Player Matchup

Anubis
Anubis
Pythag0reans
Anubis
Level 122
God Stats
9W - 6L
1,507 SR
Queue Stats
305W - 325L
1,410 Elo+
Solo
Vamana
Vamana
Yavan
Vamana
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 36L
1,450 Elo+
Party 1
He Bo
He Bo
charmed_37
He Bo
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,528 Elo+
Solo
Jormungandr
Jormungandr
ellieboo69420
Jormungandr
Level 146
God Stats
0W - 2L
1,291 SR
Queue Stats
48W - 53L
1,487 Elo+
Party 1
Artemis
Artemis
mellison36067
Artemis
Level 134
God Stats
4W - 7L
1,359 SR
Queue Stats
300W - 362L
1,363 Elo+
Solo
Team Averages
Level 109
1,431 SR
1,448 Elo+

VS

Team Averages
Level 98
1,546 SR
1,475 Elo+
Khepri
Khepri
 
Khepri
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BackDoe Jit
Merlin
Level 84
God Stats
7W - 4L
1,493 SR
Queue Stats
311W - 334L
1,444 Elo+
Party 2
Chaac
Chaac
DankTree420--
Chaac
Level 103
God Stats
7W - 1L
1,576 SR
Queue Stats
204W - 171L
1,556 Elo+
Solo
Rama
Rama
OG Liick
Rama
Level 59
God Stats
4W - 4L
1,603 SR
Queue Stats
348W - 372L
1,417 Elo+
Party 2
Hera
Hera
bigO914
Hera
Level 116
God Stats
4W - 7L
1,557 SR
Queue Stats
297W - 309L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
3 / 6 / 3
8,868
739
10,644
9,487
3,859
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
Yavan
Vamana
16
3 / 5 / 11
9,454
788
8,483
13,990
7,595
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
15
5 / 5 / 5
8,590
716
13,452
8,970
2,870
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
ellieboo69420
Jormungandr
15
1 / 6 / 6
8,367
697
6,692
13,329
12,102
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
12
2 / 7 / 5
7,865
655
3,896
8,563
7,788
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
2 / 1 / 20
10,106
842
5,020
9,520
7,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
19
9 / 1 / 13
11,296
941
13,223
9,189
5,493
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
10 / 4 / 12
10,537
878
15,854
20,739
22,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
15
1 / 4 / 18
9,139
762
6,245
9,421
3,547
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
bigO914
Hera
16
7 / 5 / 10
10,267
856
10,528
8,943
3,031
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
102
14
Kills
29
29
Deaths
15
30
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
1
20
12
W
Merlin
9
1
13
15.5
W
10
4
12
4
W
Rama
1
4
18
2.5
L
Anubis
3
6
3
0.75
L
Vamana
Yavan
Vamana
3
5
11
1.7
W
Hera
bigO914
Hera
7
5
10
2.4
L
He Bo
5
5
5
1.5
L
Jormungandr
ellieboo69420
Jormungandr
1
6
6
0.67
L
Artemis
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,167
Damage
50,870
54,339
Taken
57,812
34,214
Mitigated
42,066
9,321
Healing
18,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,020
477
167
657
9,520
7,819
762
5,450
4,070
8,792
0
W
Merlin
13,223
1,800
2,418
2,861
9,189
5,493
1,829
6,099
3,090
42,486
0
W
15,854
3,038
996
8,535
20,739
22,176
54
7,654
13,085
0
22,747
W
Rama
6,245
5,264
706
1,937
9,421
3,547
1,919
5,356
4,065
0
12,912
L
Anubis
10,644
653
773
1,931
9,487
3,859
0
6,226
3,102
23,665
0
L
Vamana
Yavan
Vamana
8,483
4,098
0
4,082
13,990
7,595
0
5,991
7,551
0
11,616
W
Hera
bigO914
Hera
10,528
3,002
332
311
8,943
3,031
910
6,229
2,714
20,692
0
L
He Bo
13,452
250
50
486
8,970
2,870
0
4,256
4,575
25,334
0
L
Jormungandr
ellieboo69420
Jormungandr
6,692
1,039
1,212
787
13,329
12,102
0
7,933
5,165
15,658
0
L
Artemis
3,896
1,453
0
0
8,563
7,788
0
4,365
4,004
0
15,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,144
Gold Earned
51,345
110
Minions Killed
125
0
Camps Cleared
0
943,075
Distance Traveled
1,077,796
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,106
842
7
1
0
262,982
1
W
Merlin
11,296
941
58
5
0
221,953
0
W
Chaac
10,537
878
20
2
0
212,096
0
W
Rama
9,139
762
10
1
0
192,765
0
L
Anubis
8,868
739
38
3
0
170,074
3
L
Vamana
9,454
788
5
0
0
258,443
0
W
Hera
10,267
856
30
3
0
188,000
1
L
He Bo
8,590
716
24
2
0
181,811
3
L
Jormungandr
8,367
697
10
1
0
208,165
1
L
Artemis
7,865
655
33
3
0
124,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role