
232,965
1
W
Cerberus
11,347
873
25
2
0
242,038
0
L
Freya
9,144
703
9
1
0
201,356
2
L
Medusa
9,747
750
26
2
0
213,490
0
L
Zeus
9,478
729
36
3
0
210,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role