Player Matchup

Bacchus
Bacchus
AshRomale
Bacchus
Level 146
God Stats
13W - 10L
1,560 SR
Queue Stats
952W - 988L
1,503 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
C IH A ID
Ah Muzen Cab
Level 158
God Stats
2W - 4L
1,298 SR
Queue Stats
134W - 161L
1,511 Elo+
Solo
Jing Wei
Jing Wei
CountStormwind
Jing Wei
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 102L
1,514 Elo+
Solo
Nu Wa
Nu Wa
Govv
Nu Wa
Level 148
God Stats
11W - 6L
1,540 SR
Queue Stats
335W - 341L
1,551 Elo+
Solo
Horus
Horus
mommalarry840
Horus
Level 118
God Stats
6W - 4L
1,493 SR
Queue Stats
401W - 402L
1,599 Elo+
Solo
Team Averages
Level 131
1,478 SR
1,535 Elo+

VS

Team Averages
Level 95
1,632 SR
1,590 Elo+
Tsukuyomi
Tsukuyomi
Drkgamer666
Tsukuyomi
Level 83
God Stats
1W - 1L
1,735 SR
Queue Stats
37W - 31L
1,633 Elo+
Party 1
Hel
Hel
FoxyLegend27
Hel
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 25L
1,606 Elo+
Party 1
Rama
Rama
LinkzChaos
Rama
Level 64
God Stats
2W - 2L
1,718 SR
Queue Stats
43W - 33L
1,623 Elo+
Party 1
Geb
Geb
Pahkyou
Geb
Level 126
God Stats
12W - 5L
1,661 SR
Queue Stats
482W - 487L
1,507 Elo+
Solo
Ymir
Ymir
ibww
Ymir
Level 120
God Stats
0W - 2L
1,546 SR
Queue Stats
75W - 71L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AshRomale
Bacchus
11
0 / 2 / 8
6,615
1,103
4,209
7,354
8,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
C IH A ID
Ah Muzen Cab
12
4 / 0 / 5
7,101
1,184
9,468
5,002
2,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jing Wei
12
3 / 1 / 6
6,961
1,160
5,576
5,286
2,051
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Govv
Nu Wa
12
3 / 0 / 4
6,875
1,146
10,369
3,541
1,219
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
0 / 1 / 9
6,135
1,023
2,581
9,399
8,121
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Drkgamer666
Tsukuyomi
10
0 / 4 / 2
5,680
947
8,088
8,476
3,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

12
1 / 3 / 3
5,870
978
3,741
6,786
4,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 2
5,932
989
5,987
5,824
2,380
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
12
0 / 1 / 4
5,702
950
2,837
12,176
5,865
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ymir
ibww
Ymir
5
0 / 0 / 0
4,719
787
183
2,388
2,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
10
Kills
3
4
Deaths
10
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AshRomale
Bacchus
0
2
8
2
W
Ah Muzen Cab
C IH A ID
Ah Muzen Cab
4
0
5
6.5
W
Jing Wei
3
1
6
6
L
Tsukuyomi
Drkgamer666
Tsukuyomi
0
4
2
0.25
L
1
3
3
0.83
W
Nu Wa
Govv
Nu Wa
3
0
4
5
L
2
2
2
1.5
L
Geb
0
1
4
2
L
Ymir
ibww
Ymir
0
0
0
0
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,203
Damage
20,836
30,582
Taken
35,650
23,071
Mitigated
18,502
20,063
Healing
17,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AshRomale
Bacchus
4,209
172
1,681
2,401
7,354
8,842
215
1,681
5,673
7,681
0
W
Ah Muzen Cab
C IH A ID
Ah Muzen Cab
9,468
2,145
1,309
3,618
5,002
2,838
733
1,099
3,903
0
23,077
W
Jing Wei
5,576
4,157
157
1,120
5,286
2,051
918
1,011
4,275
0
9,656
L
Tsukuyomi
Drkgamer666
Tsukuyomi
8,088
1,491
1,367
964
8,476
3,166
0
3,743
4,733
0
16,468
L
3,741
162
6,250
3,002
6,786
4,613
0
3,427
3,359
10,963
0
W
Nu Wa
Govv
Nu Wa
10,369
3,869
1,049
714
3,541
1,219
1,471
907
2,634
18,686
0
L
5,987
4,715
207
1,236
5,824
2,380
0
2,189
3,635
0
20,227
L
Geb
2,837
185
286
3,629
12,176
5,865
0
4,331
7,845
10,117
0
L
Ymir
ibww
Ymir
183
57
99
122
2,388
2,478
0
888
1,500
348
0
W
2,581
1,083
3,406
4,608
9,399
8,121
151
2,063
7,336
0
3,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,687
Gold Earned
27,903
68
Minions Killed
76
0
Camps Cleared
0
708,159
Distance Traveled
547,813
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,615
1,103
7
1
0
145,583
2
W
Ah Muzen Cab
7,101
1,184
34
6
0
143,053
0
W
Jing Wei
6,961
1,160
12
2
0
136,373
0
L
Tsukuyomi
5,680
947
14
2
0
125,692
0
L
Hel
5,870
978
20
3
0
131,730
0
W
Nu Wa
6,875
1,146
15
3
0
147,950
0
L
Rama
5,932
989
25
4
0
118,481
0
L
Geb
5,702
950
16
3
0
133,388
1
L
Ymir
4,719
787
1
0
0
38,522
0
W
Horus
6,135
1,023
0
0
0
135,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role