Player Matchup

Cthulhu
Cthulhu
LoboCruzado
Cthulhu
Level 43
God Stats
31W - 25L
1,541 SR
Queue Stats
123W - 176L
1,424 Elo+
Party 1
Medusa
Medusa
NoMercy442
Medusa
Level 9
God Stats
3W - 4L
1,500 SR
Queue Stats
23W - 25L
1,652 Elo+
Solo
Janus
Janus
antonixx28
Janus
Level 36
God Stats
18W - 35L
1,419 SR
Queue Stats
62W - 100L
1,283 Elo+
Party 1
Team Averages
Level 29
1,487 SR
1,453 Elo+

VS

Team Averages
Level 17
1,611 SR
1,344 Elo+
Tiamat
Tiamat
AzoTe77
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,454 Elo+
Party 2
Ra
Ra
Carbroxx
Ra
Level 8
God Stats
0W - 1L
1,832 SR
Queue Stats
0W - 4L
1,251 Elo+
Party 2
Ah Puch
Ah Puch
Cykologhy
Ah Puch
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LoboCruzado
Cthulhu
16
5 / 1 / 11
11,573
723
15,169
21,406
24,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
NoMercy442
Medusa
14
6 / 2 / 7
11,240
703
8,767
11,981
4,585
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
15
9 / 1 / 3
11,809
738
11,925
9,878
3,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AzoTe77
Tiamat
14
2 / 4 / 1
10,105
632
8,231
15,174
8,515
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 8 / 4
9,278
580
4,999
13,045
6,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Puch
Cykologhy
Ah Puch
13
1 / 8 / 2
9,796
612
11,019
16,289
5,366
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
20
Kills
3
4
Deaths
20
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AzoTe77
Tiamat
2
4
1
0.63
L
0
8
4
0.25
L
Ah Puch
Cykologhy
Ah Puch
1
8
2
0.25
W
Cthulhu
LoboCruzado
Cthulhu
5
1
11
10.5
W
Medusa
NoMercy442
Medusa
6
2
7
4.75
W
Janus
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,861
Damage
24,249
43,265
Taken
44,508
32,910
Mitigated
20,443
10,474
Healing
7,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AzoTe77
Tiamat
8,231
1,691
86
4,811
15,174
8,515
0
7,154
7,721
35,370
0
L
4,999
587
475
236
13,045
6,562
0
7,825
4,390
16,658
0
L
Ah Puch
Cykologhy
Ah Puch
11,019
661
0
1,636
16,289
5,366
0
11,475
4,338
39,081
0
W
Cthulhu
LoboCruzado
Cthulhu
15,169
684
147
6,610
21,406
24,854
182
9,719
11,403
36,877
0
W
Medusa
NoMercy442
Medusa
8,767
3,540
292
2,743
11,981
4,585
1,004
8,279
3,578
0
44,435
W
Janus
11,925
255
0
682
9,878
3,471
1,052
6,122
3,588
48,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,622
Gold Earned
29,179
229
Minions Killed
137
9
Camps Cleared
5
862,881
Distance Traveled
785,839
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,105
632
45
3
1
279,393
3
L
Ra
9,278
580
28
2
2
259,533
0
L
Ah Puch
9,796
612
64
4
2
246,913
2
W
Cthulhu
11,573
723
53
3
1
303,509
2
W
Medusa
11,240
703
84
5
3
262,321
0
W
Janus
11,809
738
92
6
5
297,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role