Player Matchup

Mercury
Mercury
DeliciousCream
Mercury
Level 29
God Stats
2W - 2L
1,719 SR
Queue Stats
47W - 37L
1,644 Elo+
Solo
Medusa
Medusa
Meadows lol
Medusa
Level 44
God Stats
6W - 1L
1,787 SR
Queue Stats
82W - 91L
1,360 Elo+
Party 1
Ymir
Ymir
OMG Nixx
Ymir
Level 16
God Stats
2W - 0L
1,750 SR
Queue Stats
16W - 14L
1,418 Elo+
Party 1
Kukulkan
Kukulkan
QJared2
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,205 Elo+
Solo
Mulan
Mulan
gnintighiLtolB
Mulan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 11L
1,778 Elo+
Solo
Team Averages
Level 20
1,651 SR
1,481 Elo+

VS

Team Averages
Level 17
1,495 SR
1,472 Elo+
Scylla
Scylla
CVRabi
Scylla
Level 29
God Stats
4W - 4L
1,448 SR
Queue Stats
113W - 104L
1,486 Elo+
Solo
Loki
Loki
Desceptic
Loki
Level 21
God Stats
2W - 4L
1,468 SR
Queue Stats
30W - 30L
1,437 Elo+
Solo
Fafnir
Fafnir
Dragonlordcat
Fafnir
Level 5
God Stats
7W - 6L
1,500 SR
Queue Stats
122W - 101L
1,474 Elo+
Solo
Skadi
Skadi
FLESHCRAFTER19
Skadi
Level 15
God Stats
4W - 4L
1,500 SR
Queue Stats
75W - 87L
1,393 Elo+
Solo
Yemoja
Yemoja
Vonbaconhead1
Yemoja
Level 16
God Stats
3W - 5L
1,557 SR
Queue Stats
67W - 52L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 1
7,209
721
6,457
7,100
2,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
8
0 / 2 / 2
4,782
478
1,315
4,449
1,156
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
9
2 / 3 / 0
5,577
558
1,742
4,702
1,647
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
QJared2
Kukulkan
2
0 / 1 / 0
3,740
374
37
471
103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
7 / 1 / 1
7,241
724
8,043
8,022
5,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CVRabi
Scylla
6
0 / 4 / 0
4,478
448
1,071
3,733
806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
9
1 / 6 / 1
5,521
552
4,816
7,784
1,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 3 / 0
4,115
412
556
4,166
2,611
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

8
2 / 2 / 0
5,002
500
2,328
4,354
1,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 1 / 3
6,199
620
3,902
5,893
4,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
16
Kills
6
7
Deaths
16
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
CVRabi
Scylla
0
4
0
0
W
7
0
1
7.5
L
Loki
1
6
1
0.25
L
0
3
0
0
L
2
2
0
1
W
Medusa
0
2
2
0.5
W
Ymir
2
3
0
0.67
W
Kukulkan
QJared2
Kukulkan
0
1
0
0
L
3
1
3
4.5
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,594
Damage
12,673
24,744
Taken
25,930
10,842
Mitigated
11,356
6,810
Healing
4,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
CVRabi
Scylla
1,071
234
0
0
3,733
806
292
37
3,659
12,944
0
W
6,457
3,861
0
2,046
7,100
2,635
0
1,223
5,877
0
47,212
L
Loki
4,816
1,377
0
97
7,784
1,925
0
767
6,807
0
26,267
L
556
186
0
286
4,166
2,611
0
0
3,890
5,202
0
L
2,328
610
0
921
4,354
1,428
0
296
3,966
0
23,011
W
Medusa
1,315
565
0
396
4,449
1,156
1,056
1,688
2,761
0
11,822
W
Ymir
1,742
245
0
250
4,702
1,647
354
722
3,980
25,912
0
W
Kukulkan
QJared2
Kukulkan
37
37
0
0
471
103
0
119
352
893
0
L
3,902
520
168
2,679
5,893
4,586
0
848
4,956
15,236
0
W
8,043
1,800
0
4,118
8,022
5,301
312
1,777
6,245
0
40,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,549
Gold Earned
25,315
256
Minions Killed
159
0
Camps Cleared
0
780,510
Distance Traveled
854,874
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,478
448
23
2
0
177,346
5
W
Mercury
7,209
721
97
10
0
246,574
1
L
Loki
5,521
552
55
6
0
210,159
1
L
Fafnir
4,115
412
11
1
0
108,540
1
L
Skadi
5,002
500
49
5
0
194,455
3
W
Medusa
4,782
478
22
2
0
165,181
2
W
Ymir
5,577
558
53
5
0
177,974
3
W
Kukulkan
3,740
374
1
0
0
14,809
0
L
Yemoja
6,199
620
21
2
0
164,374
5
W
Mulan
7,241
724
83
8
0
175,972
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role