Player Matchup

Chaac
Chaac
 
Chaac
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
NAPASEEQ
Anubis
Level 16
God Stats
4W - 5L
1,455 SR
Queue Stats
6W - 16L
1,282 Elo+
Party 1
Team Averages
Level 85
1,485 SR
1,427 Elo+

VS

Team Averages
Level 89
1,559 SR
1,421 Elo+
Ares
Ares
ACongoCoalminer
Ares
Level 106
God Stats
15W - 16L
1,586 SR
Queue Stats
199W - 233L
1,460 Elo+
Party 2
Agni
Agni
DaftStyle
Agni
Level 144
God Stats
12W - 13L
1,453 SR
Queue Stats
241W - 281L
1,460 Elo+
Solo
Zeus
Zeus
WiWBeights
Zeus
Level 18
God Stats
4W - 7L
1,637 SR
Queue Stats
128W - 229L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
6 / 0 / 8
8,647
786
9,590
9,541
9,471
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Anhur
 
Anhur
12
6 / 1 / 7
8,372
761
6,258
7,189
3,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
NAPASEEQ
Anubis
12
2 / 2 / 11
7,780
707
8,475
7,562
4,560
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
6,964
633
3,415
16,294
10,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
10
2 / 3 / 1
7,072
643
6,727
6,029
1,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 4 / 2
7,363
669
7,123
8,474
2,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
14
Kills
3
3
Deaths
14
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
0
8
10
W
Anhur
 
Anhur
6
1
7
9.5
L
0
7
2
0.14
L
Agni
2
3
1
0.83
W
Anubis
NAPASEEQ
Anubis
2
2
11
3.75
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,323
Damage
17,265
24,292
Taken
30,797
17,163
Mitigated
15,139
9,734
Healing
4,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,590
1,805
0
4,187
9,541
9,471
204
7,125
2,416
0
23,714
W
Anhur
 
Anhur
6,258
2,569
0
2,365
7,189
3,132
406
4,482
2,707
0
27,873
L
3,415
46
0
3,101
16,294
10,969
0
4,638
11,656
10,007
0
L
Agni
6,727
224
0
271
6,029
1,686
0
1,210
4,819
20,108
0
W
Anubis
NAPASEEQ
Anubis
8,475
457
0
3,182
7,562
4,560
576
6,114
1,448
20,896
0
L
7,123
1,973
0
1,260
8,474
2,484
0
3,237
5,237
24,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,799
Gold Earned
21,399
105
Minions Killed
83
5
Camps Cleared
5
676,887
Distance Traveled
535,947
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,647
786
13
1
0
257,570
5
W
Anhur
8,372
761
60
5
5
217,578
5
L
Ares
6,964
633
9
1
0
184,543
4
L
Agni
7,072
643
28
3
2
185,805
2
W
Anubis
7,780
707
32
3
0
201,739
0
L
Zeus
7,363
669
46
4
3
165,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role