Player Matchup

Nemesis
Nemesis
AinSolGun
Nemesis
Level 12
God Stats
1W - 2L
1,456 SR
Queue Stats
21W - 19L
1,483 Elo+
Solo
Ra
Ra
Deadbobo
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
Gadria
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,427 Elo+
Solo
Neith
Neith
TNTCool
Neith
Level 12
God Stats
2W - 3L
1,334 SR
Queue Stats
17W - 19L
1,445 Elo+
Solo
The Morrigan
The Morrigan
TRpq
The Morrigan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 76L
1,264 Elo+
Solo
Team Averages
Level 13
1,458 SR
1,424 Elo+

VS

Team Averages
Level 17
1,565 SR
1,407 Elo+
Neith
Neith
DerEinzigWahre54
Neith
Level 9
God Stats
8W - 5L
1,421 SR
Queue Stats
10W - 10L
1,313 Elo+
Party 1
Cthulhu
Cthulhu
Naiomen
Cthulhu
Level 9
God Stats
8W - 4L
1,624 SR
Queue Stats
16W - 14L
1,413 Elo+
Party 2
Hou Yi
Hou Yi
StavrosZaz
Hou Yi
Level 17
God Stats
8W - 6L
1,596 SR
Queue Stats
23W - 24L
1,455 Elo+
Party 2
Odin
Odin
Toxic Owl8558
Odin
Level 7
God Stats
9W - 3L
1,686 SR
Queue Stats
19W - 17L
1,340 Elo+
Party 1
Scylla
Scylla
coolrabbit
Scylla
Level 43
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 39L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AinSolGun
Nemesis
18
2 / 9 / 9
11,147
929
12,326
21,255
8,914
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
1 / 9 / 10
10,905
909
7,037
14,958
6,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ymir
Gadria
Ymir
18
4 / 4 / 8
12,142
1,012
9,802
27,397
31,049
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
TNTCool
Neith
18
4 / 12 / 7
11,958
997
13,334
25,617
9,858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
TRpq
The Morrigan
17
2 / 7 / 6
11,069
922
11,461
10,948
4,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 21
14,213
1,184
29,087
7,374
3,263
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Naiomen
Cthulhu
19
2 / 4 / 25
11,649
971
10,092
13,599
14,729
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
StavrosZaz
Hou Yi
19
4 / 5 / 24
11,980
998
12,112
13,465
6,303
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 3 / 26
12,713
1,059
5,756
11,884
13,704
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
coolrabbit
Scylla
20
20 / 0 / 17
16,014
1,335
36,818
12,162
5,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
154
13
Kills
41
41
Deaths
13
40
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AinSolGun
Nemesis
2
9
9
0.72
L
1
9
10
0.67
W
10
1
21
20.5
L
Ymir
Gadria
Ymir
4
4
8
2
W
Cthulhu
Naiomen
Cthulhu
2
4
25
3.63
W
Hou Yi
StavrosZaz
Hou Yi
4
5
24
3.2
L
Neith
TNTCool
Neith
4
12
7
0.63
L
The Morrigan
TRpq
The Morrigan
2
7
6
0.71
W
5
3
26
6
W
Scylla
coolrabbit
Scylla
20
0
17
28.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,960
Damage
93,865
100,175
Taken
58,484
60,226
Mitigated
43,219
6,915
Healing
6,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AinSolGun
Nemesis
12,326
4,534
0
1,688
21,255
8,914
0
10,180
10,847
400
21,720
L
7,037
1,477
770
1,165
14,958
6,076
0
8,282
6,530
24,211
0
W
29,087
11,474
0
3,336
7,374
3,263
0
2,611
4,763
337
68,526
L
Ymir
Gadria
Ymir
9,802
1,179
0
0
27,397
31,049
0
9,236
17,995
33,649
0
W
Cthulhu
Naiomen
Cthulhu
10,092
963
742
0
13,599
14,729
0
7,881
5,718
18,825
0
W
Hou Yi
StavrosZaz
Hou Yi
12,112
4,991
0
0
13,465
6,303
0
6,794
6,671
0
29,218
L
Neith
TNTCool
Neith
13,334
3,245
0
2,621
25,617
9,858
0
14,710
10,654
0
29,262
L
The Morrigan
TRpq
The Morrigan
11,461
1,554
608
63
10,948
4,329
0
5,365
5,489
35,035
0
W
5,756
1,153
0
1,618
11,884
13,704
0
5,880
6,004
2,428
10,658
W
Scylla
coolrabbit
Scylla
36,818
5,019
0
733
12,162
5,220
0
5,534
6,628
82,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,221
Gold Earned
66,569
206
Minions Killed
245
3
Camps Cleared
4
1,016,035
Distance Traveled
1,063,572
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,147
929
20
2
1
280,008
0
L
Ra
10,905
909
33
3
0
115,885
1
W
Neith
14,213
1,184
80
7
2
203,782
0
L
Ymir
12,142
1,012
62
5
0
217,617
0
W
Cthulhu
11,649
971
24
2
0
198,982
0
W
Hou Yi
11,980
998
26
2
1
188,867
0
L
Neith
11,958
997
36
3
1
212,453
1
L
The Morrigan
11,069
922
55
5
1
190,072
2
W
Odin
12,713
1,059
15
1
0
225,357
0
W
Scylla
16,014
1,335
100
8
1
246,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role