Player Matchup

Set
Set
Sìberius
Set
Level 144
God Stats
13W - 1L
1,949 SR
Queue Stats
702W - 470L
1,735 Elo+
Party 2
Horus
Horus
screensun
Horus
Level 89
God Stats
19W - 14L
1,597 SR
Queue Stats
324W - 252L
1,649 Elo+
Party 2
Vulcan
Vulcan
xiaoilluminati
Vulcan
Level 129
God Stats
19W - 14L
1,494 SR
Queue Stats
787W - 470L
1,767 Elo+
Party 2
Team Averages
Level 121
1,680 SR
1,717 Elo+

VS

Team Averages
Level 86
1,364 SR
1,289 Elo+
Baron Samedi
Baron Samedi
Jzone176
Baron Samedi
Level 77
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 71L
1,317 Elo+
Party 1
Set
Set
KvNG-IX
Set
Level 79
God Stats
0W - 1L
1,272 SR
Queue Stats
41W - 75L
1,336 Elo+
Party 1
Scylla
Scylla
VitiableNote102
Scylla
Level 103
God Stats
0W - 2L
1,320 SR
Queue Stats
3W - 14L
1,214 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 7
10,073
775
13,493
11,680
6,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
screensun
Horus
13
5 / 4 / 14
9,732
749
11,521
15,095
12,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
7 / 0 / 13
10,086
776
15,569
7,501
3,153
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jzone176
Baron Samedi
11
0 / 7 / 3
7,677
591
7,139
14,013
7,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
12
4 / 4 / 0
8,409
647
7,712
16,935
10,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
0 / 9 / 2
7,152
550
6,607
12,070
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
20
Kills
4
4
Deaths
20
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Jzone176
Baron Samedi
0
7
3
0.21
L
Set
4
4
0
1
W
8
0
7
11.5
L
0
9
2
0.11
W
Horus
screensun
Horus
5
4
14
3
W
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,583
Damage
21,458
34,276
Taken
43,018
21,980
Mitigated
19,570
14,139
Healing
6,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Jzone176
Baron Samedi
7,139
628
899
3,050
14,013
7,162
0
6,280
7,000
33,023
0
L
Set
7,712
3,890
0
2,556
16,935
10,026
0
6,913
9,326
0
15,635
W
13,493
3,573
0
6,678
11,680
6,744
1,281
4,585
6,422
0
39,102
L
6,607
502
0
413
12,070
2,382
0
2,913
8,393
18,138
0
W
Horus
screensun
Horus
11,521
4,578
622
4,428
15,095
12,083
700
4,510
9,999
1,543
15,631
W
15,569
5,509
0
2,411
7,501
3,153
913
4,293
2,903
54,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,891
Gold Earned
23,238
151
Minions Killed
127
8
Camps Cleared
0
780,508
Distance Traveled
646,364
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,677
591
63
5
0
207,850
4
L
Set
8,409
647
28
2
0
233,546
0
W
Set
10,073
775
59
5
5
243,580
2
L
Scylla
7,152
550
36
3
0
204,968
0
W
Horus
9,732
749
14
1
0
245,197
2
W
Vulcan
10,086
776
78
6
3
291,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role