Player Matchup

Arachne
Arachne
Cerberus19626
Arachne
Level 16
God Stats
8W - 1L
1,864 SR
Queue Stats
65W - 49L
1,632 Elo+
Solo
Gilgamesh
Gilgamesh
DarkWorld864
Gilgamesh
Level 10
God Stats
7W - 19L
1,500 SR
Queue Stats
104W - 201L
1,359 Elo+
Party 1
Ymir
Ymir
LuegenLanzeLord
Ymir
Level 29
God Stats
3W - 2L
1,585 SR
Queue Stats
138W - 116L
1,602 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iLilBoyBlue
Morgan Le Fay
Level 28
God Stats
13W - 13L
1,434 SR
Queue Stats
163W - 203L
1,375 Elo+
Solo
Izanami
Izanami
marcosaitta64
Izanami
Level 28
God Stats
13W - 20L
1,334 SR
Queue Stats
110W - 187L
1,310 Elo+
Party 1
Team Averages
Level 22
1,544 SR
1,456 Elo+

VS

Team Averages
Level 17
1,531 SR
1,556 Elo+
Khepri
Khepri
Chubby_Dragon999
Khepri
Level 28
God Stats
114W - 192L
1,479 SR
Queue Stats
212W - 331L
1,371 Elo+
Solo
Cupid
Cupid
KingBadboy9403
Cupid
Level 5
God Stats
4W - 3L
1,637 SR
Queue Stats
5W - 5L
1,743 Elo+
Solo
Rama
Rama
Niwd4310
Rama
Level 28
God Stats
8W - 11L
1,538 SR
Queue Stats
102W - 84L
1,536 Elo+
Solo
Sylvanus
Sylvanus
derppro4
Sylvanus
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 11L
1,451 Elo+
Solo
Nemesis
Nemesis
lllioo9
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
22 / 0 / 5
15,732
715
21,089
15,669
10,127
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
DarkWorld864
Gilgamesh
14
0 / 6 / 3
10,460
475
5,121
17,061
9,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
6 / 1 / 4
13,392
609
10,043
17,116
9,516
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
iLilBoyBlue
Morgan Le Fay
19
2 / 1 / 12
12,713
578
8,330
11,275
5,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
19
9 / 6 / 4
13,038
593
16,499
13,507
5,450
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 13 / 6
8,416
383
4,260
21,334
15,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
4 / 4 / 3
9,855
448
7,268
13,172
5,493
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
18
8 / 7 / 0
11,472
521
17,985
15,912
6,035
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
derppro4
Sylvanus
14
2 / 10 / 4
8,710
396
7,302
23,215
28,260
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
lllioo9
Nemesis
6
0 / 6 / 2
6,415
292
347
5,763
1,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
29
39
Kills
14
14
Deaths
40
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
22
0
5
24.5
L
0
13
6
0.23
W
Gilgamesh
DarkWorld864
Gilgamesh
0
6
3
0.25
L
4
4
3
1.38
W
6
1
4
8
L
Rama
8
7
0
1.14
L
Sylvanus
derppro4
Sylvanus
2
10
4
0.4
W
Morgan Le Fay
iLilBoyBlue
Morgan Le Fay
2
1
12
8
L
Nemesis
lllioo9
Nemesis
0
6
2
0.17
W
Izanami
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,082
Damage
37,162
74,628
Taken
79,396
40,040
Mitigated
57,012
20,019
Healing
12,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
21,089
15,939
0
8,479
15,669
10,127
3,025
2,242
13,323
0
135,509
L
4,260
238
0
2,649
21,334
15,244
312
3,139
17,943
31,185
0
W
Gilgamesh
DarkWorld864
Gilgamesh
5,121
1,211
0
1,011
17,061
9,926
959
1,161
15,747
0
38,649
L
7,268
2,957
840
2,211
13,172
5,493
614
1,857
11,141
0
60,247
W
10,043
3,170
0
6,923
17,116
9,516
0
1,817
15,286
97,622
0
L
Rama
17,985
15,430
0
3,428
15,912
6,035
0
5,126
10,702
0
79,856
L
Sylvanus
derppro4
Sylvanus
7,302
2,945
658
2,238
23,215
28,260
632
6,575
16,484
26,212
0
W
Morgan Le Fay
iLilBoyBlue
Morgan Le Fay
8,330
1,342
0
2,116
11,275
5,021
1,840
1,829
9,228
75,772
0
L
Nemesis
lllioo9
Nemesis
347
98
0
287
5,763
1,980
157
916
4,753
0
6,191
W
Izanami
16,499
9,734
46
1,444
13,507
5,450
4,296
5,149
8,162
0
81,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,335
Gold Earned
44,868
673
Minions Killed
347
0
Camps Cleared
0
1,988,390
Distance Traveled
1,576,250
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,732
715
166
8
0
501,230
2
L
Khepri
8,416
383
33
2
0
342,952
0
W
Gilgamesh
10,460
475
53
2
0
392,027
0
L
Cupid
9,855
448
110
5
0
365,243
0
W
Ymir
13,392
609
168
8
0
387,331
0
L
Rama
11,472
521
149
7
0
351,162
3
L
Sylvanus
8,710
396
40
2
0
336,684
0
W
Morgan Le Fay
12,713
578
123
6
0
354,714
2
L
Nemesis
6,415
292
15
1
0
180,209
2
W
Izanami
13,038
593
163
7
0
353,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role