Player Matchup

Ra
Ra
 
Ra
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ALoro_46
Tsukuyomi
Level 15
God Stats
9W - 7L
1,474 SR
Queue Stats
10W - 8L
1,425 Elo+
Party 2
Thanatos
Thanatos
a-warufwarindesu
Thanatos
Level 28
God Stats
4W - 6L
1,329 SR
Queue Stats
54W - 51L
1,386 Elo+
Party 3
Skadi
Skadi
dynasti_thythys
Skadi
Level 17
God Stats
9W - 7L
1,447 SR
Queue Stats
10W - 9L
1,289 Elo+
Solo
Cthulhu
Cthulhu
kjhhynm
Cthulhu
Level 11
God Stats
7W - 1L
1,581 SR
Queue Stats
12W - 10L
1,361 Elo+
Party 2
Team Averages
Level 20
1,466 SR
1,392 Elo+

VS

Team Averages
Level 21
1,474 SR
1,387 Elo+
Susano
Susano
BIG SMOKE5936
Susano
Level 12
God Stats
0W - 1L
1,684 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Persephone
Persephone
Beempo
Persephone
Level 28
God Stats
7W - 7L
1,469 SR
Queue Stats
16W - 25L
1,341 Elo+
Party 1
Guan Yu
Guan Yu
Búmþ0
Guan Yu
Level 27
God Stats
0W - 3L
1,215 SR
Queue Stats
15W - 26L
1,321 Elo+
Party 1
Nox
Nox
RyZe_Mario190
Nox
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,399 Elo+
Solo
Neith
Neith
Yt__ja1dyn
Neith
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 7L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 6 / 5
9,731
541
7,919
14,210
4,853
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
ALoro_46
Tsukuyomi
16
3 / 3 / 1
10,444
580
7,180
13,315
5,046
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
13 / 4 / 0
10,811
601
11,859
15,848
5,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 2 / 3
9,559
531
3,255
6,531
1,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cthulhu
kjhhynm
Cthulhu
14
2 / 1 / 2
9,263
515
4,113
12,433
9,016
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 1
7,023
390
3,758
11,125
3,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Beempo
Persephone
11
0 / 4 / 5
7,531
418
8,147
9,781
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
Búmþ0
Guan Yu
13
2 / 2 / 7
7,982
443
6,671
12,624
8,769
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

7
1 / 4 / 1
6,024
335
1,680
3,506
957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
15
12 / 2 / 2
10,194
566
13,178
9,381
3,521
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
32
21
Kills
16
16
Deaths
20
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
6
5
0.75
W
Tsukuyomi
ALoro_46
Tsukuyomi
3
3
1
1.17
L
1
8
1
0.19
L
Persephone
Beempo
Persephone
0
4
5
0.63
L
Guan Yu
Búmþ0
Guan Yu
2
2
7
2.75
L
1
4
1
0.38
L
Neith
12
2
2
6.5
W
13
4
0
3.25
W
1
2
3
1.25
W
Cthulhu
kjhhynm
Cthulhu
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,326
Damage
33,434
62,337
Taken
46,417
26,445
Mitigated
19,429
30,379
Healing
5,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,919
919
1,362
5,862
14,210
4,853
2,069
4,921
8,817
55,525
0
W
Tsukuyomi
ALoro_46
Tsukuyomi
7,180
2,094
0
6,816
13,315
5,046
1,934
251
13,024
0
57,342
L
3,758
476
0
415
11,125
3,552
0
469
10,529
0
26,692
L
Persephone
Beempo
Persephone
8,147
593
0
1,158
9,781
2,630
618
3,933
5,844
33,435
0
L
Guan Yu
Búmþ0
Guan Yu
6,671
1,572
498
2,494
12,624
8,769
191
3,266
9,358
0
27,703
L
1,680
604
0
0
3,506
957
672
532
2,974
12,255
0
L
Neith
13,178
9,578
0
492
9,381
3,521
408
3,832
5,549
0
39,601
W
11,859
2,337
0
12,791
15,848
5,708
1,506
2,786
12,770
0
64,987
W
3,255
1,308
0
610
6,531
1,822
3,158
503
5,976
0
51,398
W
Cthulhu
kjhhynm
Cthulhu
4,113
266
338
2,600
12,433
9,016
1,373
458
11,923
34,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,808
Gold Earned
38,754
489
Minions Killed
250
0
Camps Cleared
0
1,710,643
Distance Traveled
1,381,993
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,731
541
116
6
0
283,724
2
W
Tsukuyomi
10,444
580
123
7
0
317,553
0
L
Susano
7,023
390
46
3
0
316,253
5
L
Persephone
7,531
418
73
4
0
285,901
7
L
Guan Yu
7,982
443
46
3
0
314,422
0
L
Nox
6,024
335
20
1
0
143,882
0
L
Neith
10,194
566
65
4
0
321,535
0
W
Thanatos
10,811
601
92
5
0
387,289
2
W
Skadi
9,559
531
102
6
0
355,538
0
W
Cthulhu
9,263
515
56
3
0
366,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role