Player Matchup

Izanami
Izanami
Aetoa
Izanami
Level 108
God Stats
6W - 2L
1,670 SR
Queue Stats
150W - 115L
1,634 Elo+
Party 1
Sol
Sol
LolipopDream
Sol
Level 28
God Stats
15W - 10L
1,917 SR
Queue Stats
30W - 24L
1,500 Elo+
Party 1
Susano
Susano
Orohz
Susano
Level 154
God Stats
19W - 17L
1,778 SR
Queue Stats
183W - 155L
1,713 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RivxIry
Tsukuyomi
Level 44
God Stats
15W - 13L
1,779 SR
Queue Stats
87W - 57L
1,627 Elo+
Party 1
Janus
Janus
wNINexsquirrels
Janus
Level 160
God Stats
6W - 4L
1,646 SR
Queue Stats
100W - 80L
1,686 Elo+
Party 1
Team Averages
Level 99
1,758 SR
1,632 Elo+

VS

Team Averages
Level 94
1,527 SR
1,508 Elo+
Yemoja
Yemoja
 
Yemoja
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Braddah Kamu
Anubis
Level 138
God Stats
50W - 37L
1,512 SR
Queue Stats
710W - 619L
1,564 Elo+
Party 2
Da Ji
Da Ji
NOX6230
Da Ji
Level 31
God Stats
15W - 11L
1,547 SR
Queue Stats
63W - 63L
1,529 Elo+
Solo
Hades
Hades
Pypm
Hades
Level 124
God Stats
11W - 9L
1,574 SR
Queue Stats
563W - 487L
1,439 Elo+
Party 2
Charybdis
Charybdis
QuantumParaadox
Charybdis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aetoa
Izanami
15
4 / 3 / 7
9,554
562
8,319
9,898
2,921
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
0 / 1 / 1
8,716
513
1,906
6,352
1,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Susano
Orohz
Susano
17
3 / 0 / 6
9,251
544
9,335
9,973
5,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
RivxIry
Tsukuyomi
14
1 / 1 / 4
8,573
504
4,050
8,474
3,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
6 / 0 / 3
10,518
619
6,805
6,144
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
0 / 0 / 0
7,395
435
2,107
7,455
4,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
17
1 / 2 / 2
10,161
598
4,776
8,537
4,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
NOX6230
Da Ji
12
1 / 3 / 3
7,582
446
3,707
10,050
3,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
Pypm
Hades
13
1 / 3 / 2
8,138
479
6,627
11,579
7,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
QuantumParaadox
Charybdis
12
2 / 6 / 1
7,673
451
2,376
10,982
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
14
Kills
5
5
Deaths
14
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
0
0
W
Izanami
Aetoa
Izanami
4
3
7
2.5
L
Anubis
1
2
2
1
W
0
1
1
0.5
L
Da Ji
NOX6230
Da Ji
1
3
3
0.83
W
Susano
Orohz
Susano
3
0
6
6
L
Hades
Pypm
Hades
1
3
2
0.67
L
Charybdis
QuantumParaadox
Charybdis
2
6
1
0.42
W
Tsukuyomi
RivxIry
Tsukuyomi
1
1
4
3
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,415
Damage
19,593
40,841
Taken
48,603
15,806
Mitigated
23,247
16,416
Healing
17,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,107
97
724
2,484
7,455
4,787
180
1,022
6,433
26,057
0
W
Izanami
Aetoa
Izanami
8,319
4,584
0
2,782
9,898
2,921
884
4,075
5,823
0
61,458
L
Anubis
4,776
364
0
3,731
8,537
4,669
244
2,983
5,554
69,580
0
W
1,906
800
0
3,528
6,352
1,607
1,668
2,818
3,534
54,685
0
L
Da Ji
NOX6230
Da Ji
3,707
523
0
2,918
10,050
3,124
301
1,139
8,911
0
36,900
W
Susano
Orohz
Susano
9,335
2,634
0
4,184
9,973
5,722
319
2,575
7,398
0
69,289
L
Hades
Pypm
Hades
6,627
127
353
4,591
11,579
7,790
0
2,212
9,367
48,483
0
L
Charybdis
QuantumParaadox
Charybdis
2,376
1,303
0
3,099
10,982
2,877
213
1,355
9,627
0
30,634
W
Tsukuyomi
RivxIry
Tsukuyomi
4,050
792
0
2,287
8,474
3,403
0
1,939
6,535
0
49,400
W
6,805
142
147
3,488
6,144
2,153
902
2,167
3,977
89,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,612
Gold Earned
40,949
578
Minions Killed
457
0
Camps Cleared
0
1,780,894
Distance Traveled
1,559,938
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,395
435
40
2
0
343,759
6
W
Izanami
9,554
562
108
6
0
326,567
3
L
Anubis
10,161
598
164
10
0
303,640
6
W
Sol
8,716
513
103
6
0
292,849
0
L
Da Ji
7,582
446
66
4
0
325,305
6
W
Susano
9,251
544
108
6
0
381,424
1
L
Hades
8,138
479
109
6
0
327,754
7
L
Charybdis
7,673
451
78
5
0
259,480
0
W
Tsukuyomi
8,573
504
94
6
0
395,482
5
W
Janus
10,518
619
165
10
0
384,572
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role