Player Matchup

Neith
Neith
BMoney014
Neith
Level 123
God Stats
3W - 6L
1,473 SR
Queue Stats
174W - 203L
1,552 Elo+
Solo
Merlin
Merlin
FinancialDecay
Merlin
Level 160
God Stats
6W - 11L
1,487 SR
Queue Stats
159W - 140L
1,728 Elo+
Solo
Yemoja
Yemoja
KingzBud
Yemoja
Level 131
God Stats
5W - 3L
1,798 SR
Queue Stats
16W - 15L
1,568 Elo+
Solo
Team Averages
Level 138
1,586 SR
1,616 Elo+

VS

Team Averages
Level 150
1,557 SR
1,640 Elo+
Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Crissto
Nemesis
Level 152
God Stats
12W - 10L
1,649 SR
Queue Stats
334W - 325L
1,693 Elo+
Solo
Baron Samedi
Baron Samedi
Kisekimasu
Baron Samedi
Level 148
God Stats
3W - 1L
1,523 SR
Queue Stats
161W - 90L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BMoney014
Neith
16
3 / 9 / 6
11,976
630
13,072
17,461
6,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 3 / 4
11,081
583
15,571
14,227
5,935
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
KingzBud
Yemoja
16
7 / 6 / 5
13,319
701
11,782
22,435
28,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 4 / 13
12,199
642
14,224
13,630
4,450
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nemesis
Crissto
Nemesis
16
4 / 4 / 12
13,414
706
14,797
23,009
20,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Baron Samedi
Kisekimasu
Baron Samedi
18
11 / 4 / 7
14,465
761
20,371
24,488
15,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
12
Kills
18
18
Deaths
12
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
4
13
2.38
L
Neith
BMoney014
Neith
3
9
6
0.67
W
Nemesis
Crissto
Nemesis
4
4
12
2.5
L
2
3
4
1.33
L
Yemoja
KingzBud
Yemoja
7
6
5
1.58
W
Baron Samedi
Kisekimasu
Baron Samedi
11
4
7
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,425
Damage
49,392
54,123
Taken
61,127
41,200
Mitigated
39,914
8,353
Healing
24,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,224
4,714
0
5,283
13,630
4,450
1,198
7,993
5,637
0
56,638
L
Neith
BMoney014
Neith
13,072
4,232
0
3,154
17,461
6,501
618
5,042
12,419
0
47,760
W
Nemesis
Crissto
Nemesis
14,797
5,966
0
7,118
23,009
20,419
365
8,655
14,354
0
28,916
L
15,571
471
0
1,570
14,227
5,935
375
6,894
7,333
42,518
0
L
Yemoja
KingzBud
Yemoja
11,782
1,205
1,844
1,785
22,435
28,764
105
8,760
13,675
29,472
0
W
Baron Samedi
Kisekimasu
Baron Samedi
20,371
1,619
2,785
9,686
24,488
15,045
925
12,105
12,383
68,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,376
Gold Earned
40,078
179
Minions Killed
201
6
Camps Cleared
10
890,072
Distance Traveled
994,306
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,199
642
92
5
1
285,511
4
L
Neith
11,976
630
91
5
3
301,237
6
W
Nemesis
13,414
706
26
1
1
385,163
1
L
Merlin
11,081
583
59
3
2
313,440
4
L
Yemoja
13,319
701
29
2
1
275,395
2
W
Baron Samedi
14,465
761
83
4
8
323,632
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role