Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
ChillASSASSIN88
Khepri
Level 124
God Stats
4W - 5L
1,506 SR
Queue Stats
300W - 284L
1,454 Elo+
Solo
Kukulkan
Kukulkan
Ninjawusmen
Kukulkan
Level 103
God Stats
2W - 0L
1,778 SR
Queue Stats
342W - 310L
1,501 Elo+
Solo
Geb
Geb
VoidVictoryGang
Geb
Level 156
God Stats
9W - 2L
1,755 SR
Queue Stats
325W - 308L
1,502 Elo+
Solo
Eset
Eset
xBig Jiggly
Eset
Level 151
God Stats
6W - 5L
1,464 SR
Queue Stats
356W - 325L
1,561 Elo+
Solo
Team Averages
Level 139
1,601 SR
1,504 Elo+

VS

Team Averages
Level 137
1,576 SR
1,575 Elo+
Xbalanque
Xbalanque
EzXpSugarBear
Xbalanque
Level 119
God Stats
9W - 8L
1,535 SR
Queue Stats
312W - 326L
1,607 Elo+
Solo
Freya
Freya
Grungan
Freya
Level 156
God Stats
9W - 10L
1,516 SR
Queue Stats
240W - 238L
1,502 Elo+
Solo
Camazotz
Camazotz
Jerkasaurus
Camazotz
Level 160
God Stats
1W - 5L
1,474 SR
Queue Stats
258W - 252L
1,558 Elo+
Solo
Hera
Hera
WickedGinger
Hera
Level 122
God Stats
0W - 1L
1,682 SR
Queue Stats
35W - 22L
1,662 Elo+
Solo
Fafnir
Fafnir
XxTheBlackFenixX
Fafnir
Level 128
God Stats
2W - 3L
1,674 SR
Queue Stats
176W - 182L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
17
5 / 5 / 16
10,923
780
7,380
24,985
31,036
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
2 / 2 / 18
9,878
706
7,265
14,842
18,881
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
Ninjawusmen
Kukulkan
20
7 / 3 / 18
12,075
863
21,977
15,042
9,206
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 2 / 20
11,488
821
12,072
22,473
25,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
9 / 1 / 13
11,297
807
13,844
13,739
9,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
EzXpSugarBear
Xbalanque
16
1 / 6 / 11
9,337
667
26,113
15,158
6,038
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Freya
Grungan
Freya
18
5 / 5 / 6
10,215
730
17,664
14,155
6,290
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Camazotz
Jerkasaurus
Camazotz
17
4 / 4 / 7
10,538
753
9,454
16,242
14,972
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
2 / 5 / 8
9,629
688
14,756
9,981
4,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 6 / 8
9,194
657
6,111
18,734
32,810
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
53
26
Kills
13
13
Deaths
26
85
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
5
5
16
2.6
W
2
2
18
5.5
L
Xbalanque
EzXpSugarBear
Xbalanque
1
6
11
1.08
L
Freya
Grungan
Freya
5
5
6
1.6
L
Camazotz
Jerkasaurus
Camazotz
4
4
7
1.88
W
Kukulkan
Ninjawusmen
Kukulkan
7
3
18
5.33
W
3
2
20
6.5
L
2
5
8
1.2
L
1
6
8
0.83
W
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,538
Damage
74,098
91,081
Taken
74,270
94,423
Mitigated
64,580
35,670
Healing
30,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
7,380
640
1,991
4,665
24,985
31,036
801
11,409
13,576
12,634
0
W
7,265
259
1,499
343
14,842
18,881
1,337
6,259
8,583
14,005
0
L
Xbalanque
EzXpSugarBear
Xbalanque
26,113
3,648
1,880
3,058
15,158
6,038
232
12,045
3,113
0
40,687
L
Freya
Grungan
Freya
17,664
5,149
1,462
4,216
14,155
6,290
507
13,333
822
32,773
0
L
Camazotz
Jerkasaurus
Camazotz
9,454
1,713
2,210
7,393
16,242
14,972
213
12,223
4,019
0
19,945
W
Kukulkan
Ninjawusmen
Kukulkan
21,977
2,255
2,372
2,454
15,042
9,206
1,702
6,301
8,741
58,799
0
W
12,072
945
2,511
5,988
22,473
25,827
891
9,548
12,925
28,539
0
L
14,756
2,192
1,624
2,363
9,981
4,470
799
8,681
1,300
35,096
0
L
6,111
1,416
1,382
4,770
18,734
32,810
55
16,256
2,478
8,015
0
W
13,844
1,360
8,275
5,572
13,739
9,473
1,587
5,014
8,725
37,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,661
Gold Earned
48,913
156
Minions Killed
134
0
Camps Cleared
0
1,197,796
Distance Traveled
1,214,594
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,923
780
6
0
0
220,599
0
W
Khepri
9,878
706
3
0
0
242,446
5
L
Xbalanque
9,337
667
42
3
0
258,841
6
L
Freya
10,215
730
39
3
0
227,066
1
L
Camazotz
10,538
753
11
1
0
268,179
1
W
Kukulkan
12,075
863
61
4
0
213,426
3
W
Geb
11,488
821
40
3
0
253,727
0
L
Hera
9,629
688
39
3
0
263,322
0
L
Fafnir
9,194
657
3
0
0
197,186
0
W
Eset
11,297
807
46
3
0
267,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role