Player Matchup

Bacchus
Bacchus
ButterMyMuffin
Bacchus
Level 27
God Stats
6W - 4L
1,721 SR
Queue Stats
109W - 147L
1,279 Elo+
Solo
Artemis
Artemis
GaaraSmouk
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
GrimmTony
Thanatos
Level 26
God Stats
0W - 1L
1,318 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
ItsMeSkyhook
Hachiman
Level 18
God Stats
0W - 1L
1,514 SR
Queue Stats
2W - 8L
1,190 Elo+
Solo
Neith
Neith
longstarcos
Neith
Level 28
God Stats
1W - 2L
1,466 SR
Queue Stats
111W - 96L
1,575 Elo+
Solo
Team Averages
Level 21
1,504 SR
1,409 Elo+

VS

Team Averages
Level 12
1,541 SR
1,460 Elo+
Khepri
Khepri
AzazelAbaddon
Khepri
Level 28
God Stats
1W - 0L
1,685 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Artio
Artio
ProfessorArtio
Artio
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sol
Sol
SamuraiSardar
Sol
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 52L
1,500 Elo+
Solo
Artemis
Artemis
iiSmosh_
Artemis
Level 27
God Stats
10W - 8L
1,518 SR
Queue Stats
53W - 70L
1,298 Elo+
Solo
Nemesis
Nemesis
sokollegenda2303
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
5,249
375
2,293
12,629
8,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
GaaraSmouk
Artemis
6
0 / 4 / 1
4,641
332
2,838
4,318
978
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
GrimmTony
Thanatos
8
0 / 4 / 0
5,595
400
2,576
9,763
2,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
ItsMeSkyhook
Hachiman
8
2 / 4 / 0
5,587
399
2,394
5,845
1,417
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 5 / 0
6,658
476
6,103
8,241
3,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 13
7,323
523
2,886
5,975
3,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
11 / 0 / 3
8,311
594
7,338
10,824
9,608
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 1 / 7
8,652
618
4,510
6,471
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
iiSmosh_
Artemis
11
5 / 0 / 8
7,533
538
8,772
3,562
1,101
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
4 / 4 / 6
7,222
516
3,698
7,880
3,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
60
5
Kills
23
23
Deaths
6
2
Assists
37
Player
Kills
Deaths
Assists
KDA
W
1
1
13
7.5
L
0
6
1
0.08
L
Artemis
GaaraSmouk
Artemis
0
4
1
0.13
L
Thanatos
GrimmTony
Thanatos
0
4
0
0
L
Hachiman
ItsMeSkyhook
Hachiman
2
4
0
0.5
W
11
0
3
12.5
W
2
1
7
5.5
W
Artemis
iiSmosh_
Artemis
5
0
8
9
L
3
5
0
0.6
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,204
Damage
27,204
40,796
Taken
34,712
17,357
Mitigated
19,897
10,935
Healing
13,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,886
603
0
1,383
5,975
3,833
856
581
5,394
16,938
0
L
2,293
541
0
1,058
12,629
8,979
135
4,019
8,402
13,609
0
L
Artemis
GaaraSmouk
Artemis
2,838
1,635
0
708
4,318
978
216
1,111
3,130
0
10,131
L
Thanatos
GrimmTony
Thanatos
2,576
668
0
6,831
9,763
2,864
0
1,574
8,101
0
28,570
L
Hachiman
ItsMeSkyhook
Hachiman
2,394
1,944
0
1,306
5,845
1,417
0
2,491
3,173
0
14,370
W
7,338
847
1,238
4,033
10,824
9,608
206
412
10,412
31,364
0
W
4,510
1,656
0
4,319
6,471
1,915
962
0
6,471
57,782
0
W
Artemis
iiSmosh_
Artemis
8,772
4,729
0
1,926
3,562
1,101
1,819
1,156
2,406
0
31,707
L
6,103
2,037
0
1,032
8,241
3,119
0
4,560
3,256
0
37,491
W
3,698
1,453
0
717
7,880
3,440
619
144
7,736
0
26,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,730
Gold Earned
39,041
187
Minions Killed
294
0
Camps Cleared
0
1,062,026
Distance Traveled
1,233,264
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,323
523
23
2
0
241,945
8
L
Bacchus
5,249
375
23
2
0
230,654
5
L
Artemis
4,641
332
12
1
0
152,015
0
L
Thanatos
5,595
400
58
4
0
231,330
0
L
Hachiman
5,587
399
26
2
0
221,933
0
W
Artio
8,311
594
41
3
0
257,373
4
W
Sol
8,652
618
126
9
0
249,674
4
W
Artemis
7,533
538
60
4
0
230,900
2
L
Neith
6,658
476
68
5
0
226,094
3
W
Nemesis
7,222
516
44
3
0
253,372
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role