Player Matchup

Merlin
Merlin
ChiquitiiinhO
Merlin
Level 148
God Stats
10W - 8L
1,500 SR
Queue Stats
126W - 116L
1,501 Elo+
Party 1
Cerberus
Cerberus
Dheuteros
Cerberus
Level 137
God Stats
9W - 7L
1,550 SR
Queue Stats
274W - 225L
1,582 Elo+
Party 1
Tyr
Tyr
THEEVILDIDI
Tyr
Level 149
God Stats
43W - 52L
1,555 SR
Queue Stats
455W - 412L
1,572 Elo+
Party 1
Team Averages
Level 145
1,535 SR
1,551 Elo+

VS

Team Averages
Level 83
1,720 SR
1,530 Elo+
Guan Yu
Guan Yu
Baihallow
Guan Yu
Level 66
God Stats
4W - 1L
1,640 SR
Queue Stats
128W - 112L
1,565 Elo+
Solo
Zeus
Zeus
NeirborR
Zeus
Level 38
God Stats
4W - 2L
1,703 SR
Queue Stats
36W - 33L
1,515 Elo+
Party 2
Pele
Pele
yaboidav
Pele
Level 146
God Stats
3W - 0L
1,816 SR
Queue Stats
85W - 74L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 4
9,000
643
8,926
8,672
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Dheuteros
Cerberus
10
0 / 4 / 6
7,708
551
10,170
13,997
9,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
4 / 6 / 2
8,573
612
7,142
12,210
12,143
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Baihallow
Guan Yu
15
6 / 0 / 8
11,182
799
11,789
21,920
14,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
12
2 / 3 / 6
8,996
643
6,203
6,227
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
14
6 / 4 / 8
10,524
752
13,390
15,312
6,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
7
Kills
14
14
Deaths
7
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Baihallow
Guan Yu
6
0
8
10
L
3
4
4
1.25
L
Cerberus
Dheuteros
Cerberus
0
4
6
0.75
W
Zeus
2
3
6
1.67
L
4
6
2
0.83
W
Pele
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,238
Damage
31,382
34,879
Taken
43,459
24,590
Mitigated
22,793
7,236
Healing
19,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Baihallow
Guan Yu
11,789
1,486
1,425
11,604
21,920
14,235
460
8,308
12,966
1,892
30,051
L
8,926
541
0
1,260
8,672
2,620
0
591
7,839
42,825
0
L
Cerberus
Dheuteros
Cerberus
10,170
513
0
5,328
13,997
9,827
0
2,847
10,300
17,354
0
W
Zeus
6,203
367
0
593
6,227
1,654
348
2,396
3,626
25,834
0
L
7,142
504
0
648
12,210
12,143
0
2,957
8,849
0
17,881
W
Pele
13,390
2,678
0
5,811
15,312
6,904
1,511
7,712
7,234
0
46,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,281
Gold Earned
30,702
132
Minions Killed
159
4
Camps Cleared
7
699,674
Distance Traveled
765,489
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,182
799
60
4
1
287,283
1
L
Merlin
9,000
643
84
6
0
216,235
2
L
Cerberus
7,708
551
21
2
2
236,860
1
W
Zeus
8,996
643
42
3
1
235,018
2
L
Tyr
8,573
612
27
2
2
246,579
3
W
Pele
10,524
752
57
4
5
243,188
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role