Player Matchup

Chang'e
Chang'e
Dingalungus
Chang'e
Level 23
God Stats
54W - 49L
1,542 SR
Queue Stats
140W - 163L
1,514 Elo+
Solo
Heimdallr
Heimdallr
Kssowy
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 77L
1,675 Elo+
Party 2
Medusa
Medusa
LubiePlacek
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 77L
1,835 Elo+
Party 2
Xing Tian
Xing Tian
StarShatterz
Xing Tian
Level 28
God Stats
2W - 2L
1,726 SR
Queue Stats
3W - 2L
1,843 Elo+
Solo
Ravana
Ravana
cinnxD
Ravana
Level 15
God Stats
0W - 3L
1,171 SR
Queue Stats
41W - 36L
1,361 Elo+
Solo
Team Averages
Level 22
1,488 SR
1,646 Elo+

VS

Team Averages
Level 26
1,677 SR
1,619 Elo+
Anhur
Anhur
BestMonke
Anhur
Level 22
God Stats
1W - 0L
1,938 SR
Queue Stats
14W - 2L
1,907 Elo+
Party 1
Discordia
Discordia
BlenderHand69
Discordia
Level 62
God Stats
1W - 0L
1,834 SR
Queue Stats
33W - 38L
1,508 Elo+
Party 1
Sun Wukong
Sun Wukong
CharmyIsThick
Sun Wukong
Level 7
God Stats
3W - 1L
1,726 SR
Queue Stats
17W - 23L
1,868 Elo+
Party 1
Geb
Geb
manmadedeldo
Geb
Level 25
God Stats
12W - 7L
1,569 SR
Queue Stats
90W - 82L
1,512 Elo+
Party 3
Zhong Kui
Zhong Kui
noritori
Zhong Kui
Level 13
God Stats
25W - 33L
1,318 SR
Queue Stats
27W - 37L
1,299 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dingalungus
Chang'e
19
4 / 8 / 15
12,007
1,001
16,627
31,972
14,134
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
Kssowy
Heimdallr
19
8 / 11 / 13
13,123
1,094
22,525
26,892
12,769
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
18
3 / 13 / 18
12,142
1,012
19,391
27,060
12,926
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
StarShatterz
Xing Tian
19
4 / 4 / 17
13,318
1,110
14,305
31,428
43,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
cinnxD
Ravana
19
6 / 10 / 13
12,770
1,064
11,299
25,534
13,857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BestMonke
Anhur
20
33 / 5 / 7
19,890
1,658
67,135
23,828
10,824
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
BlenderHand69
Discordia
20
3 / 4 / 35
13,584
1,132
30,725
15,203
6,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
CharmyIsThick
Sun Wukong
20
3 / 9 / 23
12,173
1,014
14,898
21,770
21,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
3 / 3 / 30
13,069
1,089
15,171
16,742
23,802
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
noritori
Zhong Kui
20
4 / 4 / 13
12,123
1,010
10,405
15,917
17,177
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
154
25
Kills
46
46
Deaths
25
76
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Anhur
BestMonke
Anhur
33
5
7
7.3
W
Discordia
BlenderHand69
Discordia
3
4
35
5.13
W
Sun Wukong
CharmyIsThick
Sun Wukong
3
9
23
1.61
L
Chang'e
Dingalungus
Chang'e
4
8
15
1.44
L
Heimdallr
Kssowy
Heimdallr
8
11
13
1.32
L
Medusa
3
13
18
0.92
L
Xing Tian
StarShatterz
Xing Tian
4
4
17
3.13
L
Ravana
cinnxD
Ravana
6
10
13
1.25
W
3
3
30
6
W
Zhong Kui
noritori
Zhong Kui
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,147
Damage
138,334
142,886
Taken
93,460
97,350
Mitigated
79,396
19,371
Healing
16,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BestMonke
Anhur
67,135
55,874
0
10,197
23,828
10,824
0
7,098
16,730
0
91,956
W
Discordia
BlenderHand69
Discordia
30,725
1,966
164
3,542
15,203
6,112
0
5,417
9,786
54,370
0
W
Sun Wukong
CharmyIsThick
Sun Wukong
14,898
2,306
0
869
21,770
21,481
0
6,731
14,122
0
21,371
L
Chang'e
Dingalungus
Chang'e
16,627
2,163
6,397
6,885
31,972
14,134
0
11,484
19,970
29,475
0
L
Heimdallr
Kssowy
Heimdallr
22,525
12,195
0
1,874
26,892
12,769
0
8,999
17,513
0
43,593
L
Medusa
19,391
8,957
0
1,268
27,060
12,926
0
10,032
16,476
0
40,779
L
Xing Tian
StarShatterz
Xing Tian
14,305
1,716
0
1,523
31,428
43,664
0
11,214
19,465
23,221
0
L
Ravana
cinnxD
Ravana
11,299
3,390
0
1,424
25,534
13,857
0
12,763
11,991
0
31,716
W
15,171
1,339
0
0
16,742
23,802
0
5,321
11,112
29,221
0
W
Zhong Kui
noritori
Zhong Kui
10,405
823
301
1,243
15,917
17,177
0
6,365
9,552
26,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,360
Gold Earned
70,839
164
Minions Killed
192
4
Camps Cleared
8
1,082,817
Distance Traveled
1,206,362
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
19,890
1,658
51
4
6
232,627
1
W
Discordia
13,584
1,132
65
5
1
238,551
0
W
Sun Wukong
12,173
1,014
17
1
0
222,281
2
L
Chang'e
12,007
1,001
21
2
2
199,807
1
L
Heimdallr
13,123
1,094
44
4
0
213,508
0
L
Medusa
12,142
1,012
38
3
0
202,482
1
L
Xing Tian
13,318
1,110
19
2
1
227,528
2
L
Ravana
12,770
1,064
42
4
1
239,492
1
W
Geb
13,069
1,089
18
2
1
271,364
1
W
Zhong Kui
12,123
1,010
41
3
0
241,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role