Player Matchup

Amaterasu
Amaterasu
R77 Lucky
Amaterasu
Level 29
God Stats
1W - 1L
1,282 SR
Queue Stats
49W - 35L
1,572 Elo+
Solo
Ymir
Ymir
TSD157
Ymir
Level 27
God Stats
1W - 3L
1,430 SR
Queue Stats
27W - 36L
1,324 Elo+
Solo
Thanatos
Thanatos
ToxicToucan9771
Thanatos
Level 4
God Stats
3W - 3L
1,405 SR
Queue Stats
9W - 12L
1,276 Elo+
Solo
Chang'e
Chang'e
bouie
Chang'e
Level 27
God Stats
9W - 11L
1,500 SR
Queue Stats
104W - 113L
1,357 Elo+
Solo
Fenrir
Fenrir
valerchik8688aa
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,474 Elo+
Solo
Team Averages
Level 21
1,423 SR
1,401 Elo+

VS

Team Averages
Level 13
1,547 SR
1,284 Elo+
Olorun
Olorun
Bolhovo
Olorun
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
24W - 32L
1,115 Elo+
Solo
Chang'e
Chang'e
DerpyPufferfish
Chang'e
Level 27
God Stats
8W - 5L
1,943 SR
Queue Stats
22W - 23L
1,376 Elo+
Solo
Nemesis
Nemesis
White_Ravennn
Nemesis
Level 9
God Stats
2W - 10L
1,324 SR
Queue Stats
28W - 44L
1,358 Elo+
Solo
Xing Tian
Xing Tian
misterdp72
Xing Tian
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,166 Elo+
Solo
Charybdis
Charybdis
ololoyso
Charybdis
Level 17
God Stats
10W - 11L
1,467 SR
Queue Stats
39W - 24L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
R77 Lucky
Amaterasu
20
6 / 2 / 17
14,516
1,037
17,983
22,377
33,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
TSD157
Ymir
20
5 / 5 / 10
13,975
998
13,231
22,797
20,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
20
10 / 5 / 7
14,201
1,014
16,537
14,076
6,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
bouie
Chang'e
20
4 / 2 / 16
13,893
992
21,928
21,854
9,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 6 / 11
14,659
1,047
17,270
20,929
10,885
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Team 1 Tickets

149

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bolhovo
Olorun
18
0 / 2 / 6
11,695
835
3,309
6,720
2,303
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
4 / 9 / 11
14,643
1,046
24,673
28,517
8,933
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
20
12 / 8 / 6
15,901
1,136
34,693
31,601
12,369
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xing Tian
misterdp72
Xing Tian
17
0 / 2 / 0
10,130
724
575
1,659
600
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
ololoyso
Charybdis
20
4 / 12 / 10
14,531
1,038
24,826
24,772
7,837
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
53
33
Kills
20
20
Deaths
33
61
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Olorun
Bolhovo
Olorun
0
2
6
1.5
L
4
9
11
1.06
W
Amaterasu
R77 Lucky
Amaterasu
6
2
17
7.25
W
Ymir
TSD157
Ymir
5
5
10
2
W
Thanatos
10
5
7
2.7
L
Nemesis
12
8
6
1.88
W
Chang'e
bouie
Chang'e
4
2
16
6
L
Xing Tian
misterdp72
Xing Tian
0
2
0
0
L
Charybdis
ololoyso
Charybdis
4
12
10
0.75
W
8
6
11
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,949
Damage
88,076
102,033
Taken
93,269
80,938
Mitigated
32,042
30,564
Healing
14,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Bolhovo
Olorun
3,309
2,210
83
848
6,720
2,303
0
1,914
4,527
8,621
0
L
24,673
2,819
2,809
7,178
28,517
8,933
0
8,304
18,821
55,787
0
W
Amaterasu
R77 Lucky
Amaterasu
17,983
6,356
603
7,978
22,377
33,519
0
7,185
15,192
0
36,394
W
Ymir
TSD157
Ymir
13,231
2,024
607
2,460
22,797
20,844
0
4,054
18,743
42,830
0
W
Thanatos
16,537
4,545
0
6,297
14,076
6,423
0
5,727
7,388
0
26,206
L
Nemesis
34,693
23,471
0
3,306
31,601
12,369
0
12,931
17,337
0
46,631
W
Chang'e
bouie
Chang'e
21,928
1,763
2,624
6,531
21,854
9,267
0
5,237
16,617
54,879
0
L
Xing Tian
misterdp72
Xing Tian
575
132
0
0
1,659
600
0
253
1,354
839
0
L
Charybdis
ololoyso
Charybdis
24,826
13,318
0
0
24,772
7,837
0
9,364
14,528
0
63,542
W
17,270
4,558
361
3,103
20,929
10,885
0
6,354
14,575
0
35,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,244
Gold Earned
66,900
217
Minions Killed
204
16
Camps Cleared
4
1,235,386
Distance Traveled
894,526
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,695
835
16
1
1
95,787
0
L
Chang'e
14,643
1,046
94
7
0
240,338
1
W
Amaterasu
14,516
1,037
35
3
3
254,260
1
W
Ymir
13,975
998
62
4
6
226,993
1
W
Thanatos
14,201
1,014
16
1
1
241,424
0
L
Nemesis
15,901
1,136
19
1
1
314,797
0
W
Chang'e
13,893
992
73
5
2
260,749
0
L
Xing Tian
10,130
724
0
0
0
19,562
0
L
Charybdis
14,531
1,038
75
5
2
224,042
0
W
Fenrir
14,659
1,047
31
2
4
251,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role