Player Matchup

Cu Chulainn
Cu Chulainn
Hero_Of_Time88
Cu Chulainn
Level 64
God Stats
8W - 18L
1,353 SR
Queue Stats
46W - 75L
1,303 Elo+
Party 1
Athena
Athena
In_Dein_Maul_66
Athena
Level 61
God Stats
13W - 13L
1,721 SR
Queue Stats
233W - 261L
1,434 Elo+
Solo
Thanatos
Thanatos
NeusInestra
Thanatos
Level 124
God Stats
4W - 2L
1,728 SR
Queue Stats
278W - 335L
1,347 Elo+
Solo
Rama
Rama
The_Mutalisk_NL
Rama
Level 121
God Stats
3W - 9L
1,379 SR
Queue Stats
153W - 198L
1,386 Elo+
Solo
Raijin
Raijin
mandyldod
Raijin
Level 123
God Stats
4W - 8L
1,406 SR
Queue Stats
92W - 104L
1,382 Elo+
Party 1
Team Averages
Level 99
1,517 SR
1,370 Elo+

VS

Team Averages
Level 93
1,553 SR
1,447 Elo+
Loki
Loki
 
Loki
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
XV GURU VX
Freya
Level 98
God Stats
4W - 4L
1,780 SR
Queue Stats
313W - 309L
1,470 Elo+
Solo
Xing Tian
Xing Tian
kniie
Xing Tian
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,372 Elo+
Solo
Charybdis
Charybdis
nanotorre
Charybdis
Level 68
God Stats
13W - 12L
1,488 SR
Queue Stats
154W - 260L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Hero_Of_Time88
Cu Chulainn
20
2 / 6 / 1
13,937
450
12,719
23,848
23,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
1 / 7 / 4
12,671
409
12,399
24,673
10,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
NeusInestra
Thanatos
20
7 / 10 / 2
14,694
474
12,463
25,483
11,981
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
2 / 11 / 2
13,922
449
12,980
26,750
7,973
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
mandyldod
Raijin
20
1 / 9 / 3
13,208
426
10,265
20,809
7,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
2 / 2 / 10
17,721
572
5,000
18,441
10,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
 
Osiris
20
5 / 3 / 9
17,490
564
15,987
25,770
23,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
20
28 / 3 / 5
22,440
724
49,394
32,806
16,052
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
kniie
Xing Tian
7
0 / 1 / 0
10,546
340
92
1,282
336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
nanotorre
Charybdis
20
8 / 4 / 8
17,931
578
15,665
26,013
10,113
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
75
13
Kills
43
43
Deaths
13
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
2
10
3.5
W
Osiris
 
Osiris
5
3
9
3.17
L
Cu Chulainn
Hero_Of_Time88
Cu Chulainn
2
6
1
0.42
L
1
7
4
0.43
L
Thanatos
NeusInestra
Thanatos
7
10
2
0.8
L
2
11
2
0.27
W
Freya
28
3
5
10.17
W
Xing Tian
kniie
Xing Tian
0
1
0
0
L
Raijin
mandyldod
Raijin
1
9
3
0.28
W
Charybdis
nanotorre
Charybdis
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,826
Damage
86,138
121,563
Taken
104,312
62,072
Mitigated
59,995
30,489
Healing
46,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,000
894
0
4,377
18,441
10,131
3,490
2,679
15,632
0
139,293
W
Osiris
 
Osiris
15,987
5,731
0
9,291
25,770
23,363
3,230
3,544
21,025
15,349
92,471
L
Cu Chulainn
Hero_Of_Time88
Cu Chulainn
12,719
2,861
0
2,951
23,848
23,981
192
9,510
14,338
16,496
84,126
L
12,399
2,662
0
2,478
24,673
10,911
135
13,784
10,889
72,834
0
L
Thanatos
NeusInestra
Thanatos
12,463
3,517
368
13,361
25,483
11,981
945
6,974
18,509
0
82,807
L
12,980
10,429
768
8,480
26,750
7,973
3,118
11,916
14,834
0
95,903
W
Freya
49,394
17,113
0
21,597
32,806
16,052
6,215
13,417
18,478
161,741
12,539
W
Xing Tian
kniie
Xing Tian
92
30
0
230
1,282
336
0
469
745
988
0
L
Raijin
mandyldod
Raijin
10,265
679
40
2,043
20,809
7,226
0
8,768
12,041
100,948
0
W
Charybdis
nanotorre
Charybdis
15,665
6,672
739
10,667
26,013
10,113
403
4,575
21,023
0
175,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,432
Gold Earned
86,128
707
Minions Killed
770
0
Camps Cleared
0
2,464,415
Distance Traveled
2,368,304
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
17,721
572
204
7
0
593,717
1
W
Osiris
17,490
564
175
6
0
566,849
5
L
Cu Chulainn
13,937
450
148
5
0
493,497
0
L
Athena
12,671
409
115
4
0
598,327
2
L
Thanatos
14,694
474
128
4
0
475,942
3
L
Rama
13,922
449
156
5
0
473,415
2
W
Freya
22,440
724
213
7
0
612,074
4
W
Xing Tian
10,546
340
2
0
0
35,675
0
L
Raijin
13,208
426
160
5
0
423,234
10
W
Charybdis
17,931
578
176
6
0
559,989
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role