Player Matchup

Cthulhu
Cthulhu
FAKN FEENUS
Cthulhu
Level 146
God Stats
8W - 5L
1,661 SR
Queue Stats
289W - 268L
1,662 Elo+
Party 1
Izanami
Izanami
Juulixs
Izanami
Level 131
God Stats
2W - 1L
1,804 SR
Queue Stats
132W - 103L
1,538 Elo+
Party 1
Jormungandr
Jormungandr
death by PUMBAA
Jormungandr
Level 160
God Stats
26W - 16L
1,696 SR
Queue Stats
216W - 186L
1,626 Elo+
Party 1
Team Averages
Level 146
1,720 SR
1,609 Elo+

VS

Team Averages
Level 95
1,518 SR
1,433 Elo+
Vamana
Vamana
ChiefTroncats
Vamana
Level 128
God Stats
3W - 2L
1,639 SR
Queue Stats
103W - 67L
1,576 Elo+
Solo
Anubis
Anubis
tetrisgod69
Anubis
Level 128
God Stats
20W - 39L
1,415 SR
Queue Stats
43W - 78L
1,382 Elo+
Solo
Hel
Hel
zorlago2
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 46L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FAKN FEENUS
Cthulhu
12
6 / 0 / 12
8,212
821
5,687
7,095
6,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Juulixs
Izanami
13
10 / 3 / 10
9,062
906
11,606
8,892
2,449
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
death by PUMBAA
Jormungandr
13
7 / 3 / 11
8,440
844
8,848
8,114
4,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 4
7,348
735
6,168
11,087
6,629
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
10
3 / 8 / 1
7,830
783
6,695
9,558
3,997
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
1 / 8 / 3
6,591
659
3,174
8,431
2,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
23
Kills
6
6
Deaths
23
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
W
Cthulhu
FAKN FEENUS
Cthulhu
6
0
12
12
W
Izanami
Juulixs
Izanami
10
3
10
5
W
Jormungandr
death by PUMBAA
Jormungandr
7
3
11
4.17
L
Anubis
3
8
1
0.44
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,141
Damage
16,037
24,101
Taken
29,076
13,777
Mitigated
13,214
3,580
Healing
4,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,168
2,660
0
842
11,087
6,629
0
4,399
6,688
0
13,015
W
Cthulhu
FAKN FEENUS
Cthulhu
5,687
176
415
707
7,095
6,919
32
2,467
4,628
15,314
0
W
Izanami
Juulixs
Izanami
11,606
8,115
0
1,861
8,892
2,449
460
5,234
3,658
0
37,054
W
Jormungandr
death by PUMBAA
Jormungandr
8,848
1,556
0
597
8,114
4,409
442
2,872
5,242
27,457
0
L
Anubis
6,695
197
495
1,861
9,558
3,997
0
5,417
4,141
21,357
0
L
3,174
191
314
1,210
8,431
2,588
0
5,159
3,272
14,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,714
Gold Earned
21,769
135
Minions Killed
81
6
Camps Cleared
3
541,240
Distance Traveled
451,010
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,348
735
17
2
0
177,498
3
W
Cthulhu
8,212
821
21
2
0
193,264
2
W
Izanami
9,062
906
63
6
2
160,400
0
W
Jormungandr
8,440
844
51
5
4
187,576
2
L
Anubis
7,830
783
34
3
2
144,999
4
L
Hel
6,591
659
30
3
1
128,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role