Player Matchup

Ares
Ares
BluishWhite12
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,384 Elo+
Solo
Ra
Ra
GrubNorth
Ra
Level 27
God Stats
2W - 0L
1,902 SR
Queue Stats
25W - 35L
1,398 Elo+
Solo
Cthulhu
Cthulhu
LoverBoyss
Cthulhu
Level 25
God Stats
2W - 1L
1,478 SR
Queue Stats
13W - 18L
1,392 Elo+
Party 2
Mercury
Mercury
SoullyJ
Mercury
Level 24
God Stats
1W - 2L
1,692 SR
Queue Stats
11W - 15L
1,418 Elo+
Party 2
Medusa
Medusa
Wafferu
Medusa
Level 27
God Stats
5W - 3L
1,602 SR
Queue Stats
23W - 14L
1,481 Elo+
Solo
Team Averages
Level 22
1,635 SR
1,415 Elo+

VS

Team Averages
Level 21
1,419 SR
1,365 Elo+
Heimdallr
Heimdallr
Arlangis
Heimdallr
Level 20
God Stats
30W - 16L
1,338 SR
Queue Stats
58W - 46L
1,219 Elo+
Solo
Artio
Artio
Gargamelinnnnnn
Artio
Level 18
God Stats
4W - 5L
1,398 SR
Queue Stats
93W - 92L
1,357 Elo+
Party 1
Anubis
Anubis
Maçaquiño
Anubis
Level 26
God Stats
4W - 4L
1,494 SR
Queue Stats
64W - 77L
1,387 Elo+
Party 1
Loki
Loki
PapiRoja
Loki
Level 5
God Stats
6W - 3L
1,540 SR
Queue Stats
18W - 19L
1,484 Elo+
Party 1
Achilles
Achilles
noxter78
Achilles
Level 38
God Stats
4W - 12L
1,323 SR
Queue Stats
162W - 179L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
4,662
466
1,549
6,607
2,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 2 / 0
6,011
601
3,688
5,379
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
LoverBoyss
Cthulhu
10
3 / 1 / 3
5,826
583
3,962
4,571
3,864
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
SoullyJ
Mercury
9
4 / 0 / 1
5,877
588
3,168
5,471
1,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Wafferu
Medusa
9
2 / 3 / 1
5,120
512
4,952
5,456
1,422
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arlangis
Heimdallr
7
1 / 1 / 0
4,409
441
6,380
4,987
1,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
2 / 1 / 1
5,197
520
1,843
4,797
3,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
8
1 / 1 / 1
4,851
485
1,823
5,060
1,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
9
1 / 2 / 3
5,433
543
2,637
5,973
1,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
noxter78
Achilles
7
1 / 5 / 0
4,412
441
2,358
7,003
3,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
10
Kills
6
6
Deaths
10
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Arlangis
Heimdallr
1
1
0
1
W
0
0
2
1
L
2
1
1
2.5
W
1
2
0
0.5
W
Cthulhu
LoverBoyss
Cthulhu
3
1
3
4.5
L
Anubis
1
1
1
1.5
L
Loki
1
2
3
1.25
W
Mercury
SoullyJ
Mercury
4
0
1
4.5
W
Medusa
Wafferu
Medusa
2
3
1
0.83
L
Achilles
noxter78
Achilles
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,319
Damage
15,041
27,484
Taken
27,820
11,206
Mitigated
11,948
9,018
Healing
8,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Arlangis
Heimdallr
6,380
3,064
0
2,428
4,987
1,477
0
600
4,387
0
25,662
W
1,549
233
0
1,730
6,607
2,941
0
1,234
5,373
4,760
0
L
1,843
163
132
2,160
4,797
3,763
252
821
3,976
9,741
0
W
3,688
249
0
1,456
5,379
1,493
146
1,281
4,098
42,480
0
W
Cthulhu
LoverBoyss
Cthulhu
3,962
480
0
1,510
4,571
3,864
111
0
4,177
20,617
0
L
Anubis
1,823
218
0
1,329
5,060
1,826
0
2,443
2,617
15,958
0
L
Loki
2,637
549
0
2,066
5,973
1,692
0
1,487
4,486
0
21,390
W
Mercury
SoullyJ
Mercury
3,168
1,014
0
2,618
5,471
1,486
81
242
5,149
0
26,199
W
Medusa
Wafferu
Medusa
4,952
1,843
0
1,704
5,456
1,422
0
909
4,547
0
27,717
L
Achilles
noxter78
Achilles
2,358
353
0
843
7,003
3,190
0
3,848
3,155
0
12,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,496
Gold Earned
24,302
234
Minions Killed
158
0
Camps Cleared
0
980,053
Distance Traveled
878,532
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,409
441
33
3
0
170,810
2
W
Ares
4,662
466
7
1
0
214,681
0
L
Artio
5,197
520
15
2
0
196,661
0
W
Ra
6,011
601
83
8
0
180,047
3
W
Cthulhu
5,826
583
37
4
0
200,177
0
L
Anubis
4,851
485
32
3
0
140,882
0
L
Loki
5,433
543
62
6
0
186,942
0
W
Mercury
5,877
588
53
5
0
197,629
0
W
Medusa
5,120
512
54
5
0
187,519
1
L
Achilles
4,412
441
16
2
0
183,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role