Player Matchup

Raijin
Raijin
Diamond IV
EdibleRamen
Raijin
Diamond IV
Level 153
God Stats
0W - 1L
1,440 SR
Queue Stats
97W - 46L
1,953 MMR
Party 2
Medusa
Medusa
Gold I
Lokobuso
Medusa
Gold I
Level 160
God Stats
2W - 9L
1,499 SR
Queue Stats
46W - 42L
1,946 MMR
Solo
Odin
Odin
Masters
Lord Wyattt
Odin
Masters
Level 149
God Stats
32W - 11L
1,766 SR
Queue Stats
387W - 312L
2,635 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 154
1,568 SR
2,178 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 152
1,734 SR
2,122 MMR
Heimdallr
Heimdallr
Masters
GlIock
Heimdallr
Masters
Level 154
God Stats
10W - 3L
1,796 SR
Queue Stats
155W - 45L
2,312 MMR
Party 1
Ganesha
Ganesha
Masters
shootshotshout
Ganesha
Masters
Level 142
God Stats
11W - 1L
1,852 SR
Queue Stats
154W - 39L
2,312 MMR
Party 1
Zeus
Zeus
Platinum V
srbilboboleiro
Zeus
Platinum V
Level 160
God Stats
12W - 6L
1,554 SR
Queue Stats
219W - 227L
1,742 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
4 / 6 / 4
11,224
624
10,927
12,698
4,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Lokobuso
Medusa
15
4 / 4 / 3
11,287
627
9,796
12,880
4,490
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 1 / 8
10,217
568
7,937
19,240
16,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
PersephoneVamanaTiamatScyllaGilgamesh

VS

Bans
ThothNoxGuan YuMorgan Le FayCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GlIock
Heimdallr
16
6 / 4 / 4
12,353
686
16,529
12,093
4,912
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 0 / 9
12,571
698
9,432
15,331
20,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 4 / 4
11,540
641
11,517
10,044
3,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
8
Kills
11
11
Deaths
8
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Raijin
4
6
4
1
W
Heimdallr
GlIock
Heimdallr
6
4
4
2
L
Medusa
Lokobuso
Medusa
4
4
3
1.38
L
0
1
8
4
W
1
0
9
5.5
W
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,660
Damage
37,478
44,818
Taken
37,468
26,237
Mitigated
28,898
10,106
Healing
12,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
10,927
717
0
2,519
12,698
4,865
90
6,961
5,518
46,447
0
W
Heimdallr
GlIock
Heimdallr
16,529
7,563
0
3,150
12,093
4,912
2,265
4,594
7,091
0
62,374
L
Medusa
Lokobuso
Medusa
9,796
3,378
0
2,869
12,880
4,490
122
6,581
6,110
0
50,171
L
7,937
2,608
0
4,718
19,240
16,882
16
7,832
11,013
0
20,403
W
9,432
1,445
0
6,488
15,331
20,311
581
3,477
11,404
34,996
0
W
11,517
759
39
2,810
10,044
3,675
132
3,429
6,320
41,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,728
Gold Earned
36,464
208
Minions Killed
217
7
Camps Cleared
9
1,023,650
Distance Traveled
978,978
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,224
624
100
6
4
290,835
2
W
Heimdallr
12,353
686
113
6
1
319,116
2
L
Medusa
11,287
627
82
5
2
331,911
0
L
Odin
10,217
568
26
1
1
400,904
8
W
Ganesha
12,571
698
15
1
0
351,030
5
W
Zeus
11,540
641
89
5
8
308,832
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role