Player Matchup

Jormungandr
Jormungandr
BrutalGenie
Jormungandr
Level 160
God Stats
1W - 1L
1,753 SR
Queue Stats
784W - 696L
1,650 Elo+
Party 2
Nike
Nike
Lord Killua
Nike
Level 155
God Stats
27W - 27L
1,581 SR
Queue Stats
637W - 545L
1,651 Elo+
Party 2
Baba Yaga
Baba Yaga
StarkIndstrz
Baba Yaga
Level 149
God Stats
6W - 2L
1,878 SR
Queue Stats
224W - 165L
1,614 Elo+
Party 2
Artemis
Artemis
tarmaa
Artemis
Level 83
God Stats
67W - 40L
1,693 SR
Queue Stats
571W - 409L
1,556 Elo+
Solo
Fenrir
Fenrir
zOzymandias
Fenrir
Level 130
God Stats
2W - 9L
1,166 SR
Queue Stats
467W - 422L
1,564 Elo+
Solo
Team Averages
Level 135
1,614 SR
1,607 Elo+

VS

Team Averages
Level 125
1,611 SR
1,534 Elo+
Medusa
Medusa
DeSaadi
Medusa
Level 158
God Stats
3W - 1L
1,667 SR
Queue Stats
81W - 60L
1,656 Elo+
Party 1
Yemoja
Yemoja
FL0CK0FTAC0S
Yemoja
Level 123
God Stats
13W - 8L
1,630 SR
Queue Stats
84W - 98L
1,456 Elo+
Party 3
Tsukuyomi
Tsukuyomi
NeverEatSalty
Tsukuyomi
Level 106
God Stats
3W - 2L
1,564 SR
Queue Stats
37W - 40L
1,458 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Pheownix
Cu Chulainn
Level 149
God Stats
7W - 5L
1,473 SR
Queue Stats
124W - 110L
1,638 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lukczemx
Morgan Le Fay
Level 88
God Stats
1W - 0L
1,722 SR
Queue Stats
2W - 1L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BrutalGenie
Jormungandr
17
1 / 5 / 7
11,362
668
11,279
17,787
22,541
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 4 / 5
10,865
639
15,756
19,091
19,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
StarkIndstrz
Baba Yaga
17
1 / 5 / 3
10,330
608
13,928
11,364
6,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
tarmaa
Artemis
18
2 / 2 / 3
11,144
656
8,566
11,648
5,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
18
4 / 4 / 2
10,855
639
10,739
16,058
20,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DeSaadi
Medusa
20
10 / 4 / 3
13,711
807
20,070
13,932
6,689
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
17
0 / 0 / 16
12,026
707
2,949
11,398
14,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
NeverEatSalty
Tsukuyomi
19
4 / 2 / 9
12,068
710
12,224
16,352
10,800
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cu Chulainn
Pheownix
Cu Chulainn
20
6 / 2 / 13
13,811
812
24,417
23,155
37,778
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
lukczemx
Morgan Le Fay
17
0 / 2 / 7
10,243
603
6,377
10,066
5,889
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
68
10
Kills
20
20
Deaths
10
20
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BrutalGenie
Jormungandr
1
5
7
0.9
W
Medusa
DeSaadi
Medusa
10
4
3
2.88
W
Yemoja
0
0
16
8
L
2
4
5
1.13
W
Tsukuyomi
NeverEatSalty
Tsukuyomi
4
2
9
4.25
W
Cu Chulainn
Pheownix
Cu Chulainn
6
2
13
6.25
L
Baba Yaga
StarkIndstrz
Baba Yaga
1
5
3
0.5
W
Morgan Le Fay
lukczemx
Morgan Le Fay
0
2
7
1.75
L
Artemis
tarmaa
Artemis
2
2
3
1.75
L
Fenrir
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,268
Damage
66,037
75,948
Taken
74,903
74,360
Mitigated
75,309
14,069
Healing
28,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BrutalGenie
Jormungandr
11,279
1,930
0
1,611
17,787
22,541
0
3,428
14,021
36,235
0
W
Medusa
DeSaadi
Medusa
20,070
10,211
0
1,984
13,932
6,689
2,420
5,767
7,614
0
68,545
W
Yemoja
2,949
735
14,766
4,611
11,398
14,153
344
4,536
6,168
8,810
0
L
15,756
902
0
4,856
19,091
19,364
0
3,479
15,432
0
36,519
W
Tsukuyomi
NeverEatSalty
Tsukuyomi
12,224
2,675
0
1,246
16,352
10,800
708
5,723
10,116
0
43,155
W
Cu Chulainn
Pheownix
Cu Chulainn
24,417
3,963
0
4,350
23,155
37,778
251
6,479
16,046
12,523
57,622
L
Baba Yaga
StarkIndstrz
Baba Yaga
13,928
165
0
2,407
11,364
6,040
0
1,100
10,174
44,865
0
W
Morgan Le Fay
lukczemx
Morgan Le Fay
6,377
689
171
1,452
10,066
5,889
1,038
2,409
7,451
27,370
0
L
Artemis
tarmaa
Artemis
8,566
4,014
0
3,066
11,648
5,726
0
3,723
7,853
0
47,740
L
Fenrir
10,739
1,910
0
2,129
16,058
20,689
0
3,682
12,299
811
33,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,556
Gold Earned
61,859
375
Minions Killed
347
10
Camps Cleared
6
1,609,450
Distance Traveled
1,634,401
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,362
668
63
4
0
303,906
5
W
Medusa
13,711
807
114
7
3
344,709
3
W
Yemoja
12,026
707
19
1
0
300,314
0
L
Nike
10,865
639
42
2
0
345,501
4
W
Tsukuyomi
12,068
710
70
4
3
338,441
4
W
Cu Chulainn
13,811
812
104
6
0
352,131
1
L
Baba Yaga
10,330
608
94
6
2
325,634
1
W
Morgan Le Fay
10,243
603
40
2
0
298,806
1
L
Artemis
11,144
656
124
7
4
333,291
0
L
Fenrir
10,855
639
52
3
4
301,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role