Player Matchup

Nike
Nike
Kudrixon
Nike
Level 8
God Stats
1W - 1L
1,312 SR
Queue Stats
13W - 20L
1,559 Elo+
Party 3
Ra
Ra
PorotusMig
Ra
Level 26
God Stats
21W - 9L
1,691 SR
Queue Stats
176W - 184L
1,587 Elo+
Party 1
He Bo
He Bo
Rejviklak
He Bo
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,328 Elo+
Party 3
Cerberus
Cerberus
iRazux
Cerberus
Level 16
God Stats
5W - 16L
1,375 SR
Queue Stats
42W - 70L
1,257 Elo+
Party 1
Anubis
Anubis
oliverkorgaard12
Anubis
Level 16
God Stats
1W - 0L
1,412 SR
Queue Stats
31W - 29L
1,538 Elo+
Solo
Team Averages
Level 14
1,458 SR
1,454 Elo+

VS

Team Averages
Level 12
1,516 SR
1,490 Elo+
King Arthur
King Arthur
 
King Arthur
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
B3dena
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,378 Elo+
Party 2
Thor
Thor
Kenzoforreal
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
LaloPalo_ESP
Scylla
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,631 Elo+
Solo
Kuzenbo
Kuzenbo
Snowg0on
Kuzenbo
Level 26
God Stats
13W - 10L
1,580 SR
Queue Stats
43W - 36L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
6 / 1 / 2
9,646
567
5,109
7,471
5,346
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
9 / 0 / 3
11,304
665
11,631
10,767
5,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
Rejviklak
He Bo
10
2 / 4 / 3
7,223
425
2,281
3,329
788
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
iRazux
Cerberus
13
2 / 4 / 7
7,931
467
5,136
15,185
8,073
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
5 / 3 / 2
8,691
511
7,682
7,875
3,350
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
1 / 2 / 0
6,205
365
1,446
3,854
1,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
B3dena
Artemis
11
6 / 5 / 2
7,631
449
12,890
10,141
2,265
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
1 / 9 / 0
6,424
378
2,318
10,144
2,372
Heavy Mace

Heavy Mace

+30
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
12
0 / 8 / 1
7,360
433
4,906
11,254
3,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
Snowg0on
Kuzenbo
13
3 / 5 / 6
8,367
492
6,321
13,475
13,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
24
Kills
11
12
Deaths
29
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
2
0
0.5
L
Artemis
B3dena
Artemis
6
5
2
1.4
L
1
9
0
0.11
W
Nike
6
1
2
7
L
Scylla
0
8
1
0.06
W
9
0
3
10.5
W
He Bo
Rejviklak
He Bo
2
4
3
0.88
L
Kuzenbo
Snowg0on
Kuzenbo
3
5
6
1.2
W
Cerberus
iRazux
Cerberus
2
4
7
1.38
W
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,839
Damage
27,881
44,627
Taken
48,868
22,827
Mitigated
22,522
16,606
Healing
6,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,446
377
0
1,692
3,854
1,579
0
0
3,698
0
12,200
L
Artemis
B3dena
Artemis
12,890
9,060
0
2,097
10,141
2,265
820
7,851
2,244
0
42,163
L
2,318
710
0
250
10,144
2,372
368
2,726
7,279
0
24,119
W
Nike
5,109
723
0
2,283
7,471
5,346
2,021
196
7,275
5,099
42,414
L
Scylla
4,906
1,114
0
1,393
11,254
3,213
1,135
7,236
3,973
41,921
0
W
11,631
1,288
1,629
5,103
10,767
5,270
1,631
2,037
8,730
97,443
0
W
He Bo
Rejviklak
He Bo
2,281
482
0
128
3,329
788
281
1,242
2,087
6,979
0
L
Kuzenbo
Snowg0on
Kuzenbo
6,321
3,019
0
906
13,475
13,093
94
9,417
3,967
24,923
0
W
Cerberus
iRazux
Cerberus
5,136
661
0
4,170
15,185
8,073
167
3,136
12,049
32,622
0
W
7,682
189
0
3,293
7,875
3,350
433
4,616
3,259
30,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,795
Gold Earned
35,987
427
Minions Killed
257
0
Camps Cleared
0
1,209,886
Distance Traveled
1,078,275
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,205
365
31
2
0
110,188
0
L
Artemis
7,631
449
74
4
0
249,754
0
L
Thor
6,424
378
41
2
0
174,748
2
W
Nike
9,646
567
110
6
0
282,597
0
L
Scylla
7,360
433
71
4
0
246,134
0
W
Ra
11,304
665
181
11
0
329,690
6
W
He Bo
7,223
425
7
0
0
173,115
0
L
Kuzenbo
8,367
492
40
2
0
297,451
6
W
Cerberus
7,931
467
81
5
0
297,409
0
W
Anubis
8,691
511
48
3
0
127,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role