Player Matchup

Gilgamesh
Gilgamesh
BipolarSoviet
Gilgamesh
Level 107
God Stats
1W - 4L
1,468 SR
Queue Stats
70W - 87L
1,541 Elo+
Solo
Artemis
Artemis
Doomganda
Artemis
Level 88
God Stats
3W - 2L
1,496 SR
Queue Stats
73W - 80L
1,481 Elo+
Solo
Zeus
Zeus
xxBUTT_STALLIONx
Zeus
Level 36
God Stats
7W - 11L
1,516 SR
Queue Stats
131W - 180L
1,440 Elo+
Solo
Team Averages
Level 77
1,493 SR
1,487 Elo+

VS

Team Averages
Level 130
1,523 SR
1,510 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Deadshoth990
Cthulhu
Level 108
God Stats
2W - 0L
1,569 SR
Queue Stats
18W - 12L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BipolarSoviet
Gilgamesh
9
1 / 2 / 3
7,072
643
5,448
9,701
5,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Doomganda
Artemis
11
3 / 4 / 2
7,593
690
5,394
8,517
2,343
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
1 / 2 / 2
6,844
622
6,642
7,133
1,886
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
6 / 1 / 1
8,789
799
6,527
5,433
2,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
 
Chaac
12
1 / 2 / 7
7,724
702
10,756
11,501
7,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
Deadshoth990
Cthulhu
11
1 / 2 / 5
7,980
725
4,894
9,098
8,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
5
Kills
8
8
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
1
1
6.5
W
Chaac
 
Chaac
1
2
7
2.25
L
Gilgamesh
BipolarSoviet
Gilgamesh
1
2
3
1.25
W
Cthulhu
Deadshoth990
Cthulhu
1
2
5
1.75
L
Artemis
Doomganda
Artemis
3
4
2
1
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,484
Damage
22,177
25,351
Taken
26,032
9,836
Mitigated
18,401
3,815
Healing
8,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
6,527
202
0
576
5,433
2,208
862
2,137
3,252
37,084
0
W
Chaac
 
Chaac
10,756
743
0
6,008
11,501
7,247
408
2,169
8,958
0
19,311
L
Gilgamesh
BipolarSoviet
Gilgamesh
5,448
593
0
370
9,701
5,607
0
3,822
5,312
0
9,893
W
Cthulhu
Deadshoth990
Cthulhu
4,894
185
257
1,323
9,098
8,946
240
3,101
5,788
18,004
0
L
Artemis
Doomganda
Artemis
5,394
1,886
330
2,259
8,517
2,343
0
3,722
4,261
0
28,351
L
6,642
941
0
856
7,133
1,886
0
3,669
2,978
18,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,509
Gold Earned
24,493
87
Minions Killed
141
2
Camps Cleared
9
577,076
Distance Traveled
705,445
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,789
799
89
8
8
231,047
5
W
Chaac
7,724
702
23
2
1
241,264
0
L
Gilgamesh
7,072
643
16
1
0
210,146
0
W
Cthulhu
7,980
725
29
3
0
233,134
0
L
Artemis
7,593
690
50
5
1
179,707
4
L
Zeus
6,844
622
21
2
1
187,223
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role