Player Matchup

Ah Puch
Ah Puch
BasedBrandon166
Ah Puch
Level 88
God Stats
2W - 2L
1,455 SR
Queue Stats
59W - 46L
1,476 Elo+
Party 1
Xing Tian
Xing Tian
Fr3shM1nt
Xing Tian
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,504 Elo+
Party 3
Scylla
Scylla
Mulletking90
Scylla
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 58L
1,418 Elo+
Party 3
Hercules
Hercules
Wilthius
Hercules
Level 88
God Stats
2W - 2L
1,279 SR
Queue Stats
26W - 32L
1,363 Elo+
Party 3
Sylvanus
Sylvanus
harryx66x
Sylvanus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
352W - 292L
1,455 Elo+
Party 1
Team Averages
Level 73
1,447 SR
1,443 Elo+

VS

Team Averages
Level 90
1,429 SR
1,404 Elo+
Chernobog
Chernobog
 
Chernobog
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
EsEsLi-BuRaK26
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,255 Elo+
Party 2
Nox
Nox
Noctis_XV7
Nox
Level 115
God Stats
2W - 3L
1,326 SR
Queue Stats
36W - 40L
1,473 Elo+
Party 2
Zhong Kui
Zhong Kui
Swinters4
Zhong Kui
Level 126
God Stats
11W - 4L
1,659 SR
Queue Stats
300W - 292L
1,424 Elo+
Solo
Terra
Terra
x-Killa-Hamster
Terra
Level 65
God Stats
2W - 2L
1,162 SR
Queue Stats
214W - 235L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 15
14,328
716
26,584
21,261
8,563
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Fr3shM1nt
Xing Tian
19
0 / 3 / 15
11,644
582
8,547
18,552
23,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
20
10 / 5 / 6
13,594
680
20,130
15,015
5,613
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Wilthius
Hercules
20
6 / 4 / 17
13,631
682
19,740
36,021
23,132
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
harryx66x
Sylvanus
20
7 / 7 / 9
13,330
667
19,599
25,518
21,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
20
6 / 4 / 13
14,466
723
22,106
22,226
10,613
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
0 / 5 / 10
11,367
568
16,892
12,933
4,467
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
4 / 5 / 17
14,274
714
29,013
18,079
8,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
Swinters4
Zhong Kui
20
7 / 9 / 7
14,048
702
22,726
25,144
16,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
7 / 6 / 13
14,376
719
16,451
26,423
27,106
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
84
29
Kills
24
24
Deaths
29
62
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
6
4
13
3.13
L
6
5
15
2.7
W
0
5
10
1
L
Xing Tian
Fr3shM1nt
Xing Tian
0
3
15
2.5
L
Scylla
10
5
6
2.6
W
4
5
17
2.5
W
Zhong Kui
Swinters4
Zhong Kui
7
9
7
1.17
L
Hercules
Wilthius
Hercules
6
4
17
3.63
L
Sylvanus
harryx66x
Sylvanus
7
7
9
1.64
W
7
6
13
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,600
Damage
107,188
116,367
Taken
104,805
82,579
Mitigated
66,542
51,490
Healing
46,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
22,106
13,725
1,844
7,447
22,226
10,613
1,513
16,556
5,399
0
53,200
L
26,584
433
1,113
8,334
21,261
8,563
550
13,925
7,336
55,770
0
W
16,892
9,108
1,049
1,549
12,933
4,467
1,309
10,024
2,858
0
29,314
L
Xing Tian
Fr3shM1nt
Xing Tian
8,547
619
1,761
3,366
18,552
23,333
0
11,719
6,833
14,324
0
L
Scylla
20,130
2,688
3,241
2,802
15,015
5,613
512
9,524
5,491
48,693
0
W
29,013
2,122
2,080
2,033
18,079
8,293
761
12,597
5,380
51,207
0
W
Zhong Kui
Swinters4
Zhong Kui
22,726
1,534
1,953
7,122
25,144
16,063
1,224
14,971
9,667
54,445
0
L
Hercules
Wilthius
Hercules
19,740
5,939
1,377
15,515
36,021
23,132
543
18,467
17,554
492
29,508
L
Sylvanus
harryx66x
Sylvanus
19,599
6,768
6,578
7,403
25,518
21,938
0
14,555
10,963
34,340
4,851
W
16,451
1,807
12,530
9,098
26,423
27,106
132
17,711
8,205
26,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,527
Gold Earned
68,531
212
Minions Killed
270
0
Camps Cleared
0
1,527,379
Distance Traveled
1,653,869
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
14,466
723
76
4
0
319,318
0
L
Ah Puch
14,328
716
58
3
0
285,213
0
W
Medusa
11,367
568
46
2
0
331,788
0
L
Xing Tian
11,644
582
13
1
0
375,905
0
L
Scylla
13,594
680
71
4
0
293,230
0
W
Nox
14,274
714
62
3
0
337,038
0
W
Zhong Kui
14,048
702
75
4
0
296,389
3
L
Hercules
13,631
682
28
1
0
331,694
0
L
Sylvanus
13,330
667
42
2
0
241,337
2
W
Terra
14,376
719
11
1
0
369,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role