Player Matchup

Sun Wukong
Sun Wukong
ByMoixo
Sun Wukong
Level 25
God Stats
0W - 1L
1,477 SR
Queue Stats
6W - 16L
1,150 Elo+
Party 2
Ra
Ra
TEFUE
Ra
Level 6
God Stats
1W - 6L
1,298 SR
Queue Stats
5W - 12L
1,264 Elo+
Party 2
Baron Samedi
Baron Samedi
myadier11
Baron Samedi
Level 18
God Stats
7W - 9L
1,788 SR
Queue Stats
21W - 66L
1,277 Elo+
Solo
Team Averages
Level 16
1,521 SR
1,230 Elo+

VS

Team Averages
Level 53
1,437 SR
1,329 Elo+
Xing Tian
Xing Tian
ChefLadAaron
Xing Tian
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
82W - 139L
1,303 Elo+
Party 1
Fenrir
Fenrir
DHammond1995
Fenrir
Level 63
God Stats
5W - 9L
1,312 SR
Queue Stats
104W - 158L
1,344 Elo+
Party 1
Discordia
Discordia
payneo218
Discordia
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
57W - 94L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ByMoixo
Sun Wukong
9
0 / 3 / 0
5,990
599
2,558
8,343
4,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ra
10
1 / 2 / 0
6,166
617
2,381
4,768
2,472
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
myadier11
Baron Samedi
8
0 / 2 / 0
5,631
563
2,679
5,584
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ChefLadAaron
Xing Tian
10
1 / 0 / 5
6,992
699
3,796
7,501
5,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
10
4 / 0 / 3
7,047
705
5,438
4,427
3,157
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
payneo218
Discordia
11
2 / 1 / 4
6,592
659
5,909
3,756
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
7
7
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ByMoixo
Sun Wukong
0
3
0
0
W
Xing Tian
ChefLadAaron
Xing Tian
1
0
5
3.5
W
Fenrir
4
0
3
5.5
L
Ra
1
2
0
0.5
L
Baron Samedi
myadier11
Baron Samedi
0
2
0
0
W
Discordia
payneo218
Discordia
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,618
Damage
15,143
18,695
Taken
15,684
9,511
Mitigated
9,599
2,772
Healing
713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ByMoixo
Sun Wukong
2,558
291
0
1,711
8,343
4,359
0
3,637
4,366
0
22,620
W
Xing Tian
ChefLadAaron
Xing Tian
3,796
436
0
614
7,501
5,249
44
3,077
4,424
12,533
0
W
Fenrir
5,438
321
0
47
4,427
3,157
49
1,030
3,397
0
15,660
L
Ra
2,381
443
181
323
4,768
2,472
49
2,400
2,046
10,676
0
L
Baron Samedi
myadier11
Baron Samedi
2,679
521
137
420
5,584
2,680
0
3,252
2,096
14,899
0
W
Discordia
payneo218
Discordia
5,909
106
0
52
3,756
1,193
572
1,370
2,386
18,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,787
Gold Earned
20,631
89
Minions Killed
95
5
Camps Cleared
3
488,324
Distance Traveled
553,288
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,990
599
42
4
4
180,854
1
W
Xing Tian
6,992
699
27
3
1
192,297
0
W
Fenrir
7,047
705
25
3
0
196,943
1
L
Ra
6,166
617
27
3
0
159,455
0
L
Baron Samedi
5,631
563
20
2
1
148,015
5
W
Discordia
6,592
659
43
4
2
164,048
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role