Player Matchup

Ne Zha
Ne Zha
GEROIN666
Ne Zha
Level 108
God Stats
5W - 5L
1,550 SR
Queue Stats
291W - 343L
1,467 Elo+
Party 2
Anubis
Anubis
Murates
Anubis
Level 62
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 16L
1,506 Elo+
Solo
Skadi
Skadi
Poke69Craft
Skadi
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 171L
1,442 Elo+
Party 1
Bellona
Bellona
blackflamingo13
Bellona
Level 93
God Stats
8W - 6L
1,568 SR
Queue Stats
315W - 357L
1,474 Elo+
Party 2
Ymir
Ymir
superviking123
Ymir
Level 67
God Stats
19W - 36L
1,396 SR
Queue Stats
137W - 182L
1,371 Elo+
Party 1
Team Averages
Level 79
1,503 SR
1,452 Elo+

VS

Team Averages
Level 86
1,447 SR
1,455 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
MITease
Ganesha
Level 98
God Stats
5W - 7L
1,503 SR
Queue Stats
497W - 509L
1,419 Elo+
Solo
Artemis
Artemis
RuiMeninoDeOuro
Artemis
Level 63
God Stats
5W - 4L
1,509 SR
Queue Stats
28W - 32L
1,454 Elo+
Solo
Olorun
Olorun
SstephenStotch
Olorun
Level 108
God Stats
7W - 16L
1,358 SR
Queue Stats
224W - 256L
1,404 Elo+
Solo
Osiris
Osiris
wolllverine
Osiris
Level 100
God Stats
11W - 16L
1,367 SR
Queue Stats
356W - 365L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
GEROIN666
Ne Zha
15
9 / 0 / 2
8,940
639
7,295
10,144
4,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Murates
Anubis
15
5 / 0 / 4
9,081
649
9,633
7,285
4,196
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 2
7,121
509
5,881
8,390
2,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

13
0 / 1 / 5
7,775
555
6,475
8,835
7,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
3 / 1 / 4
7,121
509
5,133
7,122
5,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
8
0 / 1 / 0
5,221
373
1,412
5,532
1,422
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ganesha
MITease
Ganesha
9
0 / 2 / 2
5,947
425
3,044
12,445
9,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 3 / 1
7,085
506
6,688
9,051
2,596
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 7 / 0
5,781
413
5,399
9,634
2,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
11
1 / 5 / 0
6,355
454
5,613
13,320
7,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
18
Kills
6
6
Deaths
18
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
1
0
0
W
Ne Zha
GEROIN666
Ne Zha
9
0
2
10
L
Ganesha
MITease
Ganesha
0
2
2
0.5
W
Anubis
Murates
Anubis
5
0
4
7
W
1
4
2
0.5
L
4
3
1
1.5
L
1
7
0
0.14
W
0
1
5
2.5
W
3
1
4
5
L
Osiris
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,417
Damage
22,156
41,776
Taken
49,982
23,036
Mitigated
23,200
15,983
Healing
8,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
1,412
388
0
1,163
5,532
1,422
0
1,372
4,160
0
20,796
W
Ne Zha
GEROIN666
Ne Zha
7,295
3,619
0
4,228
10,144
4,099
0
1,718
8,426
0
57,053
L
Ganesha
MITease
Ganesha
3,044
205
322
2,153
12,445
9,008
0
5,241
7,204
17,976
0
W
Anubis
Murates
Anubis
9,633
284
0
5,484
7,285
4,196
1,049
3,302
3,983
64,666
0
W
5,881
2,227
0
1,908
8,390
2,224
296
759
7,631
0
46,171
L
6,688
3,190
0
1,717
9,051
2,596
0
2,138
6,913
0
38,912
L
5,399
2,585
0
904
9,634
2,949
196
4,679
4,955
27,371
3,038
W
6,475
1,146
0
2,962
8,835
7,259
594
1,570
7,265
7,407
34,614
W
5,133
839
0
1,401
7,122
5,258
376
569
6,553
17,406
0
L
Osiris
5,613
1,666
0
2,592
13,320
7,225
0
2,515
10,805
0
31,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,038
Gold Earned
30,389
427
Minions Killed
251
0
Camps Cleared
0
1,310,525
Distance Traveled
1,197,380
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,221
373
45
3
0
250,198
1
W
Ne Zha
8,940
639
108
8
0
304,174
5
L
Ganesha
5,947
425
14
1
0
245,348
3
W
Anubis
9,081
649
126
9
0
245,631
2
W
Skadi
7,121
509
80
6
0
205,699
1
L
Artemis
7,085
506
75
5
0
237,263
7
L
Olorun
5,781
413
52
4
0
242,495
3
W
Bellona
7,775
555
90
6
0
302,868
3
W
Ymir
7,121
509
23
2
0
252,153
1
L
Osiris
6,355
454
65
5
0
222,076
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role