Player Matchup

Pele
Pele
 
Pele
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
GhostPanther860
Bacchus
Level 13
God Stats
6W - 2L
1,618 SR
Queue Stats
18W - 18L
1,410 Elo+
Solo
Hades
Hades
HiChouMaoMao
Hades
Level 25
God Stats
5W - 2L
1,492 SR
Queue Stats
104W - 106L
1,487 Elo+
Solo
Izanami
Izanami
Huiv
Izanami
Level 8
God Stats
6W - 6L
1,706 SR
Queue Stats
41W - 52L
1,610 Elo+
Solo
Chaac
Chaac
SporckGblack
Chaac
Level 22
God Stats
8W - 10L
1,606 SR
Queue Stats
26W - 34L
1,565 Elo+
Solo
Team Averages
Level 15
1,584 SR
1,514 Elo+

VS

Team Averages
Level 17
1,552 SR
1,459 Elo+
Achilles
Achilles
BismarcKzH
Achilles
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,398 Elo+
Party 1
Neith
Neith
FadedOMEN81
Neith
Level 18
God Stats
1W - 1L
1,356 SR
Queue Stats
18W - 16L
1,577 Elo+
Solo
Loki
Loki
Fatboilachi
Loki
Level 6
God Stats
1W - 1L
1,715 SR
Queue Stats
5W - 11L
1,260 Elo+
Party 1
Athena
Athena
JesusHellSon352
Athena
Level 25
God Stats
1W - 2L
1,566 SR
Queue Stats
43W - 36L
1,562 Elo+
Solo
Anubis
Anubis
Taquiva
Anubis
Level 24
God Stats
73W - 52L
1,622 SR
Queue Stats
191W - 214L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
6 / 1 / 13
11,182
1,118
11,217
11,655
6,109
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 5 / 12
9,615
962
8,158
11,400
16,506
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
7 / 4 / 12
11,062
1,106
12,715
13,168
6,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Huiv
Izanami
17
7 / 0 / 11
11,612
1,161
13,963
6,346
2,162
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 1 / 9
9,605
961
9,990
10,692
8,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

295

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BismarcKzH
Achilles
15
1 / 8 / 6
8,618
862
6,425
13,689
11,107
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
1 / 2 / 5
9,083
908
12,480
9,727
4,094
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
7 / 13 / 2
10,659
1,066
11,841
16,093
5,875
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 2 / 8
9,112
911
9,080
16,677
15,078
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Taquiva
Anubis
15
1 / 1 / 4
8,401
840
7,947
5,484
2,511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
36
26
Kills
11
11
Deaths
26
57
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
1
13
12.5
L
Achilles
BismarcKzH
Achilles
1
8
6
0.5
L
1
2
5
1.75
L
7
13
2
0.62
W
3
5
12
1.8
W
7
4
12
3.25
W
Izanami
Huiv
Izanami
7
0
11
12.5
L
1
2
8
2.5
W
3
1
9
7.5
L
Anubis
Taquiva
Anubis
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,043
Damage
47,773
53,261
Taken
61,670
40,006
Mitigated
38,665
14,184
Healing
4,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
11,217
2,375
0
2,659
11,655
6,109
0
5,404
6,251
0
23,200
L
Achilles
BismarcKzH
Achilles
6,425
2,801
0
428
13,689
11,107
0
4,507
8,961
0
15,800
L
12,480
6,390
0
1,089
9,727
4,094
0
4,596
4,940
0
34,968
L
11,841
3,790
0
0
16,093
5,875
0
4,713
11,282
0
23,326
W
8,158
1,824
0
444
11,400
16,506
0
3,013
8,387
15,135
0
W
12,715
1,465
1,624
3,605
13,168
6,373
0
4,725
8,443
31,939
0
W
Izanami
Huiv
Izanami
13,963
8,679
0
1,632
6,346
2,162
0
1,365
4,981
0
42,937
L
9,080
1,039
0
2,340
16,677
15,078
0
5,945
10,341
15,777
0
W
9,990
2,825
0
4,220
10,692
8,856
0
2,520
8,172
0
23,127
L
Anubis
Taquiva
Anubis
7,947
350
0
1,132
5,484
2,511
0
1,112
4,238
19,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,076
Gold Earned
45,873
173
Minions Killed
135
7
Camps Cleared
3
883,884
Distance Traveled
729,732
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,182
1,118
20
2
4
208,177
1
L
Achilles
8,618
862
21
2
0
111,739
0
L
Neith
9,083
908
48
5
2
147,048
1
L
Loki
10,659
1,066
29
3
0
170,335
1
W
Bacchus
9,615
962
6
1
0
168,469
1
W
Hades
11,062
1,106
49
5
1
166,737
0
W
Izanami
11,612
1,161
64
6
2
169,215
0
L
Athena
9,112
911
10
1
1
195,121
1
W
Chaac
9,605
961
34
3
0
171,286
0
L
Anubis
8,401
840
27
3
0
105,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role