Player Matchup

Mercury
Mercury
BloodyAnarky
Mercury
Level 67
God Stats
151W - 125L
1,529 SR
Queue Stats
231W - 223L
1,480 Elo+
Solo
Neith
Neith
Chase7Petty
Neith
Level 127
God Stats
3W - 0L
1,697 SR
Queue Stats
334W - 318L
1,474 Elo+
Solo
Anubis
Anubis
HARD2HITME
Anubis
Level 134
God Stats
66W - 53L
1,544 SR
Queue Stats
503W - 520L
1,431 Elo+
Solo
Chang'e
Chang'e
KurtLupo9506
Chang'e
Level 94
God Stats
11W - 10L
1,438 SR
Queue Stats
382W - 378L
1,414 Elo+
Solo
Tyr
Tyr
Willsst
Tyr
Level 120
God Stats
5W - 1L
1,496 SR
Queue Stats
72W - 49L
1,465 Elo+
Solo
Team Averages
Level 108
1,541 SR
1,453 Elo+

VS

Team Averages
Level 98
1,434 SR
1,408 Elo+
Artemis
Artemis
Ezakiel THE Cat
Artemis
Level 67
God Stats
1W - 5L
1,542 SR
Queue Stats
5W - 12L
1,214 Elo+
Solo
Susano
Susano
LiLRoB50
Susano
Level 125
God Stats
2W - 5L
1,457 SR
Queue Stats
165W - 187L
1,428 Elo+
Solo
Discordia
Discordia
Mercy024
Discordia
Level 123
God Stats
2W - 8L
1,240 SR
Queue Stats
185W - 178L
1,566 Elo+
Solo
Bacchus
Bacchus
SnakePliskin2
Bacchus
Level 107
God Stats
11W - 11L
1,477 SR
Queue Stats
14W - 14L
1,370 Elo+
Solo
King Arthur
King Arthur
chapo1779
King Arthur
Level 67
God Stats
15W - 22L
1,456 SR
Queue Stats
225W - 217L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BloodyAnarky
Mercury
20
14 / 1 / 7
17,540
650
14,452
17,262
7,773
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 5 / 13
15,662
580
20,905
19,503
8,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
HARD2HITME
Anubis
19
4 / 10 / 13
14,384
533
18,262
23,500
14,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
KurtLupo9506
Chang'e
19
2 / 4 / 15
14,044
520
9,307
22,283
25,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyr
20
4 / 0 / 11
15,489
574
17,723
23,625
39,338
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 9 / 7
12,344
457
17,966
20,024
8,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
LiLRoB50
Susano
19
5 / 7 / 1
12,304
456
7,015
21,094
11,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Mercy024
Discordia
20
10 / 9 / 7
13,317
493
22,277
20,157
10,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
15
0 / 4 / 13
10,625
394
10,004
24,415
31,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
chapo1779
King Arthur
20
2 / 2 / 2
13,333
494
13,701
28,562
25,462
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
50
31
Kills
20
20
Deaths
31
59
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Mercury
BloodyAnarky
Mercury
14
1
7
17.5
W
7
5
13
2.7
L
3
9
7
0.72
W
Anubis
HARD2HITME
Anubis
4
10
13
1.05
W
Chang'e
KurtLupo9506
Chang'e
2
4
15
2.38
L
Susano
LiLRoB50
Susano
5
7
1
0.79
L
Discordia
Mercy024
Discordia
10
9
7
1.5
L
Bacchus
0
4
13
1.63
W
Tyr
4
0
11
9.5
L
King Arthur
chapo1779
King Arthur
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,649
Damage
70,963
106,173
Taken
114,252
95,765
Mitigated
87,724
52,939
Healing
32,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BloodyAnarky
Mercury
14,452
8,649
0
6,976
17,262
7,773
2,533
4,371
12,891
0
146,065
W
20,905
9,596
0
7,605
19,503
8,672
3,957
4,114
15,389
0
149,880
L
17,966
8,078
0
4,986
20,024
8,232
32
6,395
13,629
0
101,182
W
Anubis
HARD2HITME
Anubis
18,262
925
0
8,110
23,500
14,091
1,949
12,743
10,757
84,305
0
W
Chang'e
KurtLupo9506
Chang'e
9,307
1,150
5,444
13,077
22,283
25,891
1,895
8,713
13,570
45,804
0
L
Susano
LiLRoB50
Susano
7,015
202
0
7,248
21,094
11,477
0
4,070
17,024
0
98,670
L
Discordia
Mercy024
Discordia
22,277
1,938
312
2,945
20,157
10,674
0
8,127
12,030
85,848
0
L
Bacchus
10,004
392
373
3,311
24,415
31,879
29
7,097
17,318
40,485
0
W
Tyr
17,723
2,793
0
11,727
23,625
39,338
872
2,497
21,128
1,103
90,904
L
King Arthur
chapo1779
King Arthur
13,701
2,054
0
12,974
28,562
25,462
0
2,808
25,754
0
92,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,119
Gold Earned
61,923
764
Minions Killed
647
0
Camps Cleared
0
2,590,590
Distance Traveled
2,359,922
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
17,540
650
193
7
0
647,451
0
W
Neith
15,662
580
194
7
0
447,566
1
L
Artemis
12,344
457
152
6
0
411,948
3
W
Anubis
14,384
533
135
5
0
421,527
7
W
Chang'e
14,044
520
65
2
0
500,674
7
L
Susano
12,304
456
141
5
0
510,362
2
L
Discordia
13,317
493
130
5
0
442,199
4
L
Bacchus
10,625
394
40
1
0
494,230
3
W
Tyr
15,489
574
177
7
0
573,372
3
L
King Arthur
13,333
494
184
7
0
501,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role