Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
ScorpionBex91
Aphrodite
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,280 Elo+
Party 1
Xbalanque
Xbalanque
marc-climent12
Xbalanque
Level 87
God Stats
6W - 4L
1,742 SR
Queue Stats
71W - 90L
1,438 Elo+
Solo
Team Averages
Level 92
1,581 SR
1,406 Elo+

VS

Team Averages
Level 110
1,566 SR
1,475 Elo+
Tsukuyomi
Tsukuyomi
JoshUHAH
Tsukuyomi
Level 118
God Stats
5W - 6L
1,716 SR
Queue Stats
77W - 101L
1,444 Elo+
Solo
Sol
Sol
OFFLINEopp
Sol
Level 67
God Stats
14W - 19L
1,396 SR
Queue Stats
84W - 97L
1,481 Elo+
Party 2
Geb
Geb
xUnbounD CaMPz
Geb
Level 146
God Stats
1W - 7L
1,587 SR
Queue Stats
206W - 215L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 0 / 2
7,926
610
5,454
9,503
7,462
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
ScorpionBex91
Aphrodite
12
1 / 1 / 2
7,638
588
4,446
7,688
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
marc-climent12
Xbalanque
12
2 / 0 / 3
7,999
615
8,575
7,363
2,357
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JoshUHAH
Tsukuyomi
10
0 / 4 / 1
7,185
553
8,390
8,445
3,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 0
7,313
563
5,018
5,632
1,697
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 0 / 0
8,523
656
6,523
10,259
9,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
5
Kills
1
1
Deaths
5
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
2
3
L
Tsukuyomi
JoshUHAH
Tsukuyomi
0
4
1
0.13
L
0
1
0
0
W
Aphrodite
ScorpionBex91
Aphrodite
1
1
2
2
W
Xbalanque
marc-climent12
Xbalanque
2
0
3
3.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,475
Damage
19,931
24,554
Taken
24,336
13,040
Mitigated
14,464
12,974
Healing
5,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,454
263
123
626
9,503
7,462
0
3,453
6,050
23,820
0
L
Tsukuyomi
JoshUHAH
Tsukuyomi
8,390
1,067
0
1,262
8,445
3,431
27
4,374
4,071
0
20,067
L
5,018
163
0
1,633
5,632
1,697
0
3,113
2,519
33,874
0
W
Aphrodite
ScorpionBex91
Aphrodite
4,446
173
4,826
5,551
7,688
3,221
0
3,597
4,091
24,915
0
W
Xbalanque
marc-climent12
Xbalanque
8,575
4,204
213
1,635
7,363
2,357
0
4,931
2,432
0
33,500
L
6,523
196
0
3,015
10,259
9,336
0
2,872
7,387
19,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,563
Gold Earned
23,021
164
Minions Killed
143
8
Camps Cleared
3
731,830
Distance Traveled
741,628
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,926
610
34
3
0
277,774
5
L
Tsukuyomi
7,185
553
28
2
1
223,967
2
L
Sol
7,313
563
85
7
2
267,499
1
W
Aphrodite
7,638
588
59
5
4
241,158
4
W
Xbalanque
7,999
615
71
5
4
212,898
0
L
Geb
8,523
656
30
2
0
250,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role