Player Matchup

Apollo
Apollo
Adrian990531
Apollo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 154L
1,571 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dr31z3hn
Morgan Le Fay
Level 67
God Stats
36W - 34L
1,615 SR
Queue Stats
116W - 116L
1,558 Elo+
Solo
Sylvanus
Sylvanus
knife321
Sylvanus
Level 145
God Stats
0W - 1L
1,738 SR
Queue Stats
12W - 9L
1,682 Elo+
Solo
Team Averages
Level 107
1,618 SR
1,604 Elo+

VS

Team Averages
Level 110
1,515 SR
1,557 Elo+
He Bo
He Bo
Hebest9
He Bo
Level 146
God Stats
3W - 0L
1,691 SR
Queue Stats
140W - 130L
1,596 Elo+
Party 1
Xing Tian
Xing Tian
Trollonomicon
Xing Tian
Level 67
God Stats
1W - 1L
1,315 SR
Queue Stats
42W - 38L
1,538 Elo+
Party 1
Awilix
Awilix
Vizsla
Awilix
Level 118
God Stats
1W - 2L
1,537 SR
Queue Stats
411W - 416L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
3 / 5 / 1
10,863
604
9,792
12,662
3,810
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Dr31z3hn
Morgan Le Fay
13
1 / 6 / 2
10,020
557
12,591
10,759
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
knife321
Sylvanus
12
0 / 5 / 3
9,654
536
4,310
18,497
13,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Hebest9
He Bo
17
8 / 3 / 6
12,499
694
19,697
11,374
5,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Trollonomicon
Xing Tian
14
1 / 0 / 15
11,963
665
6,421
12,725
14,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
Vizsla
Awilix
16
7 / 1 / 6
12,159
676
9,096
11,150
3,773
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
4
Kills
16
16
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Apollo
3
5
1
0.7
L
Morgan Le Fay
Dr31z3hn
Morgan Le Fay
1
6
2
0.33
W
He Bo
Hebest9
He Bo
8
3
6
3.67
W
Xing Tian
Trollonomicon
Xing Tian
1
0
15
8.5
W
Awilix
Vizsla
Awilix
7
1
6
10
L
Sylvanus
knife321
Sylvanus
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,693
Damage
35,214
41,918
Taken
35,249
21,078
Mitigated
23,638
6,883
Healing
9,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
9,792
5,022
0
1,955
12,662
3,810
1,405
6,558
6,104
0
45,089
L
Morgan Le Fay
Dr31z3hn
Morgan Le Fay
12,591
522
0
580
10,759
3,356
176
7,789
2,970
38,600
0
W
He Bo
Hebest9
He Bo
19,697
782
0
3,390
11,374
5,344
1,139
6,186
4,899
68,845
0
W
Xing Tian
Trollonomicon
Xing Tian
6,421
731
0
3,598
12,725
14,521
556
4,442
7,875
17,770
0
W
Awilix
Vizsla
Awilix
9,096
2,256
0
2,146
11,150
3,773
652
5,352
5,450
0
46,087
L
Sylvanus
knife321
Sylvanus
4,310
398
858
3,490
18,497
13,912
464
11,924
6,573
23,219
3,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,537
Gold Earned
36,621
204
Minions Killed
205
7
Camps Cleared
9
923,350
Distance Traveled
1,005,413
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,863
604
93
5
0
312,394
4
L
Morgan Le Fay
10,020
557
62
3
4
311,155
8
W
He Bo
12,499
694
127
7
3
311,049
6
W
Xing Tian
11,963
665
11
1
1
336,284
1
W
Awilix
12,159
676
67
4
5
358,080
4
L
Sylvanus
9,654
536
49
3
3
299,801
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role