Player Matchup

Terra
Terra
Deranged_Psyc046
Terra
Level 117
God Stats
5W - 4L
1,644 SR
Queue Stats
61W - 59L
1,469 Elo+
Party 1
Xing Tian
Xing Tian
dubinin_il
Xing Tian
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 42L
1,129 Elo+
Solo
Hera
Hera
iKVP-Cooties4u
Hera
Level 18
God Stats
0W - 1L
1,175 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 50
1,440 SR
1,366 Elo+

VS

Team Averages
Level 47
1,554 SR
1,475 Elo+
Bacchus
Bacchus
CoolingWall3041
Bacchus
Level 100
God Stats
7W - 10L
1,637 SR
Queue Stats
107W - 101L
1,458 Elo+
Solo
Scylla
Scylla
Mafia209
Scylla
Level 28
God Stats
6W - 8L
1,440 SR
Queue Stats
54W - 55L
1,464 Elo+
Solo
Neith
Neith
zombievision
Neith
Level 12
God Stats
9W - 14L
1,584 SR
Queue Stats
16W - 31L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 3
12,301
647
14,499
22,966
9,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
dubinin_il
Xing Tian
12
1 / 12 / 2
9,908
521
534
17,939
6,200
15
2 / 7 / 4
11,203
590
11,760
11,633
3,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 14
12,216
643
14,324
23,332
32,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
Mafia209
Scylla
18
15 / 4 / 6
14,283
752
20,734
14,954
5,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 3 / 13
12,351
650
9,218
10,238
3,462
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
8
Kills
24
24
Deaths
8
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
5
1
14
12
L
5
5
3
1.3
W
Scylla
Mafia209
Scylla
15
4
6
4.5
L
Xing Tian
dubinin_il
Xing Tian
1
12
2
0.17
L
2
7
4
0.57
W
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,793
Damage
44,276
52,538
Taken
48,524
19,583
Mitigated
41,392
8,717
Healing
18,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,324
1,731
404
8,104
23,332
32,686
252
9,081
13,800
29,363
0
L
14,499
2,430
1,950
6,363
22,966
9,482
0
14,793
7,431
35,173
0
W
Scylla
Mafia209
Scylla
20,734
2,252
394
5,715
14,954
5,244
1,934
9,870
4,876
83,210
0
L
Xing Tian
dubinin_il
Xing Tian
534
12
0
0
17,939
6,200
0
11,355
5,848
4,782
0
L
11,760
2,513
0
404
11,633
3,901
0
8,132
3,157
41,806
0
W
9,218
4,943
0
4,222
10,238
3,462
951
7,293
2,691
0
38,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,412
Gold Earned
38,850
106
Minions Killed
218
2
Camps Cleared
11
873,911
Distance Traveled
785,813
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,216
643
37
2
1
289,816
4
L
Terra
12,301
647
36
2
1
330,237
2
W
Scylla
14,283
752
120
6
10
281,111
2
L
Xing Tian
9,908
521
1
0
0
227,606
2
L
Hera
11,203
590
69
4
1
316,068
3
W
Neith
12,351
650
61
3
0
214,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role