Player Matchup

Thanatos
Thanatos
BourneTOXIC
Thanatos
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
161W - 153L
1,593 Elo+
Solo
Ne Zha
Ne Zha
KingKlimax
Ne Zha
Level 26
God Stats
1W - 1L
1,700 SR
Queue Stats
74W - 41L
1,575 Elo+
Party 2
Cthulhu
Cthulhu
Suqma3000
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,474 Elo+
Solo
Zhong Kui
Zhong Kui
kazkasfr
Zhong Kui
Level 29
God Stats
7W - 4L
1,856 SR
Queue Stats
88W - 54L
1,585 Elo+
Party 2
Baron Samedi
Baron Samedi
vyckaalus
Baron Samedi
Level 5
God Stats
2W - 1L
1,490 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,609 SR
1,545 Elo+

VS

Team Averages
Level 26
1,668 SR
1,510 Elo+
Yemoja
Yemoja
DrWeed76
Yemoja
Level 16
God Stats
4W - 0L
1,729 SR
Queue Stats
51W - 41L
1,423 Elo+
Party 1
Danzaburou
Danzaburou
Ginbeino
Danzaburou
Level 27
God Stats
16W - 14L
1,671 SR
Queue Stats
80W - 61L
1,650 Elo+
Solo
Izanami
Izanami
Luminiva
Izanami
Level 29
God Stats
16W - 10L
1,601 SR
Queue Stats
25W - 18L
1,559 Elo+
Solo
Bellona
Bellona
MasterKaio
Bellona
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 24L
1,392 Elo+
Party 1
Loki
Loki
RyuGaa18
Loki
Level 29
God Stats
4W - 4L
1,838 SR
Queue Stats
443W - 472L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BourneTOXIC
Thanatos
20
3 / 14 / 14
13,858
924
17,906
27,232
10,025
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
KingKlimax
Ne Zha
20
11 / 9 / 10
16,276
1,085
23,190
24,165
10,547
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Suqma3000
Cthulhu
20
1 / 10 / 13
13,065
871
12,136
36,136
39,184
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
kazkasfr
Zhong Kui
20
4 / 4 / 16
15,190
1,013
45,833
34,302
25,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
vyckaalus
Baron Samedi
20
6 / 6 / 9
14,989
999
21,012
20,924
8,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DrWeed76
Yemoja
20
1 / 2 / 27
14,070
938
6,292
18,020
17,395
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Ginbeino
Danzaburou
20
12 / 4 / 21
18,067
1,204
44,668
22,536
8,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Luminiva
Izanami
20
24 / 5 / 13
19,162
1,277
61,826
34,434
13,340
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
MasterKaio
Bellona
20
2 / 5 / 21
13,510
901
7,149
23,416
14,432
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Loki
20
4 / 9 / 20
14,134
942
14,641
24,831
8,526
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
145
25
Kills
43
43
Deaths
25
62
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BourneTOXIC
Thanatos
3
14
14
0.71
W
Yemoja
DrWeed76
Yemoja
1
2
27
7.25
W
Danzaburou
Ginbeino
Danzaburou
12
4
21
5.63
L
Ne Zha
KingKlimax
Ne Zha
11
9
10
1.78
W
Izanami
Luminiva
Izanami
24
5
13
6.1
W
Bellona
MasterKaio
Bellona
2
5
21
2.5
W
Loki
4
9
20
1.56
L
Cthulhu
Suqma3000
Cthulhu
1
10
13
0.75
L
Zhong Kui
kazkasfr
Zhong Kui
4
4
16
3
L
Baron Samedi
vyckaalus
Baron Samedi
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,077
Damage
134,576
142,759
Taken
123,237
93,914
Mitigated
62,032
34,400
Healing
30,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BourneTOXIC
Thanatos
17,906
4,337
0
5,190
27,232
10,025
0
784
25,656
0
22,752
W
Yemoja
DrWeed76
Yemoja
6,292
1,612
9,361
1,829
18,020
17,395
0
14,725
3,295
15,508
0
W
Danzaburou
Ginbeino
Danzaburou
44,668
19,309
0
4,533
22,536
8,339
0
17,550
4,986
0
88,126
L
Ne Zha
KingKlimax
Ne Zha
23,190
6,722
0
3,347
24,165
10,547
0
807
23,358
0
48,343
W
Izanami
Luminiva
Izanami
61,826
47,538
0
12,923
34,434
13,340
0
18,310
16,124
0
110,754
W
Bellona
MasterKaio
Bellona
7,149
1,472
0
550
23,416
14,432
0
13,381
10,035
0
15,710
W
Loki
14,641
4,852
0
990
24,831
8,526
0
15,015
9,816
0
29,029
L
Cthulhu
Suqma3000
Cthulhu
12,136
513
152
0
36,136
39,184
0
1,862
34,274
36,845
0
L
Zhong Kui
kazkasfr
Zhong Kui
45,833
1,442
0
18,788
34,302
25,626
0
2,047
32,255
75,523
0
L
Baron Samedi
vyckaalus
Baron Samedi
21,012
1,682
3,369
3,554
20,924
8,532
0
792
20,132
67,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,378
Gold Earned
78,943
291
Minions Killed
272
7
Camps Cleared
14
1,428,737
Distance Traveled
1,391,079
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
13,858
924
10
1
2
278,961
1
W
Yemoja
14,070
938
20
1
1
268,922
1
W
Danzaburou
18,067
1,204
102
7
2
277,225
0
L
Ne Zha
16,276
1,085
49
3
3
299,373
1
W
Izanami
19,162
1,277
110
7
4
260,652
1
W
Bellona
13,510
901
14
1
3
258,278
0
W
Loki
14,134
942
26
2
4
326,002
0
L
Cthulhu
13,065
871
41
3
0
277,328
3
L
Zhong Kui
15,190
1,013
87
6
2
306,535
0
L
Baron Samedi
14,989
999
104
7
0
266,540
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role