Player Matchup

Artemis
Artemis
DJSpinderella
Artemis
Level 25
God Stats
298W - 365L
1,416 SR
Queue Stats
320W - 407L
1,332 Elo+
Solo
Ravana
Ravana
MKD Nick
Ravana
Level 28
God Stats
1W - 6L
1,090 SR
Queue Stats
158W - 205L
1,322 Elo+
Solo
Tiamat
Tiamat
QtheDJ-loud
Tiamat
Level 13
God Stats
8W - 10L
1,461 SR
Queue Stats
38W - 40L
1,356 Elo+
Solo
Kukulkan
Kukulkan
Saint_DiabloZ
Kukulkan
Level 14
God Stats
13W - 8L
1,710 SR
Queue Stats
44W - 52L
1,430 Elo+
Solo
Cthulhu
Cthulhu
daviek1963
Cthulhu
Level 6
God Stats
4W - 7L
1,278 SR
Queue Stats
9W - 14L
1,115 Elo+
Solo
Team Averages
Level 17
1,391 SR
1,311 Elo+

VS

Team Averages
Level 19
1,416 SR
1,283 Elo+
Olorun
Olorun
BlackLitleClildo
Olorun
Level 6
God Stats
2W - 2L
1,227 SR
Queue Stats
7W - 10L
1,199 Elo+
Solo
Kukulkan
Kukulkan
Flexxxed
Kukulkan
Level 23
God Stats
79W - 67L
1,529 SR
Queue Stats
87W - 79L
1,444 Elo+
Solo
Xing Tian
Xing Tian
Mr_Awesome_X_
Xing Tian
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,195 Elo+
Solo
Neith
Neith
Raiden0820
Neith
Level 26
God Stats
10W - 5L
1,365 SR
Queue Stats
276W - 348L
1,229 Elo+
Solo
Fenrir
Fenrir
sockeu
Fenrir
Level 28
God Stats
71W - 64L
1,456 SR
Queue Stats
160W - 165L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
2 / 1 / 11
12,971
927
11,953
10,250
3,989
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
MKD Nick
Ravana
20
4 / 17 / 11
14,028
1,002
11,880
28,450
15,376
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
20
4 / 7 / 11
13,407
958
15,971
24,308
14,960
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
Saint_DiabloZ
Kukulkan
20
9 / 7 / 7
14,896
1,064
35,831
23,192
9,414
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
daviek1963
Cthulhu
20
3 / 4 / 16
14,012
1,001
15,691
25,716
31,639
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

0

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 9 / 18
15,217
1,087
18,109
20,879
8,591
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
Flexxxed
Kukulkan
20
15 / 2 / 16
16,490
1,178
37,694
13,905
5,438
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
Mr_Awesome_X_
Xing Tian
20
2 / 4 / 31
14,097
1,007
20,366
28,535
38,152
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
20
3 / 1 / 21
13,516
965
10,359
8,300
3,132
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
sockeu
Fenrir
20
5 / 6 / 20
13,300
950
18,494
26,953
13,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
142
22
Kills
36
36
Deaths
22
56
Assists
106
Player
Kills
Deaths
Assists
KDA
W
11
9
18
2.22
L
Artemis
2
1
11
7.5
W
Kukulkan
Flexxxed
Kukulkan
15
2
16
11.5
L
Ravana
MKD Nick
Ravana
4
17
11
0.56
W
Xing Tian
Mr_Awesome_X_
Xing Tian
2
4
31
4.38
L
Tiamat
4
7
11
1.36
W
Neith
3
1
21
13.5
L
Kukulkan
Saint_DiabloZ
Kukulkan
9
7
7
1.79
L
Cthulhu
daviek1963
Cthulhu
3
4
16
2.75
W
Fenrir
sockeu
Fenrir
5
6
20
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,326
Damage
105,022
111,916
Taken
98,572
75,378
Mitigated
68,538
8,370
Healing
18,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,109
10,347
2,593
7,113
20,879
8,591
0
12,433
8,446
31,133
0
L
Artemis
11,953
4,117
0
0
10,250
3,989
0
7,110
3,140
0
32,232
W
Kukulkan
Flexxxed
Kukulkan
37,694
2,134
0
1,828
13,905
5,438
0
9,258
4,647
85,735
0
L
Ravana
MKD Nick
Ravana
11,880
3,895
0
1,316
28,450
15,376
0
20,016
8,434
477
38,297
W
Xing Tian
Mr_Awesome_X_
Xing Tian
20,366
1,161
0
0
28,535
38,152
0
19,993
8,542
40,251
0
L
Tiamat
15,971
2,615
352
3,335
24,308
14,960
0
15,975
8,333
30,919
0
W
Neith
10,359
4,180
0
2,747
8,300
3,132
0
6,248
2,052
0
28,825
L
Kukulkan
Saint_DiabloZ
Kukulkan
35,831
4,311
0
2,676
23,192
9,414
0
14,900
8,292
62,246
0
L
Cthulhu
daviek1963
Cthulhu
15,691
818
691
0
25,716
31,639
0
18,168
7,548
44,266
0
W
Fenrir
sockeu
Fenrir
18,494
3,968
0
4,301
26,953
13,225
0
20,020
6,933
0
30,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,314
Gold Earned
72,620
257
Minions Killed
271
3
Camps Cleared
3
1,242,753
Distance Traveled
1,230,714
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
15,217
1,087
29
2
0
231,550
0
L
Artemis
12,971
927
40
3
2
237,421
1
W
Kukulkan
16,490
1,178
132
9
1
225,856
0
L
Ravana
14,028
1,002
64
5
0
223,647
6
W
Xing Tian
14,097
1,007
32
2
0
295,932
0
L
Tiamat
13,407
958
32
2
1
249,562
0
W
Neith
13,516
965
54
4
0
195,910
0
L
Kukulkan
14,896
1,064
59
4
0
246,943
0
L
Cthulhu
14,012
1,001
62
4
0
285,180
0
W
Fenrir
13,300
950
24
2
2
281,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role