Player Matchup

Xbalanque
Xbalanque
Silver I
DaanXL
Xbalanque
Silver I
Level 85
God Stats
14W - 16L
1,484 SR
Queue Stats
114W - 124L
1,019 MMR
Solo
Nemesis
Nemesis
Silver III
J-O-R-D-I-HM
Nemesis
Silver III
Level 87
God Stats
23W - 12L
1,592 SR
Queue Stats
92W - 105L
904 MMR
Solo
He Bo
He Bo
Silver III
STON3D PREDATOR
He Bo
Silver III
Level 129
God Stats
4W - 5L
1,248 SR
Queue Stats
476W - 498L
857 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
partyberil
Kumbhakarna
Silver II
Level 104
God Stats
142W - 142L
1,456 SR
Queue Stats
178W - 198L
841 MMR
Party 3
Sun Wukong
Sun Wukong
Silver II
partymerih
Sun Wukong
Silver II
Level 154
God Stats
3W - 2L
1,398 SR
Queue Stats
178W - 196L
840 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,435 SR
892 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,581 SR
910 MMR
Xing Tian
Xing Tian
Silver III
DidaXCF
Xing Tian
Silver III
Level 64
God Stats
2W - 2L
1,805 SR
Queue Stats
159W - 173L
897 MMR
Party 2
Fenrir
Fenrir
Silver IV
Jan_Energyy
Fenrir
Silver IV
Level 156
God Stats
3W - 4L
1,580 SR
Queue Stats
35W - 43L
838 MMR
Solo
Achilles
Achilles
Silver II
KKLLP
Achilles
Silver II
Level 79
God Stats
1W - 4L
1,363 SR
Queue Stats
43W - 44L
998 MMR
Party 1
Janus
Janus
Silver II
SGT Spack7
Janus
Silver II
Level 123
God Stats
1W - 7L
1,379 SR
Queue Stats
29W - 41L
1,050 MMR
Party 1
Hachiman
Hachiman
Silver III
StuartXL_TheBoss
Hachiman
Silver III
Level 67
God Stats
3W - 2L
1,781 SR
Queue Stats
163W - 183L
766 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DaanXL
Xbalanque
11
8 / 1 / 3
6,822
682
9,972
6,351
1,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
J-O-R-D-I-HM
Nemesis
11
5 / 1 / 2
6,294
629
5,317
5,703
2,032
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 2 / 3
6,019
602
2,801
6,396
2,269
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
partyberil
Kumbhakarna
9
0 / 1 / 7
5,475
548
2,114
7,129
3,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
partymerih
Sun Wukong
9
1 / 3 / 0
5,420
542
2,653
7,581
5,108
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
GilgameshMorgan Le FayAthenaCupidArtemis

VS

Bans
King ArthurPoseidonIzanamiHadesGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DidaXCF
Xing Tian
7
1 / 4 / 1
4,845
485
3,143
11,459
3,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
9
0 / 1 / 1
5,192
519
2,377
7,009
2,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
KKLLP
Achilles
12
4 / 1 / 0
6,828
683
5,854
8,466
6,657
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
9
2 / 4 / 2
5,463
546
4,101
4,708
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 6 / 1
5,237
524
3,230
7,419
1,500
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
16
Kills
8
8
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
DaanXL
Xbalanque
8
1
3
9.5
L
Xing Tian
DidaXCF
Xing Tian
1
4
1
0.38
W
Nemesis
J-O-R-D-I-HM
Nemesis
5
1
2
6
L
Fenrir
0
1
1
0.5
L
Achilles
KKLLP
Achilles
4
1
0
4
L
Janus
2
4
2
0.75
W
2
2
3
1.75
L
1
6
1
0.25
W
Kumbhakarna
partyberil
Kumbhakarna
0
1
7
3.5
W
Sun Wukong
partymerih
Sun Wukong
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,857
Damage
18,705
33,160
Taken
39,061
14,853
Mitigated
15,375
10,254
Healing
10,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
DaanXL
Xbalanque
9,972
6,819
0
1,946
6,351
1,815
555
1,618
4,733
0
39,268
L
Xing Tian
DidaXCF
Xing Tian
3,143
162
0
1,350
11,459
3,859
0
1,593
9,866
14,967
0
W
Nemesis
J-O-R-D-I-HM
Nemesis
5,317
2,589
0
1,076
5,703
2,032
276
351
5,352
0
29,263
L
Fenrir
2,377
255
0
3,324
7,009
2,049
0
261
6,748
0
25,823
L
Achilles
KKLLP
Achilles
5,854
1,346
0
3,478
8,466
6,657
30
439
8,027
8,675
30,344
L
Janus
4,101
81
0
500
4,708
1,310
0
2,129
2,579
25,873
0
W
2,801
115
0
1,434
6,396
2,269
0
3,234
2,787
24,813
0
L
3,230
1,507
0
1,607
7,419
1,500
120
493
6,926
0
24,171
W
Kumbhakarna
partyberil
Kumbhakarna
2,114
524
397
2,729
7,129
3,629
127
1,584
5,545
13,498
0
W
Sun Wukong
partymerih
Sun Wukong
2,653
605
0
2,672
7,581
5,108
0
1,198
6,301
0
24,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,030
Gold Earned
27,565
247
Minions Killed
258
0
Camps Cleared
0
1,007,211
Distance Traveled
939,070
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,822
682
70
7
0
188,174
1
L
Xing Tian
4,845
485
20
2
0
185,527
3
W
Nemesis
6,294
629
57
6
0
241,529
3
L
Fenrir
5,192
519
60
6
0
194,555
1
L
Achilles
6,828
683
92
9
0
186,684
3
L
Janus
5,463
546
42
4
0
189,601
1
W
He Bo
6,019
602
57
6
0
201,290
1
L
Hachiman
5,237
524
44
4
0
182,703
2
W
Kumbhakarna
5,475
548
15
2
0
183,849
4
W
Sun Wukong
5,420
542
48
5
0
192,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role