Player Matchup

Nu Wa
Nu Wa
KillerInChains
Nu Wa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,355 Elo+
Party 2
Cupid
Cupid
chicca_33129
Cupid
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 24L
1,395 Elo+
Party 2
Chaac
Chaac
dimarik268
Chaac
Level 145
God Stats
1W - 2L
1,379 SR
Queue Stats
10W - 8L
1,309 Elo+
Solo
Team Averages
Level 79
1,460 SR
1,353 Elo+

VS

Team Averages
Level 40
1,453 SR
1,429 Elo+
Khepri
Khepri
CrownedMafon
Khepri
Level 19
God Stats
9W - 6L
1,730 SR
Queue Stats
145W - 152L
1,398 Elo+
Party 1
Hachiman
Hachiman
HannyaJF
Hachiman
Level 72
God Stats
29W - 31L
1,546 SR
Queue Stats
29W - 31L
1,492 Elo+
Solo
Hel
Hel
Pixel8bit
Hel
Level 28
God Stats
5W - 6L
1,084 SR
Queue Stats
141W - 155L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 9 / 4
11,326
629
21,374
14,187
4,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 6 / 8
10,453
581
8,261
14,225
6,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
15
7 / 5 / 3
11,731
652
23,892
24,830
18,265
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
6 / 3 / 11
11,958
664
7,773
22,369
28,720
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
HannyaJF
Hachiman
16
6 / 6 / 11
12,419
690
23,009
21,626
9,164
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
8 / 3 / 12
12,680
704
13,877
18,081
16,307
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
54
11
Kills
20
20
Deaths
12
15
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Khepri
6
3
11
3.83
W
Hachiman
HannyaJF
Hachiman
6
6
11
1.92
L
4
9
4
0.67
W
8
3
12
4.67
L
0
6
8
0.67
L
Chaac
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,527
Damage
44,659
53,242
Taken
62,076
29,468
Mitigated
54,191
12,049
Healing
27,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
7,773
1,045
30
1,897
22,369
28,720
304
6,933
14,236
23,116
0
W
Hachiman
HannyaJF
Hachiman
23,009
15,619
0
7,152
21,626
9,164
2,021
8,727
12,323
0
76,188
L
21,374
5,418
0
456
14,187
4,739
30
8,914
5,273
48,539
0
W
13,877
1,299
11,195
7,183
18,081
16,307
484
5,074
12,133
31,323
0
L
8,261
3,477
429
3,348
14,225
6,464
0
7,457
6,768
0
21,745
L
Chaac
23,892
4,061
298
7,518
24,830
18,265
0
5,591
19,239
2,133
58,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,510
Gold Earned
37,057
181
Minions Killed
192
8
Camps Cleared
3
784,238
Distance Traveled
893,607
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,958
664
38
2
0
296,731
1
W
Hachiman
12,419
690
110
6
2
266,782
6
L
Nu Wa
11,326
629
67
4
3
224,683
4
W
Hel
12,680
704
44
2
1
330,094
1
L
Cupid
10,453
581
44
2
1
265,800
2
L
Chaac
11,731
652
70
4
4
293,755
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role